Could you add a setting or separate program that allows us to see geometry generated from the SM64 Side of things because I noticed that some objects are generated completely such as stairs which means that any modded block that uses a stairs as a basis is modeled such as Macaws Roofs which use stairs as a base and can be used as slopes for mario to slide on. I wanted to see what that would look like in the SM64 side of things and I think it would just be cool in general as like a blind run.
i remember during the video he uses (or draws) a program that shows how the data is being sent to libsm64
(i even asked if we could get that program because it looks cool)
Could you add a setting or separate program that allows us to see geometry generated from the SM64 Side of things because I noticed that some objects are generated completely such as stairs which means that any modded block that uses a stairs as a basis is modeled such as Macaws Roofs which use stairs as a base and can be used as slopes for mario to slide on. I wanted to see what that would look like in the SM64 side of things and I think it would just be cool in general as like a blind run.