Closed CheBuRex closed 1 year ago
ik that it's unstable build but i think i should to report a bug, shouldn't i?
If you used [func] in a text in the BattleDialog() function, then [func] will call the function in the script the arena text object belongs to, which is the Encounter script!
Oh, ok. I just was wondering because in LTS2 it was behaving differently.
Was it now? With BattleDialog()? That seems more like a LTS2 error than anything to me, I'll check that on my end.
Yes, it was calling function from source script when used in BattleDialog()
You would be right! I will jolt that down and add it to my TODO list! Will close and cite this issue when it's done! Thanks for the feedback!
The latest commit should fix this issue, a new version of CYF with those latest changes should spring up in about 10m, feel free to check it out and close this issue if the problem's gone!
In my case it was used in HandleCustomCommand in enemy script but it was calling the function from encounter script