Open FuJa0815 opened 2 years ago
It's not actually broken and useless, it works if you don't resize the game window from 720p. I think this was discussed before, I can't remember where. There might be an existing Godot issue, if not one should be opened to them (basically when the scaling type is used that is in Thrive, and the window is not the default size the colour picker doesn't correctly map to right coordinates) Could someone look that up / do that? I'm very busy.
Yes, I can confirm that on low (window) resolutions the colour picker does not work. It even crashed the game but the error log was empty.
Thanks for the link, that's indeed where we were discussing this before.
Opened an issue:
Let's reopen this to track Godot fix.
This should be checked that it works in Godot 4.
I think we should remove this color picker: It's broken and useless