Return-To-The-Roots / s25client

Return To The Roots (Settlers II(R) Clone)
http://www.rttr.info
GNU General Public License v2.0
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[Feature] IngameTechtree #196

Open YunaBraska opened 9 years ago

YunaBraska commented 9 years ago

it would be nice to have a kind of techtree in the game. so you could see the relationships between buildings and the requirements of them. Maybe in Categories like 'Ressources', 'Military', 'Food'?

Just something like that :)

Flow86 commented 9 years ago

I like the idea, even if you can get a lot of information on the internet

Spikeone commented 9 years ago

Should also include jobs and tools, maybe directly connected so you can view the building techtree, see the metalworks and then you can directly switch to the tool-job tree

MarcusSt commented 9 years ago

I'd even go as far to extend this to a working help function within the whole game plus some kind of html/pdf (the latter can be produced easily) documentation for players.

Here's some (German) docs for S2 TNG: http://diesiedler2.de.ubi.com/game_economy.php http://diesiedler2.de.ubi.com/buildings.html http://diesiedler2.de.ubi.com/mines.html http://diesiedler2.de.ubi.com/food.html http://diesiedler2.de.ubi.com/military.html

Dpunkt commented 8 years ago

Siedler 1 contains a techtree view displaying the current utilisation of this ressources (eg. too much coal, but still missing iron),