This commit adds a script that stops an active motion trajectory. This is useful when the motion controller is running a long trajectory that needs to be canceled.
I also made small modifications to the MotionTrajectory and MotionControllerActionClient classes to make the stop() methods behave more like the send() methods.
This commit adds a script that stops an active motion trajectory. This is useful when the motion controller is running a long trajectory that needs to be canceled.
I also made small modifications to the
MotionTrajectory
andMotionControllerActionClient
classes to make thestop()
methods behave more like thesend()
methods.