Open hhyyrylainen opened 4 years ago
This should be already fixed by #1695
I left this open because that only moves the center based on the hexes. This issue is for making it be possible to fractionally move the origin offset, to make it exactly perfect.
I'm starting to think that the current approach is probably good enough and this can be just closed if no one cares enough to implement this slight improvement.
instead of always having the hex at 0,0 be the center of the cell in the stage. Instead could compute average position of all hexes and use that as offset all the organelles when rendering and in physics. This will prevent weirdness if the player doesn't build their cell around the middle of the editor grid.
closes #1678