RigsOfRods / rigs-of-rods

Main development repository for Rigs of Rods soft-body physics simulator
https://www.rigsofrods.org
GNU General Public License v3.0
1.01k stars 175 forks source link

managed_mats.material not loaded #1542

Closed abrauchli closed 6 years ago

abrauchli commented 6 years ago

Built with unmodified build scripts from https://github.com/RigsOfRods/ror-linux-buildscripts Linux (Ubuntu 18.04)

Running with mini-fix from #1541 applied to avoid that crash.

[RoR|GVar]        sys_config_dir:  SetActive(), new: "/home/abr/.rigsofrods/config", old: ""
[RoR|GVar]         sys_cache_dir:  SetActive(), new: "/home/abr/.rigsofrods/cache", old: ""
[RoR|GVar]    sys_screenshot_dir:  SetActive(), new: "/home/abr/.rigsofrods/screenshots", old: ""
[RoR|GVar]     sys_resources_dir:  SetActive(), new: "/usr/local/games/RoR/resources", old: ""
[RoR|GVar]    io_arcade_controls:  SetActive(), new: "true", old: "false"
[RoR|GVar]     audio_device_name:  SetActive(), new: "Built-in Audio Analog Stereo", old: ""
[RoR|GVar]    gfx_envmap_enabled:  SetActive(), new: "true", old: "false"
[RoR|GVar]         gfx_fps_limit:  SetActive(), new: "60", old: "0"
[RoR|GVar]        io_ffb_enabled:  SetActive(), new: "true", old: "false"
[RoR|GVar]    io_ffb_center_gain:  SetActive(), new: "50.000000", old: "0.000000"
[RoR|GVar]    io_ffb_master_gain:  SetActive(), new: "100.000000", old: "0.000000"
[RoR|GVar]    io_ffb_stress_gain:  SetActive(), new: "100.000000", old: "0.000000"
[RoR|GVar]    io_input_grab_mode:  SetPending(), new: "ALL", old: "NONE"
[RoR|GVar]            app_locale:  SetActive(), new: "en_US", old: "en"
[RoR|GVar]    gfx_particles_mode:  SetActive(), new: "1", old: "0"
[RoR|GVar]   diag_preset_terrain:  SetActive(), new: "", old: ""
[RoR|GVar]   diag_preset_terrain:  SetStored(), new: "", old: ""
[RoR|GVar]   diag_preset_vehicle:  SetActive(), new: "", old: ""
[RoR|GVar]  app_screenshot_format:  SetActive(), new: "jpg", old: "jpg"
[RoR|GVar]       gfx_sight_range:  SetActive(), new: "5000.000000", old: "3000.000000"
[RoR|GVar]    gfx_skidmarks_mode:  SetActive(), new: "1", old: "0"
[RoR|GVar]          gfx_sky_mode:  SetPending(), new: "CAELUM", old: "SANDSTORM"
[RoR|GVar]   audio_master_volume:  SetActive(), new: "1.000000", old: "0.000000"
[RoR|GVar]    gfx_texture_filter:  SetPending(), new: "ANISOTROPIC", old: "TRILINEAR"
[RoR|GVar]   gfx_vegetation_mode:  SetPending(), new: "FULL", old: "NONE"
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
ArchiveFactory for archive type EmbeddedZip registered.
DDS codec registering
FreeImage version: 3.17.0
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
*-*-* OGRE Initialising
*-*-* Version 1.9.0 (Ghadamon)
Loading library /home/abr/rigs-of-rods-source/ror-dependencies/Dependencies_Linux/lib/OGRE/RenderSystem_GL
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
Plugin successfully installed
Loading library /home/abr/rigs-of-rods-source/ror-dependencies/Dependencies_Linux/lib/OGRE/RenderSystem_GL3Plus
failed to load plugin: /home/abr/rigs-of-rods-source/ror-dependencies/Dependencies_Linux/lib/OGRE/RenderSystem_GL3Plus: OGRE EXCEPTION(7:InternalErrorException): Could not load dynamic library /home/abr/rigs-of-rods-source/ror-dependencies/Dependencies_Linux/lib/OGRE/RenderSystem_GL3Plus.  System Error: /home/abr/rigs-of-rods-source/ror-dependencies/Dependencies_Linux/lib/OGRE/RenderSystem_GL3Plus.so.1.9.0: cannot open shared object file: No such file or directory in DynLib::load at /home/abr/rigs-of-rods-source/ror-dependencies/Source/ogre/OgreMain/src/OgreDynLib.cpp (line 109)
Loading library /home/abr/rigs-of-rods-source/ror-dependencies/Dependencies_Linux/lib/OGRE/Plugin_ParticleFX
Installing plugin: ParticleFX
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
Particle Affector Type 'DirectionRandomiser' registered
Particle Affector Type 'DeflectorPlane' registered
Plugin successfully installed
Loading library /home/abr/rigs-of-rods-source/ror-dependencies/Dependencies_Linux/lib/OGRE/Plugin_OctreeSceneManager
Installing plugin: Octree Scene Manager
Plugin successfully installed
CPU Identifier & Features
-------------------------
 *   CPU ID: GenuineIntel: Intel(R) Core(TM) i7-7820HQ CPU @ 2.90GHz
 *      SSE: yes
 *     SSE2: yes
 *     SSE3: yes
 *      MMX: yes
 *   MMXEXT: yes
 *    3DNOW: no
 * 3DNOWEXT: no
 *     CMOV: yes
 *      TSC: yes
 *      FPU: yes
 *      PRO: yes
 *       HT: no
-------------------------
******************************
*** Starting GLX Subsystem ***
******************************
Registering ResourceManager for type Texture
GLRenderSystem::_createRenderWindow "Rigs of Rods version 0.4.8.0-shscript", 1920x1080 fullscreen  miscParams: FSAA=0 displayFrequency=60 Hz gamma=No vsync=Yes 
GLXWindow::create used FBConfigID = 139
GL_VERSION = 3.0 Mesa 18.0.5
GL_VENDOR = Intel Open Source Technology Center
GL_RENDERER = Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2) 
GL_EXTENSIONS = GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_blend_equation_separate GL_ATI_draw_buffers GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_MESA_window_pos GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_OES_EGL_image GL_OES_read_format GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays 
Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync 
***************************
*** GL Renderer Started ***
***************************
Registering ResourceManager for type GpuProgram
GLSL support detected
GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 
[GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_RGB 
RenderSystem capabilities
-------------------------
RenderSystem Name: OpenGL Rendering Subsystem
GPU Vendor: intel
Device Name: Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2) 
Driver Version: 3.0.0.0
 * Fixed function pipeline: yes
 * Hardware generation of mipmaps: no
 * Texture blending: yes
 * Anisotropic texture filtering: yes
 * Dot product texture operation: yes
 * Cube mapping: yes
 * Hardware stencil buffer: yes
   - Stencil depth: 8
   - Two sided stencil support: yes
   - Wrap stencil values: yes
 * Hardware vertex / index buffers: yes
 * 32-bit index buffers: yes
 * Vertex programs: yes
 * Number of floating-point constants for vertex programs: 4096
 * Number of integer constants for vertex programs: 0
 * Number of boolean constants for vertex programs: 0
 * Fragment programs: yes
 * Number of floating-point constants for fragment programs: 4096
 * Number of integer constants for fragment programs: 0
 * Number of boolean constants for fragment programs: 0
 * Geometry programs: no
 * Number of floating-point constants for geometry programs: 0
 * Number of integer constants for geometry programs: 0
 * Number of boolean constants for geometry programs: 0
 * Tesselation Hull programs: no
 * Number of floating-point constants for tesselation hull programs: 0
 * Number of integer constants for tesselation hull programs: 0
 * Number of boolean constants for tesselation hull programs: 0
 * Tesselation Domain programs: no
 * Number of floating-point constants for tesselation domain programs: 0
 * Number of integer constants for tesselation domain programs: 0
 * Number of boolean constants for tesselation domain programs: 0
 * Compute programs: no
 * Number of floating-point constants for compute programs: 0
 * Number of integer constants for compute programs: 0
 * Number of boolean constants for compute programs: 0
 * Supported Shader Profiles: arbfp1 arbvp1 glsl glsl100 glsl110 glsl120
 * Texture Compression: yes
   - DXT: yes
   - VTC: no
   - PVRTC: no
   - ATC: no
   - ETC1: no
   - ETC2: no
   - BC4/BC5: no
   - BC6H/BC7: no
 * Scissor Rectangle: yes
 * Hardware Occlusion Query: yes
 * User clip planes: yes
 * VET_UBYTE4 vertex element type: yes
 * Infinite far plane projection: yes
 * Hardware render-to-texture: yes
 * Floating point textures: yes
 * Non-power-of-two textures: yes
 * 1d textures: yes
 * Volume textures: yes
 * Multiple Render Targets: 8
   - With different bit depths: yes
 * Point Sprites: yes
 * Extended point parameters: yes
 * Max Point Size: 255
 * Vertex texture fetch: yes
 * Number of world matrices: 0
 * Number of texture units: 16
 * Stencil buffer depth: 8
 * Number of vertex blend matrices: 0
   - Max vertex textures: 32
   - Vertex textures shared: yes
 * Render to Vertex Buffer : no
 * Hardware Atomic Counters: no
 * GL 1.5 without VBO workaround: no
 * Frame Buffer objects: yes
 * Frame Buffer objects (ARB extension): no
 * Frame Buffer objects (ATI extension): no
 * PBuffer support: yes
 * GL 1.5 without HW-occlusion workaround: no
 * Vertex Array Objects: no
 * Separate shader objects: no
DefaultWorkQueue('Root') initialising on thread 7f000f516380.
DefaultWorkQueue('Root')::WorkerFunc - thread 7efffb2d0700 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 7efffaacf700 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 7efffa2ce700 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 7efff92cc700 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 7efff9acd700 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 7efff8acb700 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 7effe3fff700 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 7effe37fe700 starting.
Particle Renderer Type 'billboard' registered
SceneManagerFactory for type 'OctreeSceneManager' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
[RoR|App] System locale is 'C'
[RoR|App] Setting locale to 'en'
[RoR|App] Error setting system locale
[RoR|App] Language successfully loaded
[RoR|ContentManager] Loading resource pack "OgreCore" from group "OgreCoreRG" (ZIP archive)
Creating resource group OgreCoreRG
Added resource location '/usr/local/games/RoR/resources/OgreCore.zip' of type 'Zip' to resource group 'OgreCoreRG'
Initialising resource group OgreCoreRG
Parsing scripts for resource group OgreCoreRG
Parsing script StdQuad_vp.program
Parsing script OgreCore.material
Parsing script OgreProfiler.material
Parsing script Vera.fontdef
Parsing script cent.fontdef
Parsing script cyberbit.fontdef
Parsing script highcontrast.fontdef
Parsing script OgreDebugPanel.overlay
Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Finished parsing scripts for resource group OgreCoreRG
Creating resources for group OgreCoreRG
All done
[RoR|ContentManager] Loading resource pack "wallpapers" from group "Wallpapers" (ZIP archive)
Creating resource group Wallpapers
Added resource location '/usr/local/games/RoR/resources/wallpapers.zip' of type 'Zip' to resource group 'Wallpapers'
Initialising resource group Wallpapers
Parsing scripts for resource group Wallpapers
Finished parsing scripts for resource group Wallpapers
Creating resources for group Wallpapers
All done
Creating resource group ShadowsMats
Added resource location '/usr/local/games/RoR/resources/managed_materials/shadows/pssm/off/' of type 'FileSystem' to resource group 'ShadowsMats'
Initialising resource group ShadowsMats
Parsing scripts for resource group ShadowsMats
Finished parsing scripts for resource group ShadowsMats
Creating resources for group ShadowsMats
All done
Creating resource group TextureManager
Added resource location '/usr/local/games/RoR/resources/managed_materials/texture/' of type 'FileSystem' to resource group 'TextureManager'
Initialising resource group TextureManager
Parsing scripts for resource group TextureManager
Finished parsing scripts for resource group TextureManager
Creating resources for group TextureManager
All done
Creating resource group ManagedMats
Added resource location '/usr/local/games/RoR/resources/managed_materials/' of type 'FileSystem' to resource group 'ManagedMats'
Initialising resource group ManagedMats
Parsing scripts for resource group ManagedMats
Finished parsing scripts for resource group ManagedMats
Creating resources for group ManagedMats
All done
[RoR|ContentManager] Loading resource pack "mygui" from group "MyGuiRG" (ZIP archive)
Creating resource group MyGuiRG
Added resource location '/usr/local/games/RoR/resources/mygui.zip' of type 'Zip' to resource group 'MyGuiRG'
Initialising resource group MyGuiRG
Parsing scripts for resource group MyGuiRG
Finished parsing scripts for resource group MyGuiRG
Creating resources for group MyGuiRG
All done
[RoR|ContentManager] Loading resource pack "dashboards" from group "DashboardsRG" (ZIP archive)
Creating resource group DashboardsRG
Added resource location '/usr/local/games/RoR/resources/dashboards.zip' of type 'Zip' to resource group 'DashboardsRG'
Initialising resource group DashboardsRG
Parsing scripts for resource group DashboardsRG
Finished parsing scripts for resource group DashboardsRG
Creating resources for group DashboardsRG
All done
Particle Affector Type 'FireExtinguisher' registered
Particle Affector Type 'ExtinguishableFire' registered
RoR|ContentManager: Creating Sound Manager
SoundManager: OpenAL vendor is: OpenAL Community
SoundManager: OpenAL version is: 1.1 ALSOFT 1.18.2
SoundManager: OpenAL renderer is: OpenAL Soft
SoundManager: OpenAL extensions are: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
SoundManager: OpenAL device is: OpenAL Soft
SoundManager: OpenAL ALC extensions are: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device
SoundScriptManager: Sound Manager started with 32 sources
[RoR|ContentManager] Loading resource pack "sounds" from group "SoundsRG" (ZIP archive)
Creating resource group SoundsRG
Added resource location '/usr/local/games/RoR/resources/sounds.zip' of type 'Zip' to resource group 'SoundsRG'
Initialising resource group SoundsRG
Parsing scripts for resource group SoundsRG
Parsing script defaults.soundscript
SoundScriptManager: Parsing script defaults.soundscript
SoundScriptManager: creating template tracks/main_menu_tune
SoundScriptManager: creating template tracks/default_diesel
SoundScriptManager: creating template tracks/default_force
SoundScriptManager: creating template tracks/default_car
SoundScriptManager: creating template tracks/default_starter
SoundScriptManager: creating template tracks/default_turbo
SoundScriptManager: creating template tracks/default_turbo_small
SoundScriptManager: creating template tracks/default_turbo_mid
SoundScriptManager: creating template tracks/default_turbo_big
SoundScriptManager: creating template tracks/default_turbo_bov
SoundScriptManager: creating template tracks/default_wastegate_flutter
SoundScriptManager: creating template tracks/default_turbo_backfire
SoundScriptManager: creating template tracks/default_air_purge
SoundScriptManager: creating template tracks/default_horn
SoundScriptManager: creating template tracks/default_pump
SoundScriptManager: creating template tracks/default_police
SoundScriptManager: creating template tracks/default_screetch
SoundScriptManager: creating template tracks/default_brakes
SoundScriptManager: creating template tracks/default_parkbrakes
SoundScriptManager: creating template tracks/default_air
SoundScriptManager: creating template tracks/default_shift
SoundScriptManager: creating template tracks/default_break
SoundScriptManager: creating template tracks/default_creak
Bad SoundScript attribute line: 'trigger_source creak' in defaults.soundscript
SoundScriptManager: creating template tracks/default_gear_slide
SoundScriptManager: creating template tracks/default_marine_large
SoundScriptManager: creating template tracks/default_marine_small
SoundScriptManager: creating template tracks/default_turboprop_start1
SoundScriptManager: creating template tracks/default_turboprop_lopower1
SoundScriptManager: creating template tracks/default_turboprop_hipower1
SoundScriptManager: creating template tracks/default_turboprop_start2
SoundScriptManager: creating template tracks/default_turboprop_lopower2
SoundScriptManager: creating template tracks/default_turboprop_hipower2
SoundScriptManager: creating template tracks/default_turboprop_start3
SoundScriptManager: creating template tracks/default_turboprop_lopower3
SoundScriptManager: creating template tracks/default_turboprop_hipower3
SoundScriptManager: creating template tracks/default_turboprop_start4
SoundScriptManager: creating template tracks/default_turboprop_lopower4
SoundScriptManager: creating template tracks/default_turboprop_hipower4
SoundScriptManager: creating template tracks/default_turboprop_start5
SoundScriptManager: creating template tracks/default_turboprop_lopower5
SoundScriptManager: creating template tracks/default_turboprop_hipower5
SoundScriptManager: creating template tracks/default_turboprop_start6
SoundScriptManager: creating template tracks/default_turboprop_lopower6
SoundScriptManager: creating template tracks/default_turboprop_hipower6
SoundScriptManager: creating template tracks/default_turboprop_start7
SoundScriptManager: creating template tracks/default_turboprop_lopower7
SoundScriptManager: creating template tracks/default_turboprop_hipower7
SoundScriptManager: creating template tracks/default_turboprop_start8
SoundScriptManager: creating template tracks/default_turboprop_lopower8
SoundScriptManager: creating template tracks/default_turboprop_hipower8
SoundScriptManager: creating template tracks/default_pistonprop_start1
SoundScriptManager: creating template tracks/default_pistonprop_lopower1
SoundScriptManager: creating template tracks/default_pistonprop_hipower1
SoundScriptManager: creating template tracks/default_pistonprop_start2
SoundScriptManager: creating template tracks/default_pistonprop_lopower2
SoundScriptManager: creating template tracks/default_pistonprop_hipower2
SoundScriptManager: creating template tracks/default_pistonprop_start3
SoundScriptManager: creating template tracks/default_pistonprop_lopower3
SoundScriptManager: creating template tracks/default_pistonprop_hipower3
SoundScriptManager: creating template tracks/default_pistonprop_start4
SoundScriptManager: creating template tracks/default_pistonprop_lopower4
SoundScriptManager: creating template tracks/default_pistonprop_hipower4
SoundScriptManager: creating template tracks/default_pistonprop_lopower5
SoundScriptManager: creating template tracks/default_pistonprop_hipower5
SoundScriptManager: creating template tracks/default_pistonprop_lopower6
SoundScriptManager: creating template tracks/default_pistonprop_hipower6
SoundScriptManager: creating template tracks/default_pistonprop_lopower7
SoundScriptManager: creating template tracks/default_pistonprop_hipower7
SoundScriptManager: creating template tracks/default_pistonprop_lopower8
SoundScriptManager: creating template tracks/default_pistonprop_hipower8
SoundScriptManager: creating template tracks/default_turbojet_start1
SoundScriptManager: creating template tracks/default_turbojet_lopower1
SoundScriptManager: creating template tracks/default_turbojet_hipower1
SoundScriptManager: creating template tracks/default_turbojet_afterburner1
SoundScriptManager: creating template tracks/default_turbojet_start2
SoundScriptManager: creating template tracks/default_turbojet_lopower2
SoundScriptManager: creating template tracks/default_turbojet_hipower2
SoundScriptManager: creating template tracks/default_turbojet_afterburner2
SoundScriptManager: creating template tracks/default_turbojet_start3
SoundScriptManager: creating template tracks/default_turbojet_lopower3
SoundScriptManager: creating template tracks/default_turbojet_hipower3
SoundScriptManager: creating template tracks/default_turbojet_afterburner3
SoundScriptManager: creating template tracks/default_turbojet_start4
SoundScriptManager: creating template tracks/default_turbojet_lopower4
SoundScriptManager: creating template tracks/default_turbojet_hipower4
SoundScriptManager: creating template tracks/default_turbojet_afterburner4
SoundScriptManager: creating template tracks/default_turbojet_start5
SoundScriptManager: creating template tracks/default_turbojet_lopower5
SoundScriptManager: creating template tracks/default_turbojet_hipower5
SoundScriptManager: creating template tracks/default_turbojet_afterburner5
SoundScriptManager: creating template tracks/default_turbojet_start6
SoundScriptManager: creating template tracks/default_turbojet_lopower6
SoundScriptManager: creating template tracks/default_turbojet_hipower6
SoundScriptManager: creating template tracks/default_turbojet_afterburner6
SoundScriptManager: creating template tracks/default_turbojet_start7
SoundScriptManager: creating template tracks/default_turbojet_lopower7
SoundScriptManager: creating template tracks/default_turbojet_hipower7
SoundScriptManager: creating template tracks/default_turbojet_afterburner7
SoundScriptManager: creating template tracks/default_turbojet_start8
SoundScriptManager: creating template tracks/default_turbojet_lopower8
SoundScriptManager: creating template tracks/default_turbojet_hipower8
SoundScriptManager: creating template tracks/default_turbojet_afterburner8
SoundScriptManager: creating template tracks/default_reverse_beep
SoundScriptManager: creating template tracks/default_turn_signal
SoundScriptManager: creating template tracks/default_antilock
SoundScriptManager: creating template tracks/default_tractioncontrol
SoundScriptManager: creating template tracks/default_gpws_10
SoundScriptManager: creating template tracks/default_gpws_20
SoundScriptManager: creating template tracks/default_gpws_30
SoundScriptManager: creating template tracks/default_gpws_40
SoundScriptManager: creating template tracks/default_gpws_50
SoundScriptManager: creating template tracks/default_gpws_100
SoundScriptManager: creating template tracks/default_gpws_pullup
SoundScriptManager: creating template tracks/default_gpws_minimums
SoundScriptManager: creating template tracks/default_gpws_apdisconnect
SoundScriptManager: creating template tracks/default_aoa_warning
SoundScriptManager: creating template tracks/default_aivionic_chat01
SoundScriptManager: creating template tracks/default_aivionic_chat02
SoundScriptManager: creating template tracks/default_aivionic_chat03
SoundScriptManager: creating template tracks/default_aivionic_chat04
SoundScriptManager: creating template tracks/default_aivionic_chat05
SoundScriptManager: creating template tracks/default_aivionic_chat06
SoundScriptManager: creating template tracks/default_aivionic_chat07
SoundScriptManager: creating template tracks/default_aivionic_chat08
SoundScriptManager: creating template tracks/default_aivionic_chat09
SoundScriptManager: creating template tracks/default_aivionic_chat10
SoundScriptManager: creating template tracks/default_aivionic_chat11
SoundScriptManager: creating template tracks/default_aivionic_chat12
SoundScriptManager: creating template tracks/default_aivionic_chat13
Finished parsing scripts for resource group SoundsRG
Creating resources for group SoundsRG
All done
RoR|ContentManager: Loading filesystems
Creating resource group cache
Added resource location '/home/abr/.rigsofrods/cache' of type 'FileSystem' to resource group 'cache'
Added resource location '/home/abr/.rigsofrods/config' of type 'FileSystem' to resource group 'General'
Creating resource group Scripts
Added resource location '/home/abr/.rigsofrods/scripts' of type 'FileSystem' to resource group 'Scripts'
RoR|ContentManager: Registering Skin Manager
Registering ResourceManager for type RoRVehicleSkins
RoR|ContentManager: Registering colored text overlay factory
OverlayElementFactory for type ColoredTextArea registered.
RoR|ContentManager: Calling initialiseAllResourceGroups()
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Creating resources for group Autodetect
All done
Parsing scripts for resource group General
Finished parsing scripts for resource group General
Creating resources for group General
All done
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
Creating resources for group Internal
All done
Parsing scripts for resource group Scripts
Finished parsing scripts for resource group Scripts
Creating resources for group Scripts
All done
Parsing scripts for resource group cache
Finished parsing scripts for resource group cache
Creating resources for group cache
All done
Creating resource group Packs
Added resource location '/usr/local/games/RoR/content' of type 'FileSystem' to resource group 'Packs' with recursive option
Added resource location '/home/abr/.rigsofrods/packs' of type 'FileSystem' to resource group 'Packs' with recursive option
Added resource location '/home/abr/.rigsofrods/mods' of type 'FileSystem' to resource group 'Packs' with recursive option
Creating resource group VehicleFolders
Added resource location '/home/abr/.rigsofrods/vehicles' of type 'FileSystem' to resource group 'VehicleFolders'
Creating resource group TerrainFolders
Added resource location '/home/abr/.rigsofrods/terrains' of type 'FileSystem' to resource group 'TerrainFolders'
initialiseResourceGroups: VehicleFolders
Initialising resource group VehicleFolders
Parsing scripts for resource group VehicleFolders
Finished parsing scripts for resource group VehicleFolders
Creating resources for group VehicleFolders
All done
initialiseResourceGroups: TerrainFolders
Initialising resource group TerrainFolders
Parsing scripts for resource group TerrainFolders
Finished parsing scripts for resource group TerrainFolders
Creating resources for group TerrainFolders
All done
RoR|ContentManager: Calling initialiseAllResourceGroups() - Content
Initialising resource group Packs
Parsing scripts for resource group Packs
Finished parsing scripts for resource group Packs
Creating resources for group Packs
All done
* Initialise: DataManager
DataManager successfully initialized
* Initialise: RenderManager
RenderManager successfully initialized
* Initialise: Gui
* MyGUI version 3.2.3
* Initialise: ResourceManager
ResourceManager successfully initialized
* Initialise: LayerManager
LayerManager successfully initialized
* Initialise: WidgetManager
WidgetManager successfully initialized
* Initialise: InputManager
InputManager successfully initialized
* Initialise: SubWidgetManager
SubWidgetManager successfully initialized
* Initialise: SkinManager
SkinManager successfully initialized
* Initialise: FontManager
FontManager successfully initialized
* Initialise: ControllerManager
ControllerManager successfully initialized
* Initialise: PointerManager
PointerManager successfully initialized
* Initialise: ClipboardManager
ClipboardManager successfully initialized
* Initialise: LayoutManager
LayoutManager successfully initialized
* Initialise: DynLibManager
DynLibManager successfully initialized
* Initialise: PluginManager
PluginManager successfully initialized
* Initialise: LanguageManager
LanguageManager successfully initialized
* Initialise: FactoryManager
FactoryManager successfully initialized
* Initialise: ToolTipManager
ToolTipManager successfully initialized
Gui successfully initialized
Load ini file 'MyGUI_Images.xml'
Load ini file 'MyGUI_CommonSkins.xml'
Load ini file 'MyGUI_BlueWhiteTheme.xml'
Load ini file 'MyGUI_BlueWhiteImages.xml'
Load ini file 'MyGUI_BlueWhiteSkins.xml'
Texture: MyGUI_BlueWhiteSkins.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
Load ini file 'MyGUI_BlueWhiteTemplates.xml'
Load ini file 'MyGUI_Pointers.xml'
Load ini file 'MyGUI_Layers.xml'
Load ini file 'MyGUI_Settings.xml'
Texture: RoR_Pointers.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
ResourceTrueTypeFont: Font 'Default' using texture size 128 x 128.
ResourceTrueTypeFont: Font 'Default' using real height 14 pixels.
ResourceTrueTypeFont: Font 'DefaultBig' using texture size 128 x 256.
ResourceTrueTypeFont: Font 'DefaultBig' using real height 24 pixels.
ResourceTrueTypeFont: Font 'DefaultSmall' using texture size 128 x 128.
ResourceTrueTypeFont: Font 'DefaultSmall' using real height 13 pixels.
Widget property 'Show' not found [PauseMenu.layout]
Texture: FpsCounter.png: Loading 1 faces(PF_A8R8G8B8,260x160x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,260x160x1.
Texture: truckinfobox.png: Loading 1 faces(PF_A8R8G8B8,340x400x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,340x400x1.
Texture: NotificationBg.png: Loading 1 faces(PF_A8R8G8B8,500x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,500x100x1.
Root widget with name '_Main' or 'Root'  not found. [RigSpawnerReportWindow.layout]
Font 'VeraMono' not found. Replaced with default font.
EditStretch skin is deprecated, use EditBoxStretch []
EditStretch skin is deprecated, use EditBoxStretch []
Skin 'FlowContainer' not found. Replaced with default skin. []
Texture 'error.png' not found
Texture: mpbg.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
StaticImage factory is deprecated, use ImageBox [TeleportWindow.layout]
Root widget with name '_Main' or 'Root'  not found. [TeleportWindow.layout]
Texture: teleport_person_icon.png: Loading 1 faces(PF_A8R8G8B8,20x30x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,20x30x1.
Texture: teleport_mouse_point.png: Loading 1 faces(PF_A8R8G8B8,14x14x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,14x14x1.
Widget property 'MoveToClick' not found [LoadingWindow.layout]
Texture: rorlogo.png: Loading 1 faces(PF_A8R8G8B8,106x86x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,106x86x1.
Texture: wallpaper.jpg: Loading 1 faces(PF_R8G8B8,495x371x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,495x371x1.
Texture: loading_19.jpg: Loading 1 faces(PF_R8G8B8,1920x1080x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1080x1.
ScriptEngine initializing ...
Type registrations done. If you see no error above everything should be working
*** Loading OIS ***
*** Initializing OIS ***
*** OIS WINDOW: 37748738
OIS Version: 1.3.0
+ Release Name: 1.3.0
+ Manager: X11InputManager
+ Total Keyboards: 1
+ Total Mice: 1
+ Total JoySticks: 0
* Device: Keyboard Vendor: X11InputManager
* Device: Mouse Vendor: X11InputManager
 * Loading input mapping input.map
 * Input map successfully loaded: 241 entries
Loading category titles from /home/abr/.rigsofrods/config/categories.cfg
* mod cache is valid, using it.
loading cache...
CacheSystem::loadCache
Cache loaded, enumerating all resource groups...
        Autodetect
        DashboardsRG
        General
        Internal
        ManagedMats
        MyGuiRG
        OgreCoreRG
        Packs
        Scripts
        ShadowsMats
        SoundsRG
        TerrainFolders
        TextureManager
        VehicleFolders
        Wallpapers
        cache
cache loaded!
[RoR] Loading skidmarks.cfg...
[RoR] skidmarks.cfg loaded OK
[RoR|GVar]             app_state:  ApplyPending(), new: "MAIN_MENU", old: "BOOTSTRAP"
GLHardwareVertexBuffer::lock - Error: failed to Discard the buffer. Try to recreate the buffer
Texture: auriga-0.4.zip_31.terrn2.mini.dds: Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1.
[RoR|GVar]             app_state:  SetPending(), new: "SIMULATION", old: "MAIN_MENU"
[RoR|GVar]      sim_terrain_name:  SetPending(), new: "31.terrn2", old: ""
BEAMFACTORY: 16 logical CPU cores found
BEAMFACTORY: 8 CPU cores found
BEAMFACTORY: Hyper-Threading true
BEAMFACTORY: Creating 7 threads
[RoR] Loading resources...
[RoR|ContentManager] Loading resource pack "airfoils" from group "AirfoilsRG" (ZIP archive)
Creating resource group AirfoilsRG
Added resource location '/usr/local/games/RoR/resources/airfoils.zip' of type 'Zip' to resource group 'AirfoilsRG'
Initialising resource group AirfoilsRG
Parsing scripts for resource group AirfoilsRG
Finished parsing scripts for resource group AirfoilsRG
Creating resources for group AirfoilsRG
All done
[RoR|ContentManager] Loading resource pack "beamobjects" from group "BeamObjectsRG" (ZIP archive)
Creating resource group BeamObjectsRG
Added resource location '/usr/local/games/RoR/resources/beamobjects.zip' of type 'Zip' to resource group 'BeamObjectsRG'
Initialising resource group BeamObjectsRG
Parsing scripts for resource group BeamObjectsRG
Finished parsing scripts for resource group BeamObjectsRG
Creating resources for group BeamObjectsRG
All done
[RoR|ContentManager] Loading resource pack "textures" from group "TexturesRG" (ZIP archive)
Creating resource group TexturesRG
Added resource location '/usr/local/games/RoR/resources/textures.zip' of type 'Zip' to resource group 'TexturesRG'
Initialising resource group TexturesRG
Parsing scripts for resource group TexturesRG
Finished parsing scripts for resource group TexturesRG
Creating resources for group TexturesRG
All done
[RoR|ContentManager] Loading resource pack "icons" from group "IconsRG" (ZIP archive)
Creating resource group IconsRG
Added resource location '/usr/local/games/RoR/resources/icons.zip' of type 'Zip' to resource group 'IconsRG'
Initialising resource group IconsRG
Parsing scripts for resource group IconsRG
Finished parsing scripts for resource group IconsRG
Creating resources for group IconsRG
All done
[RoR|ContentManager] Loading resource pack "famicons" from group "FamiconsRG" (ZIP archive)
Creating resource group FamiconsRG
Added resource location '/usr/local/games/RoR/resources/famicons.zip' of type 'Zip' to resource group 'FamiconsRG'
Initialising resource group FamiconsRG
Parsing scripts for resource group FamiconsRG
Finished parsing scripts for resource group FamiconsRG
Creating resources for group FamiconsRG
All done
[RoR|ContentManager] Loading resource pack "flags" from group "FlagsRG" (ZIP archive)
Creating resource group FlagsRG
Added resource location '/usr/local/games/RoR/resources/flags.zip' of type 'Zip' to resource group 'FlagsRG'
Initialising resource group FlagsRG
Parsing scripts for resource group FlagsRG
Finished parsing scripts for resource group FlagsRG
Creating resources for group FlagsRG
All done
[RoR|ContentManager] Loading resource pack "materials" from group "MaterialsRG" (ZIP archive)
Creating resource group MaterialsRG
Added resource location '/usr/local/games/RoR/resources/materials.zip' of type 'Zip' to resource group 'MaterialsRG'
Initialising resource group MaterialsRG
Parsing scripts for resource group MaterialsRG
Parsing script general.program
Parsing script nicemetal.program
Parsing script character.material

FATAL ERROR: An internal error occured in Rigs of Rods.

Technical details below: 

OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource managed_mats.material in resource group MaterialsRG or any other group. in ResourceGroupManager::openResource at /home/abr/rigs-of-rods-source/ror-dependencies/Source/ogre/OgreMain/src/OgreResourceGroupManager.cpp (line 756)

AL lib: (EE) alc_cleanup: 1 device not closed
abrauchli commented 6 years ago

Interestingly enough, InitManagedMaterials is called earlier as can be seen in the log - that was touched just 3 commits ago in 34e760bc4ff0cf0566319fd08560f1ce5e793e4d

ohlidalp commented 6 years ago

Curious, either RoRConfig or the build scripts are being too clever on Ubuntu. From your RoR.log:

[RoR|GVar]     sys_resources_dir:  SetActive(), new: "/usr/local/games/RoR/resources"

Is that the actual resources location or something else?

abrauchli commented 6 years ago

Yes, it looks correct:

ls /usr/local/games/RoR/resources
airfoils.zip     cubemaps.zip    flags.zip     hydrax.zip             meshes.zip    paged.zip      skeleton.zip  textures.zip
beamobjects.zip  dashboards.zip  glow.zip      icons.zip              mygui.zip     particles.zip  SkyX.zip      wallpapers.zip
blur.zip         dof.zip         hdr.zip       managed_materials.zip  OgreCore.zip  rtshader.zip   sounds.zip
caelum.zip       famicons.zip    heathaze.zip  materials.zip          overlays.zip  scripts.zip    sunburn.zip
tritonas00 commented 6 years ago

I also have a managed_materials directory in the resources directory

Try to unzip managed_materials.zip in there and run again

ohlidalp commented 6 years ago

@tritonas00 good spot @abrauchli Your RoR is looking for a managed_materials directory while there's a ZIP:

Added resource location '/usr/local/games/RoR/resources/managed_materials/' of type 'FileSystem' to resource group 'ManagedMats'

Looks like a bug. All other resources correctly use the ZIPs

AnotherFoxGuy commented 6 years ago

@only-a-ptr managed_materials is the only folder that cant be zipped, see: https://github.com/RigsOfRods/rigs-of-rods/blob/master/source/main/resources/ContentManager.cpp#L361

abrauchli commented 6 years ago

Thanks @tritonas00, @only-a-ptr, @AnotherFoxGuy ! Indeed, unzipping the zip into managed_materials, and it runs.. (at least a bit further to an unrelated issue)

Looks like an installer issue, it's both as zip and as uncompressed dir in the release dir but only the zip is installed:

ls /home/abr/rigs-of-rods-source/rigs-of-rods/0_build/RelWithDebInfo/bin/resources/
airfoils.zip     caelum.zip      dof.zip       glow.zip      hydrax.zip         managed_materials.zip  mygui.zip     paged.zip      scripts.zip   sounds.zip    wallpapers.zip
beamobjects.zip  cubemaps.zip    famicons.zip  hdr.zip       icons.zip          materials.zip          OgreCore.zip  particles.zip  skeleton.zip  sunburn.zip
blur.zip         dashboards.zip  flags.zip     heathaze.zip  managed_materials  meshes.zip             overlays.zip  rtshader.zip   SkyX.zip      textures.zip