Closed Tartifless closed 1 month ago
.rvz is like .chd, in which the client is expected to add in custom file readers to hash them. Also like .chd, .rvz has a variety of possible compression formats, and thus requiring a ton of code to be added to just support this format. This also just doesn't make much sense in rcheevos as it is a Dolphin specific format, which Dolphin already handles perfectly fine.
Agreed. .rvz
is a custom compression format, and requires very specific code to handle it. It's not something I'd want to distribute as part of this library - even as a dependency/submodule.
Hello,
Would it be possible to implement .rvz decompression in order to be able to hash game files which are this format ?