Open ohlidalp opened 7 years ago
The rigidity node works best when you make sas with a 2d axle, and is usually pointless for independent suspension It will not stop expansion Connecting every other node in the wheel with a beam will stop expansion and still allow the tire to flex I feel the need to say though, your suggested format makes very little sense There is no reason for giving people the opportunity to change the beam ordering, that is not user friendly and leads to idiots breaking things
not really even sure what I'm looking at. other than I don't think I've ever really seen anything use wheels2 other than some old submesh things
I know Ulteq wanted to fix the expanding wheels, but some opposed it because some mods actually benefit from it I believe derby's lotus is one of them
Land vehicle wheels came into my attention. I began evaluating all the info and feedback I have on them:
wheels
/meshwheels
- The simplest, 2 outer rings for tirewheels2
/meshwheels2
- More advanced, 2 outermost rings for tire and 2 more for rim.flexbodywheels
- Likewheels2
but with extra inner reinforcements.wheel2
(see below).meshwheels2
where default 3D mesh is assigned material "tracks/trans" to be invisible and a flexbody is hand-fitted into it. Reason: "it's most tuneable" (feedback by Derbymutt).I tried to think of a completely generic system to build any form of wheel with any set of reinforcements necessary. And I think I figured it out. Below is a mockup of proposed extension to Truckfile format.
WORK IN PROGRESS: Some things may not make sense yet, but you should get the idea.