Closed tehKaiN closed 1 year ago
I've made attack indicators optional, for ppl who may dislike them. Added relevant translations
This cannot be built by CI because it depends on translations submodule changes, which haven't yet been merged.
Thanks for feedback! I'll rewrite my git history tomorrow so that commit messages are more uniform with your guidelines.
I've moved LOADER thingy inside if
as you requested. Perhaps I should do additional work by moving that call into constructor and storing result in the field as I mentioned earlier?
Perhaps I should do additional work by moving that call into constructor and storing result in the field as I mentioned earlier?
Yes that might make sense. But then we might want to do that for every texture used which can be an own PR as it will likely be large
Seems there was an extra space in the suggestion. Sorry for that, could you fix that? Rest looks good
fixed!
so, can we merge this, or is there something else which I have to fix? :)
Yes, all good. the CI failure is unrelated to this PR.
Fixes #1521
Also brings back Military Aid to its full functionality (note the icon which indicates that enemy guardhouse can be attacked):
Submodule which needs to be merged prior to this one so that I can update submodule refs: https://github.com/Return-To-The-Roots/languages/pull/20