Closed vido89 closed 5 years ago
known issue, build with RelWithDebInfo or Release to fix it
@vido89 any update?
It works fine now, but there is no online servers ... closing
Version Information: Rigs of Rods version: 0.4.8.0-dev-3553fd9
14:01:45: log started
14:01:45: searching languages in languages
14:01:45: no Languages found!
14:01:45: preferred language: English (U.S.)
14:01:45: lang file: languages/en/LC_MESSAGES/ror.mo
14:01:46: language not existing, no lang_locale support!
14:01:46: Creating dialog
14:01:46: Known Audio Devices:
14:01:46: *ALSA Default
14:01:46: *HDA Intel, ALC883 Analog (CARD=Intel,DEV=0)
14:01:46: *HDA Intel, ALC883 Digital (CARD=Intel,DEV=1)
14:01:46: *HDA NVidia, HDMI 0 (CARD=NVidia,DEV=3)
14:01:46: *HDA NVidia, HDMI 1 (CARD=NVidia,DEV=7)
14:01:46: Sound Extensions:
14:01:46: Setting default values
14:01:46: Loading config
14:01:46: Loading RoR.cfg
14:01:46: reading from Config file: /home/slobodan/.rigsofrods//config/RoR.cfg
14:01:46: Creating Ogre root
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
ArchiveFactory for archive type EmbeddedZip registered.
DDS codec registering
ETC codec registering
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
*-*-* OGRE Initialising
*-*-* Version 1.11.4 (Rhagorthua)
Loading library /home/slobodan/rigs-of-rods/bin/Codec_FreeImage
FreeImage version: 3.17.0
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp
Loading library /home/slobodan/rigs-of-rods/bin/RenderSystem_GL
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
Plugin successfully installed
Loading library /home/slobodan/rigs-of-rods/bin/Plugin_ParticleFX
Installing plugin: ParticleFX
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
Particle Affector Type 'DirectionRandomiser' registered
Particle Affector Type 'DeflectorPlane' registered
Plugin successfully installed
Loading library /home/slobodan/rigs-of-rods/bin/Plugin_OctreeSceneManager
Installing plugin: Octree Scene Manager
Plugin successfully installed
Loading library /home/slobodan/rigs-of-rods/bin/Plugin_CgProgramManager
Installing plugin: Cg Program Manager
Plugin successfully installed
14:01:47: Root restore config
14:01:47: parsed resolution " 640 x 480" as "640 x 480 @ -1-bit"
14:01:47: discarding resolution as the x res is below 800 pixels: 640 x 480
14:01:47: parsed resolution " 800 x 600" as "800 x 600 @ -1-bit"
14:01:47: parsed resolution "1024 x 768" as "1024 x 768 @ -1-bit"
14:01:47: parsed resolution "1152 x 864" as "1152 x 864 @ -1-bit"
14:01:47: parsed resolution "1280 x 720" as "1280 x 720 @ -1-bit"
14:01:47: parsed resolution "1280 x 800" as "1280 x 800 @ -1-bit"
14:01:47: parsed resolution "1280 x 960" as "1280 x 960 @ -1-bit"
14:01:47: parsed resolution "1280 x 1024" as "1280 x 1024 @ -1-bit"
14:01:47: parsed resolution "1366 x 768" as "1366 x 768 @ -1-bit"
14:01:47: parsed resolution "1440 x 900" as "1440 x 900 @ -1-bit"
14:01:47: parsed resolution "1600 x 1200" as "1600 x 1200 @ -1-bit"
14:01:47: parsed resolution "1680 x 945" as "1680 x 945 @ -1-bit"
14:01:47: parsed resolution "1680 x 1050" as "1680 x 1050 @ -1-bit"
14:01:47: Showing dialog
14:01:47: App ready
14:01:53: saving to Config file: /home/slobodan/.rigsofrods//config/RoR.cfg
[RoR|GVar] sys_config_dir: SetActive(), new: "/home/slobodan/.rigsofrods/config", old: ""
[RoR|GVar] sys_cache_dir: SetActive(), new: "/home/slobodan/.rigsofrods/cache", old: ""
[RoR|GVar] sys_screenshot_dir: SetActive(), new: "/home/slobodan/.rigsofrods/screenshots", old: ""
[RoR|GVar] sys_resources_dir: SetActive(), new: "/home/slobodan/rigs-of-rods/bin/resources", old: ""
[RoR|GVar] io_arcade_controls: SetActive(), new: "true", old: "false"
[RoR|GVar] audio_device_name: SetActive(), new: "HDA Intel, ALC883 Analog (CARD=Intel,DEV=0)", old: ""
[RoR|GVar] diag_truck_mass: SetActive(), new: "true", old: "false"
[RoR|GVar] gfx_envmap_rate: SetActive(), new: "2", old: "0"
[RoR|GVar] io_ffb_enabled: SetActive(), new: "true", old: "false"
[RoR|GVar] io_ffb_center_gain: SetActive(), new: "50.000000", old: "0.000000"
[RoR|GVar] io_ffb_master_gain: SetActive(), new: "100.000000", old: "0.000000"
[RoR|GVar] io_ffb_stress_gain: SetActive(), new: "100.000000", old: "0.000000"
[RoR|GVar] io_input_grab_mode: SetPending(), new: "ALL", old: "NONE"
[RoR|GVar] app_locale: SetActive(), new: "en_US", old: "en"
[RoR|GVar] mp_portal_url: SetActive(), new: "http://multiplayer.rigsofrods.org", old: "http://multiplayer.rigsofrods.org"
[RoR|GVar] mp_player_name: SetActive(), new: "Player", old: "Player"
[RoR|GVar] io_outgauge_ip: SetActive(), new: "192.168.1.100", old: "192.168.1.100"
[RoR|GVar] gfx_particles_mode: SetActive(), new: "1", old: "0"
[RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: ""
[RoR|GVar] diag_preset_terrain: SetStored(), new: "", old: ""
[RoR|GVar] diag_preset_vehicle: SetActive(), new: "", old: ""
[RoR|GVar] diag_preset_vehicle: SetStored(), new: "", old: ""
[RoR|GVar] diag_preset_veh_config: SetActive(), new: "", old: ""
[RoR|GVar] app_screenshot_format: SetActive(), new: "jpg", old: "jpg"
[RoR|GVar] mp_server_host: SetActive(), new: "server.zentro.us", old: ""
[RoR|GVar] mp_server_password: SetActive(), new: "", old: ""
[RoR|GVar] mp_server_port: SetActive(), new: "12200", old: "0"
[RoR|GVar] gfx_sight_range: SetActive(), new: "5000.000000", old: "3000.000000"
[RoR|GVar] gfx_skidmarks_mode: SetActive(), new: "1", old: "0"
[RoR|GVar] audio_master_volume: SetActive(), new: "1.000000", old: "0.000000"
[RoR|GVar] gfx_texture_filter: SetPending(), new: "ANISOTROPIC", old: "TRILINEAR"
[RoR|GVar] gfx_vegetation_mode: SetPending(), new: "FULL", old: "NONE"
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
ArchiveFactory for archive type EmbeddedZip registered.
DDS codec registering
ETC codec registering
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
*-*-* OGRE Initialising
*-*-* Version 1.11.4 (Rhagorthua)
Loading library /home/slobodan/rigs-of-rods/bin//Codec_FreeImage
FreeImage version: 3.17.0
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp
Loading library /home/slobodan/rigs-of-rods/bin//RenderSystem_GL
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
Plugin successfully installed
Loading library /home/slobodan/rigs-of-rods/bin//Plugin_ParticleFX
Installing plugin: ParticleFX
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
Particle Affector Type 'DirectionRandomiser' registered
Particle Affector Type 'DeflectorPlane' registered
Plugin successfully installed
Loading library /home/slobodan/rigs-of-rods/bin//Plugin_OctreeSceneManager
Installing plugin: Octree Scene Manager
Plugin successfully installed
Loading library /home/slobodan/rigs-of-rods/bin//Plugin_CgProgramManager
Installing plugin: Cg Program Manager
Plugin successfully installed
CPU Identifier & Features
-------------------------
* CPU ID: GenuineIntel: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz
* SSE: yes
* SSE2: yes
* SSE3: yes
* SSE41: yes
* SSE42: no
* MMX: yes
* MMXEXT: yes
* 3DNOW: no
* 3DNOWEXT: no
* CMOV: yes
* TSC: yes
*INVARIANT TSC: no
* FPU: yes
* PRO: yes
* HT: no
-------------------------
******************************
*** Starting GLX Subsystem ***
******************************
GLX_VERSION = 1.4
GLX_EXTENSIONS = GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_import_context GLX_SGI_video_sync GLX_NV_swap_group GLX_NV_video_out GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_texture_from_pixmap GLX_EXT_framebuffer_sRGB GLX_NV_present_video GLX_NV_copy_image GLX_NV_copy_buffer GLX_NV_multisample_coverage GLX_NV_video_capture GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_NV_robustness_video_memory_purge
Registering ResourceManager for type Texture
GLRenderSystem::_createRenderWindow "Rigs of Rods version 0.4.8.0-dev-3553fd9", 1680x1050 fullscreen miscParams: FSAA=0 gamma=No vsync=No
Actual frame buffer FSAA: 0, gamma: 0, colourBufferSize: 32
Created GL 3.0 context
GLXWindow::create used FBConfigID = 167
GL_VERSION = 4.5.0.0
GL_VENDOR = NVIDIA Corporation
GL_RENDERER = GeForce GTX 750 Ti/PCIe/SSE2
GL_EXTENSIONS = GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
***************************
*** GL Renderer Started ***
***************************
Registering ResourceManager for type GpuProgram
GLSL support detected
GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
FBO PF_UNKNOWN depth/stencil support: D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_L8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_BYTE_LA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_R5G6B5 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A8B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_R8G8B8A8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_DEPTH16 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_R3G3B2 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
[GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_A8 PF_BYTE_LA PF_R5G6B5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_A8B8G8R8 PF_B8G8R8A8 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_R8G8B8A8 PF_DEPTH16 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB
RenderSystem capabilities
-------------------------
RenderSystem Name: OpenGL Rendering Subsystem
GPU Vendor: nvidia
Device Name: GeForce GTX 750 Ti/PCIe/SSE2
Driver Version: 4.5.0.0
* Fixed function pipeline: yes
* Anisotropic texture filtering: yes
* Cube mapping: yes
* Hardware stencil buffer: yes
- Stencil depth: 8
- Two sided stencil support: yes
- Wrap stencil values: yes
* 32-bit index buffers: yes
* Vertex programs: yes
* Number of floating-point constants for vertex programs: 1024
* Number of integer constants for vertex programs: 0
* Number of boolean constants for vertex programs: 0
* Fragment programs: yes
* Number of floating-point constants for fragment programs: 1024
* Number of integer constants for fragment programs: 0
* Number of boolean constants for fragment programs: 0
* Geometry programs: yes
* Number of floating-point constants for geometry programs: 2048
* Number of integer constants for geometry programs: 0
* Number of boolean constants for geometry programs: 0
* Tessellation Hull programs: no
* Number of floating-point constants for tessellation hull programs: 25697
* Number of integer constants for tessellation hull programs: 29285
* Number of boolean constants for tessellation hull programs: 18208
* Tessellation Domain programs: no
* Number of floating-point constants for tessellation domain programs: 24396
* Number of integer constants for tessellation domain programs: 21057
* Number of boolean constants for tessellation domain programs: 24386
* Compute programs: no
* Number of floating-point constants for compute programs: 29286
* Number of integer constants for compute programs: 28001
* Number of boolean constants for compute programs: 25189
* Supported Shader Profiles: arbfp1 arbvp1 fp20 fp30 fp40 glsl glsl100 glsl110 glsl120 gp4fp gp4gp gp4vp gpu_fp gpu_gp gpu_vp nvgp4 vp30 vp40
* Texture Compression: yes
- DXT: yes
- VTC: yes
- PVRTC: no
- ATC: no
- ETC1: no
- ETC2: no
- BC4/BC5: no
- BC6H/BC7: no
- ASTC: no
- Mipmaps for compressed formats: yes
* Hardware Occlusion Query: yes
* User clip planes: yes
* VET_UBYTE4 vertex element type: yes
* Infinite far plane projection: yes
* Hardware render-to-texture: yes
* Floating point textures: yes
* Non-power-of-two textures: yes
* 1d textures: yes
* Volume textures: yes
* Multiple Render Targets: 8
- With different bit depths: yes
* Point Sprites: yes
* Wide Lines: yes
* Hardware Gamma: yes
* Extended point parameters: yes
* Max Point Size: 2047
* Vertex texture fetch: yes
* Number of texture units: 16
* Number of vertex attributes: 16
* Stencil buffer depth: 8
* Number of vertex blend matrices: 0
- Max vertex textures: 32
- Vertex textures shared: yes
* Render to Vertex Buffer : yes
* Hardware Atomic Counters: no
* PBuffer support: yes
* Vertex Array Objects: no
* Separate shader objects: no
* GLSL SSO redeclare interface block: no
* Debugging/ profiling events: no
* Map buffer storage: yes
DefaultWorkQueue('Root') initialising on thread 140222516287360.
DefaultWorkQueue('Root')::WorkerFunc - thread 140222305117952 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 140222296725248 starting.
Particle Renderer Type 'billboard' registered
SceneManagerFactory for type 'OctreeSceneManager' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
[RoR|App] System locale is 'C'
[RoR|App] Setting locale to 'en'
[RoR|App] Error setting system locale
[RoR|App] Language successfully loaded
[RoR|ContentManager] Loading resource pack "OgreCore" from group "OgreCoreRG" (ZIP archive)
Creating resource group OgreCoreRG
Added resource location '/home/slobodan/rigs-of-rods/bin/resources/OgreCore.zip' of type 'Zip' to resource group 'OgreCoreRG'
Initialising resource group OgreCoreRG
Parsing scripts for resource group OgreCoreRG
Parsing script StdQuad_vp.program
Parsing script OgreCore.material
Parsing script OgreProfiler.material
Parsing script Vera.fontdef
Error: ScriptCompiler - unexpected token in Vera.fontdef(1): 'VeraMono'. If this is a legacy script you must prepend the type (e.g. font, overlay).
Error: ScriptCompiler - unexpected token in Vera.fontdef(10): 'VeraMonoBold'. If this is a legacy script you must prepend the type (e.g. font, overlay).
Parsing script cent.fontdef
Error: ScriptCompiler - unexpected token in cent.fontdef(1): 'cent'. If this is a legacy script you must prepend the type (e.g. font, overlay).
Error: ScriptCompiler - unexpected token in cent.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay).
Error: ScriptCompiler - invalid parameters in cent.fontdef(137)
Error: ScriptCompiler - invalid parameters in cent.fontdef(204)
Parsing script cyberbit.fontdef
Error: ScriptCompiler - unexpected token in cyberbit.fontdef(1): 'CyberbitEnglish'. If this is a legacy script you must prepend the type (e.g. font, overlay).
Parsing script highcontrast.fontdef
Error: ScriptCompiler - unexpected token in highcontrast.fontdef(1): 'highcontrast_black'. If this is a legacy script you must prepend the type (e.g. font, overlay).
Error: ScriptCompiler - unexpected token in highcontrast.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay).
Error: ScriptCompiler - unexpected token in highcontrast.fontdef(209): 'highcontrast_green'. If this is a legacy script you must prepend the type (e.g. font, overlay).
Error: ScriptCompiler - unexpected token in highcontrast.fontdef(410): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay).
Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(137)
Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(204)
Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(345)
Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(412)
Parsing script OgreDebugPanel.overlay
Warning: missing 'overlay' keyword at OgreDebugPanel.overlay:2
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:6
Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:26
Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:36
Warning: Overlay: caption value must be enclosed by quotes: 'caption Current FPS:'
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:49
Warning: Overlay: caption value must be enclosed by quotes: 'caption AVERAGE FPS:'
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:62
Warning: Overlay: caption value must be enclosed by quotes: 'caption WORST FPS:'
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:75
Warning: Overlay: caption value must be enclosed by quotes: 'caption BEST FPS:'
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:88
Warning: Overlay: caption value must be enclosed by quotes: 'caption Triangle Count:'
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:101
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:116
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:136
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:146
Warning: Overlay: caption value must be enclosed by quotes: 'caption .'
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:160
Warning: Overlay: caption value must be enclosed by quotes: 'caption .'
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:175
Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:187
Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at OgreDebugPanel.overlay:197
Warning: Overlay: caption value must be enclosed by quotes: 'caption Rigs of Rods'
Finished parsing scripts for resource group OgreCoreRG
Creating resources for group OgreCoreRG
All done
[RoR|ContentManager] Loading resource pack "wallpapers" from group "Wallpapers" (ZIP archive)
Creating resource group Wallpapers
Added resource location '/home/slobodan/rigs-of-rods/bin/resources/wallpapers.zip' of type 'Zip' to resource group 'Wallpapers'
Initialising resource group Wallpapers
Parsing scripts for resource group Wallpapers
Finished parsing scripts for resource group Wallpapers
Creating resources for group Wallpapers
All done
Creating resource group ShadowsMats
Added resource location '/home/slobodan/rigs-of-rods/bin/resources/managed_materials/shadows/pssm/off/' of type 'FileSystem' to resource group 'ShadowsMats'
Initialising resource group ShadowsMats
Parsing scripts for resource group ShadowsMats
Parsing script shadows.material
Finished parsing scripts for resource group ShadowsMats
Creating resources for group ShadowsMats
All done
Creating resource group TextureManager
Added resource location '/home/slobodan/rigs-of-rods/bin/resources/managed_materials/texture/' of type 'FileSystem' to resource group 'TextureManager'
Initialising resource group TextureManager
Parsing scripts for resource group TextureManager
Parsing script texture_manager.material
Finished parsing scripts for resource group TextureManager
Creating resources for group TextureManager
All done
Creating resource group ManagedMats
Added resource location '/home/slobodan/rigs-of-rods/bin/resources/managed_materials/' of type 'FileSystem' to resource group 'ManagedMats'
Initialising resource group ManagedMats
Parsing scripts for resource group ManagedMats
Parsing script managed_mats_vehicles_transparent.material
Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture .. combinedUVW'. Use 'texture .. cubic' instead.
Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture .. combinedUVW'. Use 'texture .. cubic' instead.
Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture .. combinedUVW'. Use 'texture .. cubic' instead.
Parsing script managed_mats.material
Parsing script managed_submesh.material
Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture .. combinedUVW'. Use 'texture .. cubic' instead.
Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture .. combinedUVW'. Use 'texture .. cubic' instead.
Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture .. combinedUVW'. Use 'texture .. cubic' instead.
Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture .. combinedUVW'. Use 'texture .. cubic' instead.
Parsing script managed_mats_vehicles.material
Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture .. combinedUVW'. Use 'texture .. cubic' instead.
Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture .. combinedUVW'. Use 'texture .. cubic' instead.
Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture .. combinedUVW'. Use 'texture .. cubic' instead.
Finished parsing scripts for resource group ManagedMats
Creating resources for group ManagedMats
All done
[RoR|ContentManager] Loading resource pack "mygui" from group "MyGuiRG" (ZIP archive)
Creating resource group MyGuiRG
Added resource location '/home/slobodan/rigs-of-rods/bin/resources/mygui.zip' of type 'Zip' to resource group 'MyGuiRG'
Initialising resource group MyGuiRG
Parsing scripts for resource group MyGuiRG
Finished parsing scripts for resource group MyGuiRG
Creating resources for group MyGuiRG
All done
[RoR|ContentManager] Loading resource pack "dashboards" from group "DashboardsRG" (ZIP archive)
Creating resource group DashboardsRG
Added resource location '/home/slobodan/rigs-of-rods/bin/resources/dashboards.zip' of type 'Zip' to resource group 'DashboardsRG'
Initialising resource group DashboardsRG
Parsing scripts for resource group DashboardsRG
Finished parsing scripts for resource group DashboardsRG
Creating resources for group DashboardsRG
All done
Particle Affector Type 'FireExtinguisher' registered
Particle Affector Type 'ExtinguishableFire' registered
RoR|ContentManager: Creating Sound Manager
AL lib: (EE) ALCplaybackAlsa_open: Could not open playback device 'plughw:CARD=Intel,DEV=0': Device or resource busy
[RoR|Audio] Failed to open configured audio device "HDA Intel, ALC883 Analog (CARD=Intel,DEV=0)", opening default.
[RoR|GVar] audio_device_name: SetActive(), new: "", old: "HDA Intel, ALC883 Analog (CARD=Intel,DEV=0)"
SoundManager: OpenAL vendor is: OpenAL Community
SoundManager: OpenAL version is: 1.1 ALSOFT 1.18.2
SoundManager: OpenAL renderer is: OpenAL Soft
SoundManager: OpenAL extensions are: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
SoundManager: OpenAL device is: OpenAL Soft
SoundManager: OpenAL ALC extensions are: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device
SoundScriptManager: Sound Manager started with 32 sources
[RoR|ContentManager] Loading resource pack "sounds" from group "SoundsRG" (ZIP archive)
AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe
Creating resource group SoundsRG
Added resource location '/home/slobodan/rigs-of-rods/bin/resources/sounds.zip' of type 'Zip' to resource group 'SoundsRG'
Initialising resource group SoundsRG
Parsing scripts for resource group SoundsRG
Parsing script defaults.soundscript
SoundScriptManager: Parsing script defaults.soundscript
SoundScriptManager: creating template tracks/main_menu_tune
SoundScriptManager: creating template tracks/default_diesel
SoundScriptManager: creating template tracks/default_force
SoundScriptManager: creating template tracks/default_car
SoundScriptManager: creating template tracks/default_starter
SoundScriptManager: creating template tracks/default_turbo
SoundScriptManager: creating template tracks/default_turbo_small
SoundScriptManager: creating template tracks/default_turbo_mid
SoundScriptManager: creating template tracks/default_turbo_big
SoundScriptManager: creating template tracks/default_turbo_bov
SoundScriptManager: creating template tracks/default_wastegate_flutter
SoundScriptManager: creating template tracks/default_turbo_backfire
SoundScriptManager: creating template tracks/default_air_purge
SoundScriptManager: creating template tracks/default_horn
SoundScriptManager: creating template tracks/default_pump
SoundScriptManager: creating template tracks/default_police
SoundScriptManager: creating template tracks/default_screetch
SoundScriptManager: creating template tracks/default_brakes
SoundScriptManager: creating template tracks/default_parkbrakes
SoundScriptManager: creating template tracks/default_air
SoundScriptManager: creating template tracks/default_shift
SoundScriptManager: creating template tracks/default_break
SoundScriptManager: creating template tracks/default_creak
Bad SoundScript attribute line: 'trigger_source creak' in defaults.soundscript
SoundScriptManager: creating template tracks/default_gear_slide
SoundScriptManager: creating template tracks/default_marine_large
SoundScriptManager: creating template tracks/default_marine_small
SoundScriptManager: creating template tracks/default_turboprop_start1
SoundScriptManager: creating template tracks/default_turboprop_lopower1
SoundScriptManager: creating template tracks/default_turboprop_hipower1
SoundScriptManager: creating template tracks/default_turboprop_start2
SoundScriptManager: creating template tracks/default_turboprop_lopower2
SoundScriptManager: creating template tracks/default_turboprop_hipower2
SoundScriptManager: creating template tracks/default_turboprop_start3
SoundScriptManager: creating template tracks/default_turboprop_lopower3
SoundScriptManager: creating template tracks/default_turboprop_hipower3
SoundScriptManager: creating template tracks/default_turboprop_start4
SoundScriptManager: creating template tracks/default_turboprop_lopower4
SoundScriptManager: creating template tracks/default_turboprop_hipower4
SoundScriptManager: creating template tracks/default_turboprop_start5
SoundScriptManager: creating template tracks/default_turboprop_lopower5
SoundScriptManager: creating template tracks/default_turboprop_hipower5
SoundScriptManager: creating template tracks/default_turboprop_start6
SoundScriptManager: creating template tracks/default_turboprop_lopower6
SoundScriptManager: creating template tracks/default_turboprop_hipower6
SoundScriptManager: creating template tracks/default_turboprop_start7
SoundScriptManager: creating template tracks/default_turboprop_lopower7
SoundScriptManager: creating template tracks/default_turboprop_hipower7
SoundScriptManager: creating template tracks/default_turboprop_start8
SoundScriptManager: creating template tracks/default_turboprop_lopower8
SoundScriptManager: creating template tracks/default_turboprop_hipower8
SoundScriptManager: creating template tracks/default_pistonprop_start1
SoundScriptManager: creating template tracks/default_pistonprop_lopower1
SoundScriptManager: creating template tracks/default_pistonprop_hipower1
SoundScriptManager: creating template tracks/default_pistonprop_start2
SoundScriptManager: creating template tracks/default_pistonprop_lopower2
SoundScriptManager: creating template tracks/default_pistonprop_hipower2
SoundScriptManager: creating template tracks/default_pistonprop_start3
SoundScriptManager: creating template tracks/default_pistonprop_lopower3
SoundScriptManager: creating template tracks/default_pistonprop_hipower3
SoundScriptManager: creating template tracks/default_pistonprop_start4
SoundScriptManager: creating template tracks/default_pistonprop_lopower4
SoundScriptManager: creating template tracks/default_pistonprop_hipower4
SoundScriptManager: creating template tracks/default_pistonprop_lopower5
SoundScriptManager: creating template tracks/default_pistonprop_hipower5
SoundScriptManager: creating template tracks/default_pistonprop_lopower6
SoundScriptManager: creating template tracks/default_pistonprop_hipower6
SoundScriptManager: creating template tracks/default_pistonprop_lopower7
SoundScriptManager: creating template tracks/default_pistonprop_hipower7
SoundScriptManager: creating template tracks/default_pistonprop_lopower8
SoundScriptManager: creating template tracks/default_pistonprop_hipower8
SoundScriptManager: creating template tracks/default_turbojet_start1
SoundScriptManager: creating template tracks/default_turbojet_lopower1
SoundScriptManager: creating template tracks/default_turbojet_hipower1
SoundScriptManager: creating template tracks/default_turbojet_afterburner1
SoundScriptManager: creating template tracks/default_turbojet_start2
SoundScriptManager: creating template tracks/default_turbojet_lopower2
SoundScriptManager: creating template tracks/default_turbojet_hipower2
SoundScriptManager: creating template tracks/default_turbojet_afterburner2
SoundScriptManager: creating template tracks/default_turbojet_start3
SoundScriptManager: creating template tracks/default_turbojet_lopower3
SoundScriptManager: creating template tracks/default_turbojet_hipower3
SoundScriptManager: creating template tracks/default_turbojet_afterburner3
SoundScriptManager: creating template tracks/default_turbojet_start4
SoundScriptManager: creating template tracks/default_turbojet_lopower4
SoundScriptManager: creating template tracks/default_turbojet_hipower4
SoundScriptManager: creating template tracks/default_turbojet_afterburner4
SoundScriptManager: creating template tracks/default_turbojet_start5
SoundScriptManager: creating template tracks/default_turbojet_lopower5
SoundScriptManager: creating template tracks/default_turbojet_hipower5
SoundScriptManager: creating template tracks/default_turbojet_afterburner5
SoundScriptManager: creating template tracks/default_turbojet_start6
SoundScriptManager: creating template tracks/default_turbojet_lopower6
SoundScriptManager: creating template tracks/default_turbojet_hipower6
SoundScriptManager: creating template tracks/default_turbojet_afterburner6
SoundScriptManager: creating template tracks/default_turbojet_start7
SoundScriptManager: creating template tracks/default_turbojet_lopower7
SoundScriptManager: creating template tracks/default_turbojet_hipower7
SoundScriptManager: creating template tracks/default_turbojet_afterburner7
SoundScriptManager: creating template tracks/default_turbojet_start8
SoundScriptManager: creating template tracks/default_turbojet_lopower8
SoundScriptManager: creating template tracks/default_turbojet_hipower8
SoundScriptManager: creating template tracks/default_turbojet_afterburner8
SoundScriptManager: creating template tracks/default_reverse_beep
SoundScriptManager: creating template tracks/default_turn_signal
SoundScriptManager: creating template tracks/default_antilock
SoundScriptManager: creating template tracks/default_tractioncontrol
SoundScriptManager: creating template tracks/default_gpws_10
SoundScriptManager: creating template tracks/default_gpws_20
SoundScriptManager: creating template tracks/default_gpws_30
SoundScriptManager: creating template tracks/default_gpws_40
SoundScriptManager: creating template tracks/default_gpws_50
SoundScriptManager: creating template tracks/default_gpws_100
SoundScriptManager: creating template tracks/default_gpws_pullup
SoundScriptManager: creating template tracks/default_gpws_minimums
SoundScriptManager: creating template tracks/default_gpws_apdisconnect
SoundScriptManager: creating template tracks/default_aoa_warning
SoundScriptManager: creating template tracks/default_aivionic_chat01
SoundScriptManager: creating template tracks/default_aivionic_chat02
SoundScriptManager: creating template tracks/default_aivionic_chat03
SoundScriptManager: creating template tracks/default_aivionic_chat04
SoundScriptManager: creating template tracks/default_aivionic_chat05
SoundScriptManager: creating template tracks/default_aivionic_chat06
SoundScriptManager: creating template tracks/default_aivionic_chat07
SoundScriptManager: creating template tracks/default_aivionic_chat08
SoundScriptManager: creating template tracks/default_aivionic_chat09
SoundScriptManager: creating template tracks/default_aivionic_chat10
SoundScriptManager: creating template tracks/default_aivionic_chat11
SoundScriptManager: creating template tracks/default_aivionic_chat12
SoundScriptManager: creating template tracks/default_aivionic_chat13
Finished parsing scripts for resource group SoundsRG
Creating resources for group SoundsRG
All done
RoR|ContentManager: Loading filesystems
Creating resource group cache
Added resource location '/home/slobodan/.rigsofrods/cache' of type 'FileSystem' to resource group 'cache'
Added resource location '/home/slobodan/.rigsofrods/config' of type 'FileSystem' to resource group 'General'
Creating resource group Scripts
Added resource location '/home/slobodan/.rigsofrods/scripts' of type 'FileSystem' to resource group 'Scripts'
RoR|ContentManager: Registering Skin Manager
Registering ResourceManager for type RoRVehicleSkins
RoR|ContentManager: Registering colored text overlay factory
OverlayElementFactory for type ColoredTextArea registered.
RoR|ContentManager: Calling initialiseAllResourceGroups()
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Creating resources for group Autodetect
All done
Parsing scripts for resource group General
Finished parsing scripts for resource group General
Creating resources for group General
All done
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
Creating resources for group Internal
All done
Parsing scripts for resource group Scripts
Finished parsing scripts for resource group Scripts
Creating resources for group Scripts
All done
Parsing scripts for resource group cache
Finished parsing scripts for resource group cache
Creating resources for group cache
All done
Creating resource group Packs
Added resource location '/home/slobodan/rigs-of-rods/bin/content' of type 'FileSystem' to resource group 'Packs' with recursive option
Added resource location '/home/slobodan/.rigsofrods/packs' of type 'FileSystem' to resource group 'Packs' with recursive option
Added resource location '/home/slobodan/.rigsofrods/mods' of type 'FileSystem' to resource group 'Packs' with recursive option
Creating resource group VehicleFolders
Added resource location '/home/slobodan/.rigsofrods/vehicles' of type 'FileSystem' to resource group 'VehicleFolders'
Creating resource group TerrainFolders
Added resource location '/home/slobodan/.rigsofrods/terrains' of type 'FileSystem' to resource group 'TerrainFolders'
initialiseResourceGroups: VehicleFolders
Initialising resource group VehicleFolders
Parsing scripts for resource group VehicleFolders
Finished parsing scripts for resource group VehicleFolders
Creating resources for group VehicleFolders
All done
initialiseResourceGroups: TerrainFolders
Initialising resource group TerrainFolders
Parsing scripts for resource group TerrainFolders
Finished parsing scripts for resource group TerrainFolders
Creating resources for group TerrainFolders
All done
RoR|ContentManager: Calling initialiseAllResourceGroups() - Content
Initialising resource group Packs
Parsing scripts for resource group Packs
Finished parsing scripts for resource group Packs
Creating resources for group Packs
All done
* Initialise: DataManager
DataManager successfully initialized
* Initialise: RenderManager
RenderManager successfully initialized
* Initialise: Gui
* MyGUI version 3.2.3
* Initialise: ResourceManager
ResourceManager successfully initialized
* Initialise: LayerManager
LayerManager successfully initialized
* Initialise: WidgetManager
WidgetManager successfully initialized
* Initialise: InputManager
InputManager successfully initialized
* Initialise: SubWidgetManager
SubWidgetManager successfully initialized
* Initialise: SkinManager
SkinManager successfully initialized
* Initialise: FontManager
FontManager successfully initialized
* Initialise: ControllerManager
ControllerManager successfully initialized
* Initialise: PointerManager
PointerManager successfully initialized
* Initialise: ClipboardManager
ClipboardManager successfully initialized
* Initialise: LayoutManager
LayoutManager successfully initialized
* Initialise: DynLibManager
DynLibManager successfully initialized
* Initialise: PluginManager
PluginManager successfully initialized
* Initialise: LanguageManager
LanguageManager successfully initialized
* Initialise: FactoryManager
FactoryManager successfully initialized
* Initialise: ToolTipManager
ToolTipManager successfully initialized
Gui successfully initialized
Load ini file 'MyGUI_Images.xml'
Load ini file 'MyGUI_CommonSkins.xml'
Load ini file 'MyGUI_BlueWhiteTheme.xml'
Load ini file 'MyGUI_BlueWhiteImages.xml'
Load ini file 'MyGUI_BlueWhiteSkins.xml'
Texture: MyGUI_BlueWhiteSkins.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) Internal format is PF_A8R8G8B8,512x256x1.
Load ini file 'MyGUI_BlueWhiteTemplates.xml'
Load ini file 'MyGUI_Pointers.xml'
Load ini file 'MyGUI_Layers.xml'
Load ini file 'MyGUI_Settings.xml'
Texture: RoR_Pointers.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1.
ResourceTrueTypeFont: Font 'Default' using texture size 128 x 128.
ResourceTrueTypeFont: Font 'Default' using real height 14 pixels.
ResourceTrueTypeFont: Font 'DefaultBig' using texture size 128 x 256.
ResourceTrueTypeFont: Font 'DefaultBig' using real height 24 pixels.
ResourceTrueTypeFont: Font 'DefaultSmall' using texture size 128 x 128.
ResourceTrueTypeFont: Font 'DefaultSmall' using real height 13 pixels.
Texture: FpsCounter.png: Loading 1 faces(PF_A8R8G8B8,260x160x1) Internal format is PF_A8R8G8B8,260x160x1.
Texture: truckinfobox.png: Loading 1 faces(PF_A8R8G8B8,340x400x1) Internal format is PF_A8R8G8B8,340x400x1.
Texture: NotificationBg.png: Loading 1 faces(PF_A8R8G8B8,500x100x1) Internal format is PF_A8R8G8B8,500x100x1.
Root widget with name '_Main' or 'Root' not found. [RigSpawnerReportWindow.layout]
Font 'VeraMono' not found. Replaced with default font.
EditStretch skin is deprecated, use EditBoxStretch []
EditStretch skin is deprecated, use EditBoxStretch []
Skin 'FlowContainer' not found. Replaced with default skin. []
Texture 'error.png' not found
Texture: mpbg.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1.
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
Texture 'user_go.png' not found
StaticImage factory is deprecated, use ImageBox [TeleportWindow.layout]
Root widget with name '_Main' or 'Root' not found. [TeleportWindow.layout]
Texture: teleport_person_icon.png: Loading 1 faces(PF_A8R8G8B8,20x30x1) Internal format is PF_A8R8G8B8,20x30x1.
Texture: teleport_mouse_point.png: Loading 1 faces(PF_A8R8G8B8,14x14x1) Internal format is PF_A8R8G8B8,14x14x1.
Widget property 'MoveToClick' not found [LoadingWindow.layout]
Texture: rorlogo.png: Loading 1 faces(PF_A8R8G8B8,106x86x1) Internal format is PF_A8R8G8B8,106x86x1.
Texture: wallpaper.jpg: Loading 1 faces(PF_R8G8B8,495x371x1) Internal format is PF_R8G8B8,495x371x1.
Texture: loading_16.jpg: Loading 1 faces(PF_R8G8B8,1920x1080x1) Internal format is PF_R8G8B8,1920x1080x1.
ScriptEngine initializing ...
Type registrations done. If you see no error above everything should be working
*** Loading OIS ***
*** Initializing OIS ***
*** OIS WINDOW: 88080386
OIS Version: 1.4.0
+ Release Name: 1.4.0
+ Manager: X11InputManager
+ Total Keyboards: 1
+ Total Mice: 1
+ Total JoySticks: 0
* Device: Keyboard Vendor: X11InputManager
* Device: Mouse Vendor: X11InputManager
* Loading input mapping input.map
* Input map successfully loaded: 246 entries
Loading category titles from /home/slobodan/.rigsofrods/config/categories.cfg
* mod cache is invalid (not up to date), regenerating new one ...
cache invalid, updating ...
CacheSystem::loadCache
* incremental check starting ...
* incremental check (1/5): deleted and changed files ...
* incremental check (2/5): processing changed zips ...
* incremental check (3/5): new content ...
* incremental check (4/5): new files ...
* incremental check (5/5): duplicates ...
writing cache to file (/home/slobodan/.rigsofrods/cache/mods.cache)...
...done!
* incremental check done.
Cache updated, enumerating all resource groups...
Autodetect
DashboardsRG
General
Internal
ManagedMats
MyGuiRG
OgreCoreRG
Packs
Scripts
ShadowsMats
SoundsRG
TerrainFolders
TextureManager
VehicleFolders
Wallpapers
cache
loading cache...
CacheSystem::loadCache
Cache loaded, enumerating all resource groups...
Autodetect
DashboardsRG
General
Internal
ManagedMats
MyGuiRG
OgreCoreRG
Packs
Scripts
ShadowsMats
SoundsRG
TerrainFolders
TextureManager
VehicleFolders
Wallpapers
cache
cache loaded!
[RoR] Loading skidmarks.cfg...
[RoR] skidmarks.cfg loaded OK
[RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "BOOTSTRAP"
/home/slobodan/.conan/data/rapidjson/1.1.0/bincrafters/stable/package/5ab84d6acfe1f23c4fae0ab88f26e3a396351ac9/include/rapidjson/document.h:1001: bool rapidjson::GenericValue<Encoding, Allocator>::GetBool() const [with Encoding = rapidjson::UTF8<>; Allocator = rapidjson::MemoryPoolAllocator<>]: Assertion `IsBool()' failed.
Aborted (core dumped)
[RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "BOOTSTRAP"
/home/slobodan/.conan/data/rapidjson/1.1.0/bincrafters/stable/package/5ab84d6acfe1f23c4fae0ab88f26e3a396351ac9/include/rapidjson/document.h:1001: bool rapidjson::GenericValue<Encoding, Allocator>::GetBool() const [with Encoding = rapidjson::UTF8<>; Allocator = rapidjson::MemoryPoolAllocator<>]: Assertion `IsBool()' failed.
Aborted (core dumped)
You opened the multiplayer lobby and got a crash, right? The log displays a problem reading JSON format, which is how the serverlist is downloaded.
The crash happens because the MP portal is currently down and RoR can't deal with it (bug!). UPDATE: It's not down, so it's just a bug.
Yes, when ever I wont to enter in multiplayer I got a crash .
@vido89 can you retry with latest master?
Should be fixed by now.
Game crashes when I click on multiplayer
Version Information: Rigs of Rods version: 0.4.8.0-dev-b5309fb
RoR.log