Closed Patrickdroid closed 9 years ago
please can you converse with other users on the forum first and verify if anyone else has the problem.
I've posted a topic on this to see if anyone replies. I also talked to hunterk of libretro, and he said there was a problem with overlay stability a couple weeks ago but that it should be fixed in the latest versions.
I only notice the issue with Nestopia and SNES9x-next.
Is there a way to update individual cores? I tried core updater via RGUI but that didn't seem to do anything.
you can update individual cores from the retropie-setup menu - option 5 - you can build the very latest retroarch from source to see if it helps for example. you can also update from commandline using the retropie-packages.sh command.
I'm still getting this issue. How do I completely remove an emulator so that it can be reinstalled fresh?
Thanks.
If you reinstalled from menu 5 - then it is installed from fresh pretty much. Sounds like there could be an upstream issue. I'll have to test it myself and try and reproduce.
I keep getting a segmentation fault in my error log. I'm going to try initializing my sd card and starting fresh to see if that solves it.
Sent from my iPhone
On May 26, 2015, at 10:34 AM, Jools Wills notifications@github.com wrote:
If you reinstalled from menu 5 - then it is installed from fresh pretty much. Sounds like there could be an upstream issue. I'll have to test it myself and try and reproduce.
— Reply to this email directly or view it on GitHub.
I reinstalled from a freshly initialized SD card and I'm still having issues with overlay stability with nestopia and snes9x-next. Starting either emulator with overlays enabled causes them to crash back to emulation station immediately upon launching a game. Overlays can be loaded within the emulator after it has been launched.
I'm also getting this problem with Genesis plus gx. Haven't tested any other emulators
here's the error I'm getting in my reuncommand.log:
/opt/retropie/supplementary/runcommand/runcommand.sh: line 671: 5579 Segmentation fault /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-nestopia/nestopia_libretro.so --config /opt/retropie/configs/nes/retroarch.cfg "/home/pi/RetroPie/roms/nes/Batman - The Video Game.nes" --appendconfig /tmp/retroarch.cfg
The line that this appears to relate to is "input_overlay = path/to/file"
Here is another user reporting the same issue: http://blog.petrockblock.com/forums/topic/overlays-makes-games-crash/#post-98608
is this still happening ? A lot has changed with retroarch since this ticket and it may well be fixed now.
(Please try with 3.0 rc1)
Closing due to no feedback. Not heard reports about this with recent images, so suspect it was a retroarch issue that got fixed.
If I set "input_overlay" in retroarch.cfg, NES and SNES games will fail to load and RA crashes back to emulationstation. I've noticed this with the Nestopia and Snes9x-next cores. I've double and triple checked that the path is correct.
I did not have this issue until a couple days ago, when I started with a fresh SD card and installed everything using the setup script.