Rexocrates / Mirror_Animation_System

Unreal Engine 4 plugin for mirroring animations in the editor and at runtime.
MIT License
46 stars 12 forks source link

Compile Error 4.27 - Solved #2

Closed Spaehling closed 2 years ago

Spaehling commented 2 years ago

Hey,

we followed the instruction and recompiled the tool. Sadly it did not work. We get the following error message:

".../Plugins/MirrorAnimationSystem/Source/MirrorAnimationSystemDev/Private/MASFunctionLibrary.cpp(504): warning C4996: 'USkeleton::GetBoneTree': GetBoneTree should not be called. Please use GetBoneTranslationRetargetingMode()/SetBoneTranslationRetargetingMode() functions instead Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile."

greets Spaehling

Spaehling commented 2 years ago

So we recompiled the Plugin for 4.27 https://www.dropbox.com/s/1vme0s46u89lsp3/Mirror_Animation_System.rar?dl=0

Not sure if it works, hopefully it helps someone.