RepComm / svgdebug

A web svg tool for fixing common problems and basic modification
https://repcomm.github.io/svgdebug
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Implement renderer #1

Open RepComm opened 3 years ago

RepComm commented 3 years ago

I'm thinking there should be a canvas renderer, and a separate iframe preview to catch what the renderer doesn't in terms of implementation.

This should be pretty easy, as I can just use scenario2d PathObject2D's built in rasterizer

RepComm commented 3 years ago

Using a canvas renderer will make it a lot easier to do pointer selection of elements, as well as highlighting the selected node, and possibly visual transform tools