Without defining it, rc_client can be built without needing to pull in the rhash subfolder (except md5.c). rhash can still be used directly without defining it.
Existing clients requiring the functionality (via rc_client_begin_identify_and_load_game) must add RC_CLIENT_SUPPORTS_HASH to their build process.
Without defining it,
rc_client
can be built without needing to pull in therhash
subfolder (except md5.c).rhash
can still be used directly without defining it.Existing clients requiring the functionality (via
rc_client_begin_identify_and_load_game
) must addRC_CLIENT_SUPPORTS_HASH
to their build process.