Closed GifCo closed 6 months ago
Hi, for me at least, I had to set the data_type
of random_value_node
at around line 857 before setting the probability, and I had to add principled_node.inputs["Emission Strength"].default_value = 1
at line 245 for it to import properly. Both changes were in the __init.py__
file
Merged in #18, thanks for your work @GifCo! 🙏
This fixes the issues with changes in the Blender API.
Specifically the naming of Principled Shader Node parameters as well as the new naming convention fore creating node groups.
I have also added a check for plydata.elements[0]["opacity"] as the opacity seems to be missing in Splats from LumaAI