Closed nzifnab closed 3 months ago
It is possible to have that yes, if you use the +
character in front of the mob name for instance:
.complete 170,1 --Kill Rockjaw Trogg (x6)
.mob +Rockjaw Trogg
.complete 170,2 --Kill Burly Rockjaw Trogg (x6)
.mob +Burly Rockjaw Trogg
If you use that syntax the mobs will get removed from the target list, as long as the .mob
command comes immediately after the objective you want to latch it to.
Is it possible to make it so that when you have a kill quantity, and a
.mob
macro in the script, that the targets are removed from the macro when the kills/looting has been satisfied?For instance, here:
If you have killed all 6 Burly Rockjaw Troggs, that target should be eliminated from the Active Targets list... Perhaps it would require a new syntax, like:
This syntax (or something like it) allows you to trigger the clearing of the mob/active target with the completion of objectives from this or other steps (format of:
label,objectiveIndex
, whereself
is obviously the current step).