Open hhyyrylainen opened 2 years ago
This is really starting to annoy me. Perhaps if we moved that dialog box to a child scene / class, then it would work as the first loaded scene wouldn't have that kind of custom property in it?.
Found another victim of this bug:
I think we need an automatic check against this as this seems to happen super often.
I'll go through all the tutorial scenes on my modding branch and fix the titles.
What if the "tool" attributes are commented out? Maybe that would help. It would 100% be better to not have them display properly in the editor than to constantly, I mean yesterday I probably re-set a window's title like 10 times, fight against this.
That's probably for the best, and if live visual feedback is needed then the tool attribute can just be uncommented locally.
With the update to Godot 4 this is hopefully possible to do now.
Lately with the new custom dialog classes I've noticed that Godot almost always automatically breaks the main scene like this:
Might be an engine bug related to the compiling of C# code on load or something causing the properties to not be ready by the time the main scene is loaded.