Open bflanagin opened 1 year ago
I've been thinking on this. As far as my own projects: Wayfinder: Bezier curve paths for each room. It should be able to smoothly jump from one path to the next. Navmesh: Godot 4 and its navmesh improvements might make this even easier, but yeah.
Ability to control a character via Navmesh or Bezier Curve path following. Could be tricky