Open SheepYhangCN opened 2 years ago
I've discussed this issue with another member of the team you belong to in DMs, so I'll report what I said there here.
CYF's text objects are more akin to a collection of images rather than an actual text object, to allow any possible manipulation the user may want on each individual letter.
Because of that, each letter is treated as a separate image, and not like a character from a given font, like those you can get using .ttf/.otf font files, so I'm unsure using such files is possible at all.
I'm not sure it's possible to extract an image from said font files, however I am willing to look into it or at least look into an alternative way to handle the problem, given the performance problem the current system can occur on large fonts.
We are working on Chinese translate of CYF games but Chinese characters are too much, the font image is too big it will spend too long to load i know unity can support .ttf/.otf font so i hope you can add .ttf/.otf support