RhenaudTheLukark / CreateYourKris

Rhenaud The Lukark's Create Your Frisk mod, used to create your own DELTARUNE-like encounters
BSD 3-Clause "New" or "Revised" License
28 stars 17 forks source link

Player sprites change position when damaging enemy #3

Open TomaszewskiPatryk opened 5 years ago

TomaszewskiPatryk commented 5 years ago

When an enemy is attacked and damage, it's shaking animation is affecting the position of the player (it is slightly higher until you take damage).

Here you have an image or comparison: image

RhenaudTheLukark commented 5 years ago

Attack without the problem you encountered This looks fine to me, I'll need more information on this problem if you want me to look at it deeper

TheRexYo commented 4 years ago

I think he means that when he attacks, he moves slightly

Eir-nya commented 4 years ago

Actually, I just confirmed that this issue still exists in CYK v1.1.1. It just was not explained very well, and had no reproduction instructions.

  1. Clone a fresh copy of the CreateYourKris repository into Create Your Frisk's mod folder.
  2. Enter Encounter Skeleton.
  3. Note Kris's y position. For me, it helped to put my mouse cursor just under his foot, and leave it there.
  4. Attack with both Kris and Ralsei. In practice, I could only get this to trigger if both attacks land inside the target box on the far left.
  5. Notice the sudden change in position. If you placed your mouse cursor there like I said, you'll notice a sizeable gap between the cursor and Kris's foot now.

This seems to only happen one time in the encounter, though.