Closed deonix37 closed 2 years ago
I checked the talk we had in the Unitale server about this feature, and I think it's a good idea to bring up what's the end goal here.
There are two different choices we can make here:
The first one would include an array with nine different sprites in it, while the other would look more into making the arena hidden at all times, with no in-engine call to the function that would show the arena once more.
I personally don't know which solution is the best one to pick, and so if you have an input on how you think it should be done, I wouldn't mind it one bit. All I know is that the current system is a little lackluster.
Also, I'm sure we can keep your new color functions, since that's something which has been requested, and is a fine addition overall.
(And do we still need to check for defending state in LuaArenaStatus? Arena is nil outside wave scripts for me).