Open RenolY2 opened 6 years ago
I encountered this issue with Mario's Circuit in MKDD. Cause as of now unknown. When importing the dae into a 3d modelling program (e.g. 3ds max) the UV maps look fine. Maybe an issue with some sort of UV scaling not handled correctly?
Here's a screenshot of how it looks ingame
I encountered this issue with Mario's Circuit in MKDD. Cause as of now unknown. When importing the dae into a 3d modelling program (e.g. 3ds max) the UV maps look fine. Maybe an issue with some sort of UV scaling not handled correctly?