ReshotAI / gaussian-splatting-blender-addon

https://www.lingosub.com
333 stars 35 forks source link

Can't get geometry nodes... #19

Open porophil opened 6 months ago

porophil commented 6 months ago

Thanks for the plug-in ! For some reason I get the Polycam splatt point cloud but no geometry nodes?? I can import fine into Unity etc... HELP !! See screenshot...

Python: Traceback (most recent call last): File "/Users/ppor9589/Library/Application Support/Blender/3.6/scripts/addons/blender-addon/init.py", line 1177, in draw row.prop(obj.modifiers["Geometry Nodes"].node_group.nodes.get("Boolean"), "boolean", KeyError: 'bpy_prop_collection[key]: key "Geometry Nodes" not found'

Screenshot 2023-12-30 at 4 37 18 pm
MikeTkachuk commented 6 months ago

are you using the latest commit? it should have already been fixed

porophil commented 6 months ago

Thanks - and yes - even downloaded the files again...? Still getting the same error messages - also if I look at the Scene Collection - the GaussianSplatt does not have tool icon - only the Mesh. I also get this error. It is a mystery...

And happy new year !

Screenshot 2023-12-31 at 10 27 42 am
MikeTkachuk commented 6 months ago

I am not sure if https://github.com/ReshotAI/gaussian-splatting-blender-addon/pull/17 has backward compatibility. I'd suggest checking if this version works for you https://github.com/ReshotAI/gaussian-splatting-blender-addon/tree/41ca08a4ff593bd68b8d06bc56c9c00739bbaac1

porophil commented 6 months ago

THANKS SO MUCH - working beautifully - now 2024 can start with a real splatt !!

Wladefant commented 5 months ago

@MikeTkachuk @alexandre01 you should add the part of the backwards compatibility to the readme with the commit link above for the people who did not upgrade to 4.0

Wladefant commented 5 months ago

@porophil and then you can close this issue