Upstream has added support for using an OpenGL(ES2) context for 3D games and HW rendering. The core will request a HW GL context from RetroArch when starting. Added the necessary parameters to the build to support the GL context for the platform where RetroArch is running.
Upstream has added support for using an OpenGL(ES2) context for 3D games and HW rendering. The core will request a HW GL context from RetroArch when starting. Added the necessary parameters to the build to support the GL context for the platform where RetroArch is running.