Closed Nytra closed 1 month ago
It's not really a problem because it uses a Set internally, but should be removed, yea lol. You can remove the one you linked to in the Initialize method.
Can also move the ExitSubphase thing in the LoadMods method into a finally while you're at it :'D
This line
Mod.Loader.AddMod(rmlMod);
is in the LoadMods method, but then it is being executed again in InitializeFrooxEnginePostfixAsync after the LoadMods call.https://github.com/ResoniteModdingGroup/MonkeyLoader.GamePacks.ResoniteModLoader/blob/7c692a32e434b01c4368c84698aa0de1a72c0247/MonkeyLoader.GamePacks.ResoniteModLoader/ModLoader.cs#L116