Closed alcz closed 1 year ago
With demo application somewhat ported to use sokol (https://github.com/floooh/sokol) instead of SDL. Key defintions from include/zep/imgui/editor_imgui.h seem to clash with 'A'-'E' range. Pressing 'A' gives <F8> and so on...
include/zep/imgui/editor_imgui.h
<F8>
Maybe it's just needs a #ifdef guard, like i did: https://github.com/alcz/zepeditor/commit/db6895e66a3289216340d3943677a88395bb7cef
Working with keymaps feels like a huge job.
Thanks for such a cool editor with dear imgui support.
A recent change to the code remapped these values to use ImGuiKey_*. Hopefully this is a fix for your issue.
With demo application somewhat ported to use sokol (https://github.com/floooh/sokol) instead of SDL. Key defintions from
include/zep/imgui/editor_imgui.h
seem to clash with 'A'-'E' range. Pressing 'A' gives<F8>
and so on...Maybe it's just needs a #ifdef guard, like i did: https://github.com/alcz/zepeditor/commit/db6895e66a3289216340d3943677a88395bb7cef
Working with keymaps feels like a huge job.
Thanks for such a cool editor with dear imgui support.