Open ETLin opened 3 months ago
I have the same issue :/ Any solution found ?
Same issue here
I'm just trying this out on the first gaussian splat i found
https://poly.cam/capture/59a5b823-2076-4eb0-a795-0dd6fa0910fd
Interesting, the addon init file seems to precise that Blender@4.0.0 is supported
I am running Blender@4.1.1 which according to semver should work too, but let me downgrade and try again
yup, it works in 4.0.0!
Yes it also worked for me when downgrading to 4.0. But is there any chance to make it work on 4.1 ?
I have error, can't upload. I tried 4.0.0 / 4.02 / 4.1.0
Yes, works on V4.0.0 but not 4.1.1 for me
Same error as others above
Same here. Works on V4.0.0 but not 4.1.1 :( fyi, I downloaded the .msi for my windows laptop from https://mirror.clarkson.edu/blender/release/Blender4.0/
For the people who curious about this issue. The problem is due to Geomtry nodes cannot proproly linked on the new version via python code.
If you want to use Gaussian Splatting in version 4.1. I think you can link the geometry node mannually by following the 4.0 settings which are here.
So to fix this issue, you need to modify the init.py file and change some index number. You can do it by using a text editor app.
For the people who curious about this issue. The problem is due to Geomtry nodes cannot proproly linked on the new version via python code.
If you want to use Gaussian Splatting in version 4.1. I think you can link the geometry node mannually by following the 4.0 settings which are here.
So to fix this issue, you need to modify the init.py file and change some index number. You can do it by using a text editor app.
- line 965 switch_node.inputs[0]
- line 970 switch_node.inputs[1]
- line 980 switch_node.inputs[2]
- line 984 switch_node.outputs[0], Then problem solved for the version 4.1. I will not submit a pull request for this. Maybe developer can update this issue.
Thank you for sorting this and posting it - Worked for me with 4.1.1
So to fix this issue, you need to modify the init.py file and change some index number. You can do it by using a text editor app.
- line 965 switch_node.inputs[0]
- line 970 switch_node.inputs[1]
- line 980 switch_node.inputs[2]
- line 984 switch_node.outputs[0], Then problem solved for the version 4.1. I will not submit a pull request for this. Maybe developer can update this issue.
Thank you! This works perfectly.
Fixed the issue as well for Blender 4.1, cheers @valentijnYu !
Foundation\Blender\4.1\scripts\addons\blender-addon__init__.py", line 970, in execute switch_node.inputs[14]