RenolY2 / SuperBMD

A library to import and export various 3D model formats into the Binary Model (BMD) format. (Nintendo GC/Wii)
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When using materials, shading is not right on rigged models #5

Closed RenolY2 closed 4 years ago

RenolY2 commented 6 years ago

This might in some way be related to having to rotate vertex normals in a specific way (e.g. by the bind matrices of the bones that are weighted towards the vertices or some other way?)

Currently, the fork attempts something like that but it isn't quite right yet.

RenolY2 commented 4 years ago

Should be fixed in the release v2.0.0