Addresses #29. Adds the high score entry scene, with conditional scene entry if the player got a high score that's in the top 10 scores. Also adds a high score viewing scene, accessible from the title scene. In addition, this PR adds reading and writing of high score entries (chosen player initials with score value) to a binary file for persistence.
Addresses #29. Adds the high score entry scene, with conditional scene entry if the player got a high score that's in the top 10 scores. Also adds a high score viewing scene, accessible from the title scene. In addition, this PR adds reading and writing of high score entries (chosen player initials with score value) to a binary file for persistence.