I have set up a drive for my installed games using pref-path that is not the same as the vita3k emulator. I believe vita3k.Generator.cs is assuming that games are in the same path as the emulator and does not take pref-path into account, so it does not work for me.
string path = AppConfig.GetFullPath("vita3k");
...
//check if game is already installed or not (if installed game folder with gameID name exists in ux0\app\<gameID> folder)
//if game is not yet installed ==> install it
//if game is installed ==> run it
string gamepath = Path.Combine(path, "ux0", "app", gameID);
In addition, when disableautoconfig is false, it always overwrites pref-path with the path of the emulator.
Hi,
I have set up a drive for my installed games using pref-path that is not the same as the vita3k emulator. I believe vita3k.Generator.cs is assuming that games are in the same path as the emulator and does not take pref-path into account, so it does not work for me.
In addition, when disableautoconfig is false, it always overwrites pref-path with the path of the emulator.
It would be great if pref-path can be included in the logic to allow this configuration to work.
Thank you very much.