Rferng / Cogs121

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Milestone 13 feedback #9

Open kandarpksk opened 7 years ago

johnpallag commented 7 years ago

Team A9

John

I like the game and the color scheme looks nice. For picking hider or seeker, I'd suggest making the choices horizontal, not vertical because it is difficult to tell which is which. If rating is only after the game ends, I'd suggest not having it in the menu.

Alex

The idea is fun, I definitely like the pacman theme. Definitely orient the choices horizontally though, having one above the other kinda makes it seem like hiding is the preferred choice.

Xu

I think the name & logo should show up in the nav bar so users could see that in every single page instead of only the home page Maybe there should be an instruction. Either as a separate page or in the home page. Cuz if I just open this page I would get lost I don't think recording other people's route is necessary. The idea that someone playing it alone is kind of sketch. I think this game has good purpose that encouraging people to go out, however I still think this game should only be played when two people, who know each other, are both playing. It would be more fun and more safer.

Sophia

I really like that this game encourages people to get outside. I feel like the pacman theme is unnecessary and if it is used the ghost should probably be the seeker (also if you really made this you might face copyright problems?). I think the idea of playing alone is not a good idea because it could be a little sketchy, especially at night. Overall I like the idea but I think there needs to be some sort of point system. Maybe as people get better at hiding the symbols they follow to find the hider get further and further apart. You could also make it so if you find some sort of power up you get access to a faster path to the hider or something like that.

JustineLin commented 7 years ago

Team A2

Justine Lin: The most important thing to finish by next week is: let the hider know whether or not he is found, right now it seems like the hider will be left with the “how hard is this path” screen, but will be left waiting there with no status of the seeker, whether he be trying to find him, at the wrong end location, or even at the correct end location.

Bahari Hasjim: The most important thing to finish by next week is: Make sure that the login screen is clear to the users. Login should change to “join a room” where the players can enter their names and similarly enter a room key so they are in the same room. They should also be notified somehow of what room they are in and who they are playing with, possibly in a little pop up or something.

Joshua Komala: The most important thing to finish by next week is implementing a way to update players on the other people they're playing with. Right now it seems very disconnected and hard to play. A solution would be to have live marker tracking of seekers on the hider's screen so they know that people are following them.

David Moll: The most important thing to finish by next week is getting real time tracking working so the chaser and hider accurately know where the other person is. Also, it'd be great if you got the "breadcrumb" trail of pins working, as that would really help move the app towards being fully functional.