RhemaGames / godot-movement

Scripts to help setup different movement profiles for kinematicBodies
GNU General Public License v3.0
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Path follow #4

Open bflanagin opened 1 year ago

bflanagin commented 1 year ago

Ability to control a character via Navmesh or Bezier Curve path following. Could be tricky

bflanagin commented 1 year ago

I've been thinking on this. As far as my own projects: Wayfinder: Bezier curve paths for each room. It should be able to smoothly jump from one path to the next. Navmesh: Godot 4 and its navmesh improvements might make this even easier, but yeah.