Rich-Harris / svelte-gl

Just an idea. For now.
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Really like the idea, how can I help? Do you have sources for getting to know WebGL a little better? #5

Closed Flyrell closed 5 years ago

Flyrell commented 5 years ago

Idea seems great. I've been working with a lot of Three.js lately and I had thought about doing/using something like this. Also saw your talk and blogs on Svelte, great work! Hope I'll be able to help on that one too, but first I'm gonna try it as I didn't have a chance yet 😜

Well, now to the point. I haven't worked with a "raw" WebGL code yet. You have any sources where I could get the most information which are well-described? I mean, WebGL Specs are not the worst one, but I was thinking maybe something a little more interactive for the beginning. Thanks.

saabi commented 5 years ago

If you're not familiar with OpenGL then I suggest you take a look at some primers. There's lots of stuff on the web.

The official one: https://www.khronos.org/webgl/wiki/Tutorial WebGL fundamentals: https://webglfundamentals.org/webgl/lessons/webgl-fundamentals.html Mozilla's tutorial: https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Tutorial/Getting_started_with_WebGL

They're all quite similar, but the final choice is probably subjective.

Flyrell commented 5 years ago

Sorry @saabi I must have missed your answer. Thanks for the tips, I'll surely give them a look.