If I go to 'erase' a code note by clearing its contents, but do not publish the erasure, an entry is made in the user text for the blank local code note. If I re-open the emulator/re-load the game, these blank local notes are ignored.
Example:
I created two notes "dummy note" in Game 355. One at Address 0x21ffd and one at 0x21fff, which results in this in the User-355.txt:
1.2.0.0
Legend of Zelda, The: A Link to the Past
N0:0x021ffd:""
N0:0x021fff:""
If I reload the game or if I reload RALibretro and either go to the address in memory inspector or code notes window, those notes show up as "dummy note" rather than a blank local note.
If I go to 'erase' a code note by clearing its contents, but do not publish the erasure, an entry is made in the user text for the blank local code note. If I re-open the emulator/re-load the game, these blank local notes are ignored.
Example:
I created two notes "dummy note" in Game 355. One at Address 0x21ffd and one at 0x21fff, which results in this in the User-355.txt: 1.2.0.0 Legend of Zelda, The: A Link to the Past N0:0x021ffd:"" N0:0x021fff:""
If I reload the game or if I reload RALibretro and either go to the address in memory inspector or code notes window, those notes show up as "dummy note" rather than a blank local note.