RigsOfRods / rigs-of-rods

Main development repository for Rigs of Rods soft-body physics simulator
https://www.rigsofrods.org
GNU General Public License v3.0
1.03k stars 178 forks source link

Crash when pressing Ctrl+Shift+R while holding Backspace #2696

Closed TheDude53 closed 3 years ago

TheDude53 commented 3 years ago

Steps to reproduce

  1. Open Rigs of Rods
  2. Select any map
  3. Select any vehicle
  4. While holding Backspace, press Ctrl+Shift+R.

Expected behaviour

RoR shouldn't crash, and possibly instead ignore Ctrl+Shift+R as there is no mapping for it in input.map (or at least none that I could find)

Actual behaviour

Rigs of Rods freezes briefly before crashing

System configuration

OS: Windows 10 Home 64-bit Renderer used: DirectX 9 GPU: Intel(R) Iris(R) Xe Graphics

Additional information, logs and screenshots

RoR.log:

17:05:28: [RoR] Rigs of Rods (www.rigsofrods.org) version 2021.02
17:05:28: [RoR] Current date: 2021-02-25
17:05:28: [RoR|CVar]        sys_config_dir:  "C:\Users\Chris\Documents\My Games\Rigs of Rods\config" (was: "")
17:05:28: [RoR|CVar]         sys_cache_dir:  "C:\Users\Chris\Documents\My Games\Rigs of Rods\cache" (was: "")
17:05:28: [RoR|CVar]     sys_savegames_dir:  "C:\Users\Chris\Documents\My Games\Rigs of Rods\savegames" (was: "")
17:05:28: [RoR|CVar]    sys_screenshot_dir:  "C:\Users\Chris\Documents\My Games\Rigs of Rods\screenshots" (was: "")
17:05:28: [RoR|CVar]        gfx_anisotropy:  "2" (was: "4")
17:05:28: [RoR|CVar]    io_arcade_controls:  "Yes" (was: "No")
17:05:28: [RoR|CVar]    audio_enable_creak:  "Yes" (was: "No")
17:05:28: [RoR|CVar]     gfx_declutter_map:  "No" (was: "Yes")
17:05:28: [RoR|CVar]        io_discord_rpc:  "No" (was: "Yes")
17:05:28: [RoR|CVar]         gfx_fps_limit:  "240" (was: "0")
17:05:28: [RoR|CVar]    io_input_grab_mode:  "0" (was: "1")
17:05:28: [RoR|CVar]  mp_pseudo_collisions:  "Yes" (was: "No")
17:05:28: [RoR|CVar]       app_num_workers:  "7" (was: "0")
17:05:28: [RoR|CVar]    gfx_particles_mode:  "1" (was: "0")
17:05:28: [RoR|CVar]     sim_races_enabled:  "No" (was: "Yes")
17:05:28: [RoR|CVar]  sim_realistic_commands:  "Yes" (was: "No")
17:05:28: [RoR|CVar]  app_screenshot_format:  "jpg" (was: "png")
17:05:28: [RoR|CVar]        mp_server_host:  "192.168.0.60" (was: "")
17:05:28: [RoR|CVar]        mp_server_port:  "14000" (was: "0")
17:05:28: [RoR|CVar]       gfx_shadow_type:  "0" (was: "1")
17:05:28: [RoR|CVar]    gfx_shadow_quality:  "1" (was: "2")
17:05:28: [RoR|CVar]       gfx_sight_range:  "3208" (was: "5000")
17:05:28: [RoR|CVar]    gfx_skidmarks_mode:  "1" (was: "0")
17:05:28: [RoR|CVar]    gfx_texture_filter:  "2" (was: "3")
17:05:28: [RoR|CVar]   gfx_vegetation_mode:  "2" (was: "3")
17:05:28: [RoR|CVar]        gfx_water_mode:  "2" (was: "3")
17:05:28: [RoR|CVar]       gfx_water_waves:  "Yes" (was: "No")
17:05:28: [RoR|CVar]  gfx_enable_videocams:  "Yes" (was: "No")
17:05:28: [RoR|CVar]   gfx_speedo_imperial:  "Yes" (was: "No")
17:05:28: [RoR|CVar]     sys_resources_dir:  "C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources" (was: "")
17:05:28: Creating resource group General
17:05:28: Creating resource group OgreInternal
17:05:28: Creating resource group OgreAutodetect
17:05:28: SceneManagerFactory for type 'DefaultSceneManager' registered.
17:05:28: Registering ResourceManager for type Material
17:05:28: Registering ResourceManager for type Mesh
17:05:28: Registering ResourceManager for type Skeleton
17:05:28: MovableObjectFactory for type 'ParticleSystem' registered.
17:05:28: ArchiveFactory for archive type FileSystem registered.
17:05:28: ArchiveFactory for archive type Zip registered.
17:05:28: ArchiveFactory for archive type EmbeddedZip registered.
17:05:28: DDS codec registering
17:05:28: ETC codec registering
17:05:28: Registering ResourceManager for type HighLevelGpuProgram
17:05:28: Registering ResourceManager for type Compositor
17:05:28: MovableObjectFactory for type 'Entity' registered.
17:05:28: MovableObjectFactory for type 'Light' registered.
17:05:28: MovableObjectFactory for type 'BillboardSet' registered.
17:05:28: MovableObjectFactory for type 'ManualObject' registered.
17:05:28: MovableObjectFactory for type 'BillboardChain' registered.
17:05:28: MovableObjectFactory for type 'RibbonTrail' registered.
17:05:28: *-*-* OGRE Initialising
17:05:28: *-*-* Version 1.11.6 (Rhagorthua)
17:05:28: Loading library .\Codec_FreeImage
17:05:28: FreeImage version: 3.15.3
17:05:28: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
17:05:28: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic
17:05:28: Loading library .\RenderSystem_Direct3D9
17:05:28: Installing plugin: D3D9 RenderSystem
17:05:28: D3D9 : Direct3D9 Rendering Subsystem created.
17:05:28: D3D9: Driver Detection Starts
17:05:28: D3D9: Driver Detection Ends
17:05:29: Plugin successfully installed
17:05:29: Loading library .\Plugin_ParticleFX
17:05:29: Installing plugin: ParticleFX
17:05:29: Particle Emitter Type 'Point' registered
17:05:29: Particle Emitter Type 'Box' registered
17:05:29: Particle Emitter Type 'Ellipsoid' registered
17:05:29: Particle Emitter Type 'Cylinder' registered
17:05:29: Particle Emitter Type 'Ring' registered
17:05:29: Particle Emitter Type 'HollowEllipsoid' registered
17:05:29: Particle Affector Type 'LinearForce' registered
17:05:29: Particle Affector Type 'ColourFader' registered
17:05:29: Particle Affector Type 'ColourFader2' registered
17:05:29: Particle Affector Type 'ColourImage' registered
17:05:29: Particle Affector Type 'ColourInterpolator' registered
17:05:29: Particle Affector Type 'Scaler' registered
17:05:29: Particle Affector Type 'Rotator' registered
17:05:29: Particle Affector Type 'DirectionRandomiser' registered
17:05:29: Particle Affector Type 'DeflectorPlane' registered
17:05:29: Plugin successfully installed
17:05:29: Loading library .\Plugin_OctreeSceneManager
17:05:29: Installing plugin: Octree Scene Manager
17:05:29: Plugin successfully installed
17:05:29: Loading library .\Plugin_CgProgramManager
17:05:29: Installing plugin: Cg Program Manager
17:05:29: Plugin successfully installed
17:05:29: Loading library .\Caelum
17:05:29: Installing plugin: Caelum
17:05:29: Caelum plugin version 0.6.3 installed
17:05:29: Registering ResourceManager for type PropertyScript
17:05:29: Plugin successfully installed
17:05:29: D3D9 : RenderSystem Option: Allow DirectX9Ex = No
17:05:29: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
17:05:29: D3D9 : RenderSystem Option: Backbuffer Count = Auto
17:05:29: D3D9 : RenderSystem Option: FSAA = 0
17:05:29: D3D9 : RenderSystem Option: Fixed Pipeline Enabled = Yes
17:05:29: D3D9 : RenderSystem Option: Floating-point mode = Fastest
17:05:29: D3D9 : RenderSystem Option: Full Screen = No
17:05:29: D3D9 : RenderSystem Option: Multi device memory hint = Use minimum system memory
17:05:29: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-Intel(R) Iris(R) Xe Graphics
17:05:29: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices
17:05:29: D3D9 : RenderSystem Option: Use Multihead = Auto
17:05:29: D3D9 : RenderSystem Option: VSync = Yes
17:05:29: D3D9 : RenderSystem Option: VSync Interval = 1
17:05:29: D3D9 : RenderSystem Option: Video Mode = 1600 x 900 @ 32-bit colour
17:05:29: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
17:05:29: CPU Identifier & Features
17:05:29: -------------------------
17:05:29:  *   CPU ID: GenuineIntel: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz
17:05:29:  *          SSE: yes
17:05:29:  *         SSE2: yes
17:05:29:  *         SSE3: yes
17:05:29:  *        SSE41: yes
17:05:29:  *        SSE42: yes
17:05:29:  *          MMX: yes
17:05:29:  *       MMXEXT: yes
17:05:29:  *        3DNOW: no
17:05:29:  *     3DNOWEXT: no
17:05:29:  *         CMOV: yes
17:05:29:  *          TSC: yes
17:05:29:  *INVARIANT TSC: yes
17:05:29:  *          FPU: yes
17:05:29:  *          PRO: yes
17:05:29:  *           HT: no
17:05:29: -------------------------
17:05:29: D3D9 : Subsystem Initialising
17:05:29: Registering ResourceManager for type Texture
17:05:29: Registering ResourceManager for type GpuProgram
17:05:29: ***************************************
17:05:29: *** D3D9 : Subsystem Initialised OK ***
17:05:29: ***************************************
17:05:29: D3D9RenderSystem::_createRenderWindow "Rigs of Rods version 2021.02", 1600x900 windowed  miscParams: FSAA=0 border=fixed gamma=No monitorIndex=0 vsync=Yes windowProc=140733493424608 
17:05:29: D3D9 : Created D3D9 Rendering Window 'Rigs of Rods version 2021.02' : 1600x900, 32bpp
17:05:29: D3D9: Vertex texture format supported - PF_L8
17:05:29: D3D9: Vertex texture format supported - PF_L16
17:05:29: D3D9: Vertex texture format supported - PF_A8
17:05:29: D3D9: Vertex texture format supported - PF_BYTE_LA
17:05:29: D3D9: Vertex texture format supported - PF_R5G6B5
17:05:29: D3D9: Vertex texture format supported - PF_B5G6R5
17:05:29: D3D9: Vertex texture format supported - PF_A4R4G4B4
17:05:29: D3D9: Vertex texture format supported - PF_A1R5G5B5
17:05:29: D3D9: Vertex texture format supported - PF_A8R8G8B8
17:05:29: D3D9: Vertex texture format supported - PF_A8B8G8R8
17:05:29: D3D9: Vertex texture format supported - PF_B8G8R8A8
17:05:29: D3D9: Vertex texture format supported - PF_A2R10G10B10
17:05:29: D3D9: Vertex texture format supported - PF_A2B10G10R10
17:05:29: D3D9: Vertex texture format supported - PF_DXT1
17:05:29: D3D9: Vertex texture format supported - PF_DXT2
17:05:29: D3D9: Vertex texture format supported - PF_DXT3
17:05:29: D3D9: Vertex texture format supported - PF_DXT4
17:05:29: D3D9: Vertex texture format supported - PF_DXT5
17:05:29: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
17:05:29: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
17:05:29: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
17:05:29: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
17:05:29: D3D9: Vertex texture format supported - PF_X8R8G8B8
17:05:29: D3D9: Vertex texture format supported - PF_R8G8B8A8
17:05:29: D3D9: Vertex texture format supported - PF_DEPTH16
17:05:29: D3D9: Vertex texture format supported - PF_SHORT_RGBA
17:05:29: D3D9: Vertex texture format supported - PF_FLOAT16_R
17:05:29: D3D9: Vertex texture format supported - PF_FLOAT32_R
17:05:29: D3D9: Vertex texture format supported - PF_SHORT_GR
17:05:29: D3D9: Vertex texture format supported - PF_FLOAT16_GR
17:05:29: D3D9: Vertex texture format supported - PF_FLOAT32_GR
17:05:29: D3D9: Vertex texture format supported - PF_SHORT_RGB
17:05:29: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
17:05:29: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
17:05:29: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
17:05:29: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
17:05:29: D3D9: Vertex texture format supported - PF_PVRTC2_2BPP
17:05:29: D3D9: Vertex texture format supported - PF_PVRTC2_4BPP
17:05:29: D3D9: Vertex texture format supported - PF_R11G11B10_FLOAT
17:05:29: D3D9: Vertex texture format supported - PF_R8_UINT
17:05:29: D3D9: Vertex texture format supported - PF_R8G8_UINT
17:05:29: D3D9: Vertex texture format supported - PF_R8G8B8_UINT
17:05:29: D3D9: Vertex texture format supported - PF_R8G8B8A8_UINT
17:05:29: D3D9: Vertex texture format supported - PF_R16_UINT
17:05:29: D3D9: Vertex texture format supported - PF_R16G16_UINT
17:05:29: D3D9: Vertex texture format supported - PF_R16G16B16_UINT
17:05:29: D3D9: Vertex texture format supported - PF_R16G16B16A16_UINT
17:05:29: D3D9: Vertex texture format supported - PF_R32_UINT
17:05:29: D3D9: Vertex texture format supported - PF_R32G32_UINT
17:05:29: D3D9: Vertex texture format supported - PF_R32G32B32_UINT
17:05:29: D3D9: Vertex texture format supported - PF_R32G32B32A32_UINT
17:05:29: D3D9: Vertex texture format supported - PF_R8_SINT
17:05:29: D3D9: Vertex texture format supported - PF_R8G8_SINT
17:05:29: D3D9: Vertex texture format supported - PF_R8G8B8_SINT
17:05:29: D3D9: Vertex texture format supported - PF_R8G8B8A8_SINT
17:05:29: D3D9: Vertex texture format supported - PF_R16_SINT
17:05:29: D3D9: Vertex texture format supported - PF_R16G16_SINT
17:05:29: D3D9: Vertex texture format supported - PF_R16G16B16_SINT
17:05:29: D3D9: Vertex texture format supported - PF_R16G16B16A16_SINT
17:05:29: D3D9: Vertex texture format supported - PF_R32_SINT
17:05:29: D3D9: Vertex texture format supported - PF_R32G32_SINT
17:05:29: D3D9: Vertex texture format supported - PF_R32G32B32_SINT
17:05:29: D3D9: Vertex texture format supported - PF_R32G32B32A32_SINT
17:05:29: D3D9: Vertex texture format supported - PF_R9G9B9E5_SHAREDEXP
17:05:29: D3D9: Vertex texture format supported - PF_BC4_UNORM
17:05:29: D3D9: Vertex texture format supported - PF_BC4_SNORM
17:05:29: D3D9: Vertex texture format supported - PF_BC5_UNORM
17:05:29: D3D9: Vertex texture format supported - PF_BC5_SNORM
17:05:29: D3D9: Vertex texture format supported - PF_BC6H_UF16
17:05:29: D3D9: Vertex texture format supported - PF_BC6H_SF16
17:05:29: D3D9: Vertex texture format supported - PF_BC7_UNORM
17:05:29: D3D9: Vertex texture format supported - PF_R8
17:05:29: D3D9: Vertex texture format supported - PF_RG8
17:05:29: D3D9: Vertex texture format supported - PF_R8_SNORM
17:05:29: D3D9: Vertex texture format supported - PF_R8G8_SNORM
17:05:29: D3D9: Vertex texture format supported - PF_R8G8B8_SNORM
17:05:29: D3D9: Vertex texture format supported - PF_R8G8B8A8_SNORM
17:05:29: D3D9: Vertex texture format supported - PF_R16_SNORM
17:05:29: D3D9: Vertex texture format supported - PF_R16G16_SNORM
17:05:29: D3D9: Vertex texture format supported - PF_R16G16B16_SNORM
17:05:29: D3D9: Vertex texture format supported - PF_R16G16B16A16_SNORM
17:05:29: D3D9: Vertex texture format supported - PF_ETC1_RGB8
17:05:29: D3D9: Vertex texture format supported - PF_ETC2_RGB8
17:05:29: D3D9: Vertex texture format supported - PF_ETC2_RGBA8
17:05:29: D3D9: Vertex texture format supported - PF_ETC2_RGB8A1
17:05:29: D3D9: Vertex texture format supported - PF_ATC_RGB
17:05:29: D3D9: Vertex texture format supported - PF_ATC_RGBA_EXPLICIT_ALPHA
17:05:29: D3D9: Vertex texture format supported - PF_ATC_RGBA_INTERPOLATED_ALPHA
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_4X4_LDR
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_5X4_LDR
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_5X5_LDR
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_6X5_LDR
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_6X6_LDR
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X5_LDR
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X6_LDR
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X8_LDR
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X5_LDR
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X6_LDR
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X8_LDR
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X10_LDR
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_12X10_LDR
17:05:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_12X12_LDR
17:05:29: D3D9: Vertex texture format supported - PF_DEPTH32
17:05:29: RenderSystem capabilities
17:05:29: -------------------------
17:05:29: RenderSystem Name: Direct3D9 Rendering Subsystem
17:05:29: GPU Vendor: intel
17:05:29: Device Name: Monitor-1-Intel(R) Iris(R) Xe Graphics
17:05:29: Driver Version: 27.20.100.9168
17:05:29:  * Fixed function pipeline: yes
17:05:29:  * Anisotropic texture filtering: yes
17:05:29:  * Cube mapping: yes
17:05:29:  * Hardware stencil buffer: yes
17:05:29:    - Stencil depth: 8
17:05:29:    - Two sided stencil support: yes
17:05:29:    - Wrap stencil values: yes
17:05:29:  * 32-bit index buffers: yes
17:05:29:  * Vertex programs: yes
17:05:29:  * Number of floating-point constants for vertex programs: 256
17:05:29:  * Number of integer constants for vertex programs: 16
17:05:29:  * Number of boolean constants for vertex programs: 16
17:05:29:  * Fragment programs: yes
17:05:29:  * Number of floating-point constants for fragment programs: 224
17:05:29:  * Number of integer constants for fragment programs: 16
17:05:29:  * Number of boolean constants for fragment programs: 16
17:05:29:  * Geometry programs: no
17:05:29:  * Number of floating-point constants for geometry programs: 0
17:05:29:  * Number of integer constants for geometry programs: 0
17:05:29:  * Number of boolean constants for geometry programs: 0
17:05:29:  * Tessellation Hull programs: no
17:05:29:  * Number of floating-point constants for tessellation hull programs: 0
17:05:29:  * Number of integer constants for tessellation hull programs: 0
17:05:29:  * Number of boolean constants for tessellation hull programs: 0
17:05:29:  * Tessellation Domain programs: no
17:05:29:  * Number of floating-point constants for tessellation domain programs: 0
17:05:29:  * Number of integer constants for tessellation domain programs: 0
17:05:29:  * Number of boolean constants for tessellation domain programs: 0
17:05:29:  * Compute programs: no
17:05:29:  * Number of floating-point constants for compute programs: 0
17:05:29:  * Number of integer constants for compute programs: 0
17:05:29:  * Number of boolean constants for compute programs: 0
17:05:29:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
17:05:29:  * Texture Compression: yes
17:05:29:    - DXT: yes
17:05:29:    - VTC: no
17:05:29:    - PVRTC: no
17:05:29:    - ATC: no
17:05:29:    - ETC1: no
17:05:29:    - ETC2: no
17:05:29:    - BC4/BC5: no
17:05:29:    - BC6H/BC7: no
17:05:29:    - ASTC: no
17:05:29:    - Mipmaps for compressed formats: no
17:05:29:  * Hardware Occlusion Query: yes
17:05:29:  * User clip planes: yes
17:05:29:  * VET_UBYTE4 vertex element type: yes
17:05:29:  * Infinite far plane projection: yes
17:05:29:  * Hardware render-to-texture: yes
17:05:29:  * Floating point textures: yes
17:05:29:  * Non-power-of-two textures: yes
17:05:29:  * 1d textures: yes
17:05:29:  * Volume textures: yes
17:05:29:  * Multiple Render Targets: 4
17:05:29:    - With different bit depths: yes
17:05:29:  * Point Sprites: yes
17:05:29:  * Wide Lines: no
17:05:29:  * Hardware Gamma: no
17:05:29:  * Extended point parameters: yes
17:05:29:  * Max Point Size: 256
17:05:29:  * Vertex texture fetch: yes
17:05:29:  * Number of texture units: 8
17:05:29:  * Number of vertex attributes: 14
17:05:29:  * Stencil buffer depth: 8
17:05:29:  * Number of vertex blend matrices: 0
17:05:29:    - Max vertex textures: 4
17:05:29:    - Vertex textures shared: no
17:05:29:  * Render to Vertex Buffer : no
17:05:29:  * Hardware Atomic Counters: no
17:05:29:  * DirectX per stage constants: yes
17:05:29:  * W-Buffer supported: no
17:05:29: DefaultWorkQueue('Root') initialising on thread 19892.
17:05:29: DefaultWorkQueue('Root')::WorkerFunc - thread 15496 starting.
17:05:29: DefaultWorkQueue('Root')::WorkerFunc - thread 15664 starting.
17:05:29: Particle Renderer Type 'billboard' registered
17:05:29: SceneManagerFactory for type 'OctreeSceneManager' registered.
17:05:29: Creating resource group SrcRG
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\skeleton.zip' of type 'Zip' to resource group 'SrcRG'
17:05:29: Creating resource group DstRG
17:05:29: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\' of type 'FileSystem' to resource group 'DstRG'
17:05:29: Destroying resource group SrcRG
17:05:29: Unloading resource group SrcRG
17:05:29: Finished unloading resource group SrcRG
17:05:29: Destroying resource group DstRG
17:05:29: Unloading resource group DstRG
17:05:29: Finished unloading resource group DstRG
17:05:29: OverlayElementFactory for type Panel registered.
17:05:29: OverlayElementFactory for type BorderPanel registered.
17:05:29: OverlayElementFactory for type TextArea registered.
17:05:29: Registering ResourceManager for type Font
17:05:29: Texture 'Warning': Loading 1 faces(PF_R5G6B5,8x8x1) Internal format is PF_R5G6B5,8x8x1.
17:05:29: [RoR|ContentManager] Loading resource pack "flags" to group "FlagsRG" (ZIP archive)
17:05:29: Creating resource group FlagsRG
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\flags.zip' of type 'Zip' to resource group 'FlagsRG'
17:05:29: Initialising resource group FlagsRG
17:05:29: Parsing scripts for resource group FlagsRG
17:05:29: Finished parsing scripts for resource group FlagsRG
17:05:29: Creating resources for group FlagsRG
17:05:29: All done
17:05:29: [RoR|ContentManager] Loading resource pack "fonts" to group "FontsRG" (ZIP archive)
17:05:29: Creating resource group FontsRG
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\fonts.zip' of type 'Zip' to resource group 'FontsRG'
17:05:29: Initialising resource group FontsRG
17:05:29: Parsing scripts for resource group FontsRG
17:05:29: Parsing script Roboto-Medium.fontdef
17:05:29: Finished parsing scripts for resource group FontsRG
17:05:29: Creating resources for group FontsRG
17:05:29: All done
17:05:29: [RoR|ContentManager] Loading resource pack "icons" to group "IconsRG" (ZIP archive)
17:05:29: Creating resource group IconsRG
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\icons.zip' of type 'Zip' to resource group 'IconsRG'
17:05:29: Initialising resource group IconsRG
17:05:29: Parsing scripts for resource group IconsRG
17:05:29: Finished parsing scripts for resource group IconsRG
17:05:29: Creating resources for group IconsRG
17:05:29: All done
17:05:29: [RoR|ContentManager] Loading resource pack "OgreCore" to group "OgreCoreRG" (ZIP archive)
17:05:29: Creating resource group OgreCoreRG
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\OgreCore.zip' of type 'Zip' to resource group 'OgreCoreRG'
17:05:29: Initialising resource group OgreCoreRG
17:05:29: Parsing scripts for resource group OgreCoreRG
17:05:29: Parsing script StdQuad_vp.program
17:05:29: Parsing script OgreCore.material
17:05:29: Parsing script OgreProfiler.material
17:05:29: Parsing script Vera.fontdef
17:05:29: Error: ScriptCompiler - unexpected token in Vera.fontdef(1): 'VeraMono'. If this is a legacy script you must prepend the type (e.g. font, overlay).
17:05:29: Error: ScriptCompiler - unexpected token in Vera.fontdef(10): 'VeraMonoBold'. If this is a legacy script you must prepend the type (e.g. font, overlay).
17:05:29: Parsing script cent.fontdef
17:05:29: Error: ScriptCompiler - unexpected token in cent.fontdef(1): 'cent'. If this is a legacy script you must prepend the type (e.g. font, overlay).
17:05:29: Error: ScriptCompiler - unexpected token in cent.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay).
17:05:29: Error: ScriptCompiler - invalid parameters in cent.fontdef(137)
17:05:29: Error: ScriptCompiler - invalid parameters in cent.fontdef(204)
17:05:29: Parsing script cyberbit.fontdef
17:05:29: Error: ScriptCompiler - unexpected token in cyberbit.fontdef(1): 'CyberbitEnglish'. If this is a legacy script you must prepend the type (e.g. font, overlay).
17:05:29: Parsing script highcontrast.fontdef
17:05:29: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(1): 'highcontrast_black'. If this is a legacy script you must prepend the type (e.g. font, overlay).
17:05:29: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay).
17:05:29: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(209): 'highcontrast_green'. If this is a legacy script you must prepend the type (e.g. font, overlay).
17:05:29: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(410): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay).
17:05:29: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(137)
17:05:29: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(204)
17:05:29: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(345)
17:05:29: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(412)
17:05:29: Finished parsing scripts for resource group OgreCoreRG
17:05:29: Creating resources for group OgreCoreRG
17:05:29: All done
17:05:29: [RoR|ContentManager] Loading resource pack "wallpapers" to group "Wallpapers" (ZIP archive)
17:05:29: Creating resource group Wallpapers
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\wallpapers.zip' of type 'Zip' to resource group 'Wallpapers'
17:05:29: Initialising resource group Wallpapers
17:05:29: Parsing scripts for resource group Wallpapers
17:05:29: Finished parsing scripts for resource group Wallpapers
17:05:29: Creating resources for group Wallpapers
17:05:29: All done
17:05:29: Creating resource group LngRG
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\languages' of type 'FileSystem' to resource group 'LngRG'
17:05:29: Destroying resource group LngRG
17:05:29: Unloading resource group LngRG
17:05:29: Finished unloading resource group LngRG
17:05:29: [RoR|App] Error loading language file: 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\languages\en\ror.mo'
17:05:29: Creating resource group Config
17:05:29: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\config' of type 'FileSystem' to resource group 'Config'
17:05:29: Creating resource group Savegames
17:05:29: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\savegames' of type 'FileSystem' to resource group 'Savegames'
17:05:29: Creating resource group ManagedMaterials
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'ManagedMaterials'
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\managed_materials\texture' of type 'FileSystem' to resource group 'ManagedMaterials'
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\managed_materials' of type 'FileSystem' to resource group 'ManagedMaterials'
17:05:29: Initialising resource group ManagedMaterials
17:05:29: Parsing scripts for resource group ManagedMaterials
17:05:29: Parsing script nicemetal_mm.program
17:05:29: Parsing script shadows.material
17:05:29: Parsing script texture_manager.material
17:05:29: Parsing script managed_mats.material
17:05:29: Parsing script managed_mats_vehicles.material
17:05:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Parsing script managed_mats_vehicles_nicemetal.material
17:05:29: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(56): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(123): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(181): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Parsing script managed_mats_vehicles_transparent.material
17:05:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Parsing script managed_mats_vehicles_transparent_nicemetal.material
17:05:29: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(59): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Error: ScriptCompiler - fewer parameters expected in managed_mats_vehicles_transparent_nicemetal.material(125): texture_alias must have at most 1 argument
17:05:29: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(130): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(191): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Parsing script managed_submesh.material
17:05:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:29: Finished parsing scripts for resource group ManagedMaterials
17:05:29: Creating resources for group ManagedMaterials
17:05:29: All done
17:05:29: [RoR|ContentManager] Loading resource pack "mygui" to group "MyGuiRG" (ZIP archive)
17:05:29: Creating resource group MyGuiRG
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\mygui.zip' of type 'Zip' to resource group 'MyGuiRG'
17:05:29: Initialising resource group MyGuiRG
17:05:29: Parsing scripts for resource group MyGuiRG
17:05:29: Finished parsing scripts for resource group MyGuiRG
17:05:29: Creating resources for group MyGuiRG
17:05:29: All done
17:05:29: [RoR|ContentManager] Loading resource pack "dashboards" to group "DashboardsRG" (ZIP archive)
17:05:29: Creating resource group DashboardsRG
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\dashboards.zip' of type 'Zip' to resource group 'DashboardsRG'
17:05:29: Initialising resource group DashboardsRG
17:05:29: Parsing scripts for resource group DashboardsRG
17:05:29: Finished parsing scripts for resource group DashboardsRG
17:05:29: Creating resources for group DashboardsRG
17:05:29: All done
17:05:29: RoR|ContentManager: Registering Particle Box Emitter
17:05:29: Particle Renderer Type 'shader' registered
17:05:29: Particle Affector Type 'FireExtinguisher' registered
17:05:29: Particle Affector Type 'ExtinguishableFire' registered
17:05:29: RoR|ContentManager: Creating Sound Manager
17:05:29: [RoR|Audio] No audio device configured, opening default.
17:05:29: SoundManager: OpenAL vendor is: OpenAL Community
17:05:29: SoundManager: OpenAL version is: 1.1 ALSOFT 1.19.1
17:05:29: SoundManager: OpenAL renderer is: OpenAL Soft
17:05:29: SoundManager: OpenAL extensions are: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
17:05:29: SoundManager: OpenAL device is: OpenAL Soft
17:05:29: SoundManager: OpenAL ALC extensions are: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device
17:05:29: SoundScriptManager: Sound Manager started with 32 sources
17:05:29: [RoR|ContentManager] Loading resource pack "sounds" to group "SoundsRG" (ZIP archive)
17:05:29: Creating resource group SoundsRG
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\sounds.zip' of type 'Zip' to resource group 'SoundsRG'
17:05:29: Initialising resource group SoundsRG
17:05:29: Parsing scripts for resource group SoundsRG
17:05:29: Parsing script defaults.soundscript
17:05:29: SoundScriptManager: Parsing script defaults.soundscript
17:05:29: SoundScriptManager: creating template tracks/main_menu_tune
17:05:29: SoundScriptManager: creating template tracks/default_diesel
17:05:29: SoundScriptManager: creating template tracks/default_force
17:05:29: SoundScriptManager: creating template tracks/default_car
17:05:29: SoundScriptManager: creating template tracks/default_starter
17:05:29: SoundScriptManager: creating template tracks/default_turbo
17:05:29: SoundScriptManager: creating template tracks/default_turbo_small
17:05:29: SoundScriptManager: creating template tracks/default_turbo_mid
17:05:29: SoundScriptManager: creating template tracks/default_turbo_big
17:05:29: SoundScriptManager: creating template tracks/default_turbo_bov
17:05:29: SoundScriptManager: creating template tracks/default_wastegate_flutter
17:05:29: SoundScriptManager: creating template tracks/default_turbo_backfire
17:05:29: SoundScriptManager: creating template tracks/default_air_purge
17:05:29: SoundScriptManager: creating template tracks/default_horn
17:05:29: SoundScriptManager: creating template tracks/default_pump
17:05:29: SoundScriptManager: creating template tracks/default_police
17:05:29: SoundScriptManager: creating template tracks/default_screetch
17:05:29: SoundScriptManager: creating template tracks/default_brakes
17:05:29: SoundScriptManager: creating template tracks/default_parkbrakes
17:05:29: SoundScriptManager: creating template tracks/default_air
17:05:29: SoundScriptManager: creating template tracks/default_shift
17:05:29: SoundScriptManager: creating template tracks/default_break
17:05:29: SoundScriptManager: creating template tracks/default_creak
17:05:29: SoundScriptManager: creating template tracks/default_gear_slide
17:05:29: SoundScriptManager: creating template tracks/default_marine_large
17:05:29: SoundScriptManager: creating template tracks/default_marine_small
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_start1
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_lopower1
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_hipower1
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_start2
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_lopower2
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_hipower2
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_start3
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_lopower3
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_hipower3
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_start4
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_lopower4
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_hipower4
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_start5
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_lopower5
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_hipower5
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_start6
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_lopower6
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_hipower6
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_start7
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_lopower7
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_hipower7
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_start8
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_lopower8
17:05:29: SoundScriptManager: creating template tracks/default_turboprop_hipower8
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_start1
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower1
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower1
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_start2
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower2
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower2
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_start3
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower3
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower3
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_start4
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower4
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower4
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower5
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower5
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower6
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower6
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower7
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower7
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_lopower8
17:05:29: SoundScriptManager: creating template tracks/default_pistonprop_hipower8
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_start1
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_lopower1
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_hipower1
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner1
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_start2
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_lopower2
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_hipower2
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner2
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_start3
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_lopower3
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_hipower3
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner3
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_start4
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_lopower4
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_hipower4
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner4
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_start5
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_lopower5
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_hipower5
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner5
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_start6
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_lopower6
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_hipower6
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner6
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_start7
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_lopower7
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_hipower7
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner7
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_start8
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_lopower8
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_hipower8
17:05:29: SoundScriptManager: creating template tracks/default_turbojet_afterburner8
17:05:29: SoundScriptManager: creating template tracks/default_reverse_beep
17:05:29: SoundScriptManager: creating template tracks/default_turn_signal
17:05:29: SoundScriptManager: creating template tracks/default_antilock
17:05:29: SoundScriptManager: creating template tracks/default_tractioncontrol
17:05:29: SoundScriptManager: creating template tracks/default_gpws_10
17:05:29: SoundScriptManager: creating template tracks/default_gpws_20
17:05:29: SoundScriptManager: creating template tracks/default_gpws_30
17:05:29: SoundScriptManager: creating template tracks/default_gpws_40
17:05:29: SoundScriptManager: creating template tracks/default_gpws_50
17:05:29: SoundScriptManager: creating template tracks/default_gpws_100
17:05:29: SoundScriptManager: creating template tracks/default_gpws_pullup
17:05:29: SoundScriptManager: creating template tracks/default_gpws_minimums
17:05:29: SoundScriptManager: creating template tracks/default_gpws_apdisconnect
17:05:29: SoundScriptManager: creating template tracks/default_aoa_warning
17:05:29: SoundScriptManager: creating template tracks/default_aivionic_chat01
17:05:29: SoundScriptManager: creating template tracks/default_aivionic_chat02
17:05:29: SoundScriptManager: creating template tracks/default_aivionic_chat03
17:05:29: SoundScriptManager: creating template tracks/default_aivionic_chat04
17:05:29: SoundScriptManager: creating template tracks/default_aivionic_chat05
17:05:29: SoundScriptManager: creating template tracks/default_aivionic_chat06
17:05:29: SoundScriptManager: creating template tracks/default_aivionic_chat07
17:05:29: SoundScriptManager: creating template tracks/default_aivionic_chat08
17:05:29: SoundScriptManager: creating template tracks/default_aivionic_chat09
17:05:29: SoundScriptManager: creating template tracks/default_aivionic_chat10
17:05:29: SoundScriptManager: creating template tracks/default_aivionic_chat11
17:05:29: SoundScriptManager: creating template tracks/default_aivionic_chat12
17:05:29: SoundScriptManager: creating template tracks/default_aivionic_chat13
17:05:29: Finished parsing scripts for resource group SoundsRG
17:05:29: Creating resources for group SoundsRG
17:05:29: All done
17:05:29: RoR|ContentManager: Loading filesystems
17:05:29: Creating resource group Scripts
17:05:29: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\scripts' of type 'FileSystem' to resource group 'Scripts'
17:05:29: RoR|ContentManager: Registering colored text overlay factory
17:05:29: OverlayElementFactory for type ColoredTextArea registered.
17:05:29: RoR|ContentManager: Calling initialiseAllResourceGroups()
17:05:29: Parsing scripts for resource group Config
17:05:29: Finished parsing scripts for resource group Config
17:05:29: Creating resources for group Config
17:05:29: All done
17:05:29: Parsing scripts for resource group General
17:05:29: Finished parsing scripts for resource group General
17:05:29: Creating resources for group General
17:05:29: All done
17:05:29: Parsing scripts for resource group OgreAutodetect
17:05:29: Finished parsing scripts for resource group OgreAutodetect
17:05:29: Creating resources for group OgreAutodetect
17:05:29: All done
17:05:29: Parsing scripts for resource group OgreInternal
17:05:29: Finished parsing scripts for resource group OgreInternal
17:05:29: Creating resources for group OgreInternal
17:05:29: All done
17:05:29: Parsing scripts for resource group Savegames
17:05:29: Finished parsing scripts for resource group Savegames
17:05:29: Creating resources for group Savegames
17:05:29: All done
17:05:29: Parsing scripts for resource group Scripts
17:05:29: Finished parsing scripts for resource group Scripts
17:05:29: Creating resources for group Scripts
17:05:29: All done
17:05:29: [RoR] Loading skidmarks.cfg...
17:05:29: [RoR] skidmarks.cfg loaded OK
17:05:29: Texture 'MyGUI_BlueWhiteSkins.png': Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
17:05:29: Texture 'RoR_Pointers.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
17:05:29: *** Loading OIS ***
17:05:29: *** Initializing OIS ***
17:05:29: OIS Version: 1.4.0
17:05:29: + Release Name: 1.4.0
17:05:29: + Manager: Win32InputManager
17:05:29: + Total Keyboards: 1
17:05:29: + Total Mice: 1
17:05:29: + Total JoySticks: 0
17:05:29: * Device: Keyboard Vendor: Win32InputManager
17:05:29: * Device: Mouse Vendor: Win32InputManager
17:05:29:  * Loading input mapping input.map
17:05:29:  * Input map successfully loaded: 252 entries
17:05:29: Texture 'loading_22.jpg': Loading 1 faces(PF_R8G8B8,1920x1080x1) Internal format is PF_X8R8G8B8,1920x1080x1.
17:05:29: [RoR|ThreadPool] Found 8 logical CPU cores, creating 7 worker threads
17:05:29: [RoR|CVar]             app_state:  "1" (was: "0")
17:05:29: Creating resource group Cache
17:05:29: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\cache' of type 'FileSystem' to resource group 'Cache'
17:05:29: Creating resource group Content
17:05:29: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\mods' of type 'FileSystem' to resource group 'Content'
17:05:29: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\packs' of type 'FileSystem' to resource group 'Content'
17:05:29: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\terrains' of type 'FileSystem' to resource group 'Content'
17:05:29: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\vehicles' of type 'FileSystem' to resource group 'Content'
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\content' of type 'FileSystem' to resource group 'Content'
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\beamobjects.zip' of type 'Zip' to resource group 'Content'
17:05:29: Creating resource group Temp
17:05:29: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\mods' of type 'FileSystem' to resource group 'Temp' with recursive option
17:05:29: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\packs' of type 'FileSystem' to resource group 'Temp' with recursive option
17:05:29: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\terrains' of type 'FileSystem' to resource group 'Temp' with recursive option
17:05:29: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\vehicles' of type 'FileSystem' to resource group 'Temp' with recursive option
17:05:29: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\content' of type 'FileSystem' to resource group 'Temp' with recursive option
17:05:29: Destroying resource group Temp
17:05:29: Unloading resource group Temp
17:05:29: Finished unloading resource group Temp
17:05:29: [RoR|ModCache] Cache valid
17:05:30: [RoR|ModCache] Cache loaded
17:05:30: Destroying resource group Content
17:05:30: Unloading resource group Content
17:05:30: Finished unloading resource group Content
17:05:30: Texture 'auriga-0.4.zip_31.terrn2.mini.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1.
17:05:32: Texture 'simple2-terrain.zip_simple2.terrn2.mini.png': Loading 1 faces(PF_R8G8B8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1.
17:05:32: [RoR|PleaseWaitUI] <5%> Loading resources
17:05:32: [RoR|ContentManager] Loading resource pack "airfoils" to group "AirfoilsRG" (ZIP archive)
17:05:32: Creating resource group AirfoilsRG
17:05:32: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\airfoils.zip' of type 'Zip' to resource group 'AirfoilsRG'
17:05:32: Initialising resource group AirfoilsRG
17:05:32: Parsing scripts for resource group AirfoilsRG
17:05:32: Finished parsing scripts for resource group AirfoilsRG
17:05:32: Creating resources for group AirfoilsRG
17:05:32: All done
17:05:32: [RoR|ContentManager] Loading resource pack "textures" to group "TexturesRG" (ZIP archive)
17:05:32: Creating resource group TexturesRG
17:05:32: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\textures.zip' of type 'Zip' to resource group 'TexturesRG'
17:05:32: Initialising resource group TexturesRG
17:05:32: Parsing scripts for resource group TexturesRG
17:05:32: Finished parsing scripts for resource group TexturesRG
17:05:32: Creating resources for group TexturesRG
17:05:32: All done
17:05:32: [RoR|ContentManager] Loading resource pack "famicons" to group "FamiconsRG" (ZIP archive)
17:05:32: Creating resource group FamiconsRG
17:05:32: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\famicons.zip' of type 'Zip' to resource group 'FamiconsRG'
17:05:32: Initialising resource group FamiconsRG
17:05:32: Parsing scripts for resource group FamiconsRG
17:05:32: Finished parsing scripts for resource group FamiconsRG
17:05:32: Creating resources for group FamiconsRG
17:05:32: All done
17:05:32: [RoR|ContentManager] Loading resource pack "materials" to group "MaterialsRG" (ZIP archive)
17:05:32: Creating resource group MaterialsRG
17:05:32: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\materials.zip' of type 'Zip' to resource group 'MaterialsRG'
17:05:32: Initialising resource group MaterialsRG
17:05:32: Parsing scripts for resource group MaterialsRG
17:05:32: Parsing script general.program
17:05:32: Parsing script nicemetal.program
17:05:33: Parsing script character.material
17:05:33: Parsing script eurosigns.material
17:05:33: Parsing script ferryslip.material
17:05:33: Parsing script floatingdocks.material
17:05:33: Parsing script fresnel.material
17:05:33: Parsing script general.material
17:05:33: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:33: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:33: Parsing script grass.material
17:05:33: Parsing script hangar.material
17:05:33: Parsing script largedocks.material
17:05:33: Parsing script load-spawner.material
17:05:33: Parsing script marina.material
17:05:33: Parsing script open-truck-spawner.material
17:05:33: Parsing script ror.material
17:05:33: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:33: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:33: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:33: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:33: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:33: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:33: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:33: Parsing script runway.material
17:05:33: Parsing script trafficlights.material
17:05:33: Parsing script train_platform.material
17:05:33: Parsing script train_rails.material
17:05:33: Parsing script truckshop.material
17:05:33: Finished parsing scripts for resource group MaterialsRG
17:05:33: Creating resources for group MaterialsRG
17:05:33: All done
17:05:33: [RoR|ContentManager] Loading resource pack "meshes" to group "MeshesRG" (ZIP archive)
17:05:33: Creating resource group MeshesRG
17:05:33: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\meshes.zip' of type 'Zip' to resource group 'MeshesRG'
17:05:33: Initialising resource group MeshesRG
17:05:33: Parsing scripts for resource group MeshesRG
17:05:33: Parsing script character.material
17:05:33: Finished parsing scripts for resource group MeshesRG
17:05:33: Creating resources for group MeshesRG
17:05:33: All done
17:05:33: [RoR|ContentManager] Loading resource pack "overlays" to group "OverlaysRG" (ZIP archive)
17:05:33: Creating resource group OverlaysRG
17:05:33: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\overlays.zip' of type 'Zip' to resource group 'OverlaysRG'
17:05:33: Initialising resource group OverlaysRG
17:05:33: Parsing scripts for resource group OverlaysRG
17:05:33: Parsing script 3d_dashblend.overlay
17:05:33: Texture 'dashblend.dds': Loading 1 faces(PF_DXT5,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x64x1.
17:05:33: Parsing script 3d_dashboard.overlay
17:05:33: Texture 'dashboard.dds': Loading 1 faces(PF_DXT1,1024x256x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x256x1.
17:05:33: Texture 'tacho.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
17:05:33: Texture 'speedo.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
17:05:33: Parsing script 3d_dashboard_needles.overlay
17:05:33: Texture 'redneedle.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
17:05:33: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:30
17:05:33: Warning: Overlay: caption value must be enclosed by quotes: 'caption N'
17:05:33: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:49
17:05:33: Warning: Overlay: caption value must be enclosed by quotes: 'caption R'
17:05:33: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:68
17:05:33: Warning: Overlay: caption value must be enclosed by quotes: 'caption N'
17:05:33: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:87
17:05:33: Warning: Overlay: caption value must be enclosed by quotes: 'caption D'
17:05:33: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:106
17:05:33: Warning: Overlay: caption value must be enclosed by quotes: 'caption 2'
17:05:33: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:125
17:05:33: Warning: Overlay: caption value must be enclosed by quotes: 'caption 1'
17:05:33: Parsing script airdashboard.overlay
17:05:33: Texture 'dashbar.dds': Loading 1 faces(PF_DXT1,512x16x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x16x1.
17:05:33: Texture 'airspeed.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
17:05:33: Texture 'altimeter.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
17:05:33: Texture 'vvi.dds': Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1.
17:05:33: Texture 'adi-tape.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
17:05:33: Texture 'adi.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
17:05:33: Texture 'adi-bugs.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
17:05:33: Texture 'aoa.dds': Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1.
17:05:33: Texture 'hsi.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
17:05:33: Texture 'hsi-rose.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
17:05:33: Texture 'hsi-bug.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
17:05:33: Texture 'hsi-v.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
17:05:33: Texture 'hsi-h.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
17:05:33: Texture 'thrusttrack.dds': Loading 1 faces(PF_DXT1,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,32x128x1.
17:05:33: Texture 'engfire-off.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
17:05:33: Texture 'engstart-off.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
17:05:33: Texture 'airrpm.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1.
17:05:33: Texture 'airpitch.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1.
17:05:33: Texture 'airtorque.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1.
17:05:33: Texture 'val-bg.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
17:05:33: Texture 'ap-up.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
17:05:33: Texture 'ap-dn.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1.
17:05:33: Texture 'hdg-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
17:05:33: Texture 'wlv-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
17:05:33: Texture 'nav-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
17:05:33: Texture 'hold-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
17:05:33: Texture 'vs-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
17:05:33: Texture 'athr-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
17:05:33: Texture 'gpws-on.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
17:05:33: Texture 'brks-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1.
17:05:33: Parsing script airneedles.overlay
17:05:33: Texture 'thrusthandle.dds': Loading 1 faces(PF_DXT1,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT1,32x32x1.
17:05:33: Texture 'whiteneedle.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
17:05:33: Parsing script boatdashboard.overlay
17:05:33: Texture 'shipsteer_bg.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
17:05:33: Texture 'boatspeed.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
17:05:33: Texture 'boatdepthmeter.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1.
17:05:33: Texture 'boatthrusttrack.dds': Loading 1 faces(PF_DXT3,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,32x128x1.
17:05:33: Parsing script boatneedles.overlay
17:05:33: Texture 'shipsteer.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1.
17:05:33: Parsing script chat.overlay
17:05:33: Parsing script credits.overlay
17:05:33: Texture 'credits.dds': Loading 1 faces(PF_DXT1,1024x512x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x512x1.
17:05:33: Parsing script directionarrow.overlay
17:05:33: Parsing script engine.overlay
17:05:33: Texture 'New_Ogre_Border_Center.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1.
17:05:33: Texture 'New_Ogre_Border.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1.
17:05:33: Parsing script loader.overlay
17:05:33: Texture 'New_Ogre_Border_Break.png': Loading 1 faces(PF_A8R8G8B8,32x32x1) Internal format is PF_A8R8G8B8,32x32x1.
17:05:33: Texture 'unknown.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1.
17:05:33: Parsing script machinedashboard.overlay
17:05:33: Texture 'instructions.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
17:05:33: Parsing script needles.overlay
17:05:33: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:38
17:05:33: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:56
17:05:33: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:72
17:05:33: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:88
17:05:33: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:104
17:05:33: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:120
17:05:33: Parsing script various.overlay
17:05:33: Texture 'pressure.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
17:05:33: Finished parsing scripts for resource group OverlaysRG
17:05:33: Creating resources for group OverlaysRG
17:05:33: All done
17:05:33: [RoR|ContentManager] Loading resource pack "particles" to group "ParticlesRG" (ZIP archive)
17:05:33: Creating resource group ParticlesRG
17:05:33: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\particles.zip' of type 'Zip' to resource group 'ParticlesRG'
17:05:33: Initialising resource group ParticlesRG
17:05:33: Parsing scripts for resource group ParticlesRG
17:05:33: Parsing script particles.material
17:05:33: Parsing script dust.particle
17:05:33: Texture 'smoke.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1.
17:05:33: Texture 'flaretrail.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1.
17:05:33: Texture 'dust.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1.
17:05:33: Texture 'splash.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1.
17:05:33: Texture 'ripple.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1.
17:05:33: Parsing script mud.particle
17:05:33: Texture 'mud.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1.
17:05:33: Parsing script smoke.particle
17:05:33: Parsing script snow.particle
17:05:33: Texture 'flare.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1.
17:05:33: Parsing script water.particle
17:05:33: Finished parsing scripts for resource group ParticlesRG
17:05:33: Creating resources for group ParticlesRG
17:05:33: All done
17:05:33: [RoR|ContentManager] Loading resource pack "scripts" to group "ScriptsRG" (ZIP archive)
17:05:33: Creating resource group ScriptsRG
17:05:33: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\scripts.zip' of type 'Zip' to resource group 'ScriptsRG'
17:05:33: Initialising resource group ScriptsRG
17:05:33: Parsing scripts for resource group ScriptsRG
17:05:33: Finished parsing scripts for resource group ScriptsRG
17:05:33: Creating resources for group ScriptsRG
17:05:33: All done
17:05:33: [RoR|ContentManager] Loading resource pack "caelum" to group "CaelumRG" (ZIP archive)
17:05:33: Creating resource group CaelumRG
17:05:33: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\caelum.zip' of type 'Zip' to resource group 'CaelumRG'
17:05:33: Initialising resource group CaelumRG
17:05:33: Parsing scripts for resource group CaelumRG
17:05:33: Parsing script DepthRender.program
17:05:33: Parsing script GroundFog.program
17:05:33: Parsing script Haze.program
17:05:33: Parsing script MinimalCompositorVP.program
17:05:33: Parsing script DepthComposer.material
17:05:33: Parsing script GroundFog.material
17:05:33: Parsing script LayeredClouds.material
17:05:33: Parsing script PointStarfield.material
17:05:33: Parsing script Precipitation.material
17:05:33: Parsing script SkyDome.material
17:05:33: Parsing script Starfield.material
17:05:33: Parsing script Sun.material
17:05:33: Parsing script moon.material
17:05:33: Parsing script DepthComposer.compositor
17:05:33: Parsing script Precipitation.compositor
17:05:33: Parsing script CaelumSkies.os
17:05:33: Parsing script RoRSkies.os
17:05:33: Finished parsing scripts for resource group CaelumRG
17:05:33: Creating resources for group CaelumRG
17:05:33: All done
17:05:33: [RoR|ContentManager] Loading resource pack "paged" to group "PagedRG" (ZIP archive)
17:05:33: Creating resource group PagedRG
17:05:33: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\paged.zip' of type 'Zip' to resource group 'PagedRG'
17:05:33: Initialising resource group PagedRG
17:05:33: Parsing scripts for resource group PagedRG
17:05:33: Parsing script grass.material
17:05:33: Parsing script palm.material
17:05:33: Parsing script tree.material
17:05:33: Parsing script tree_01.material
17:05:33: Finished parsing scripts for resource group PagedRG
17:05:33: Creating resources for group PagedRG
17:05:33: All done
17:05:33: Creating resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\simple2-terrain.zip
17:05:33: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\simple2-terrain.zip' of type 'Zip' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\simple2-terrain.zip'
17:05:33: Initialising resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\simple2-terrain.zip
17:05:33: Parsing scripts for resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\simple2-terrain.zip
17:05:33: Parsing script simple2.os
17:05:33: Finished parsing scripts for resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\simple2-terrain.zip
17:05:33: Creating resources for group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\simple2-terrain.zip
17:05:33: All done
17:05:33:  ===== LOADING TERRAIN simple2.terrn2
17:05:33: [RoR|PleaseWaitUI] <15%> Initializing Shadow Subsystem
17:05:33: [RoR|PleaseWaitUI] <17%> Initializing Geometry Subsystem
17:05:33: [RoR|PleaseWaitUI] <19%> Initializing Object Subsystem
17:05:33: Creating resource group Simple Test Terrain-TerrnObjects
17:05:33: [RoR|PleaseWaitUI] <23%> Initializing Camera Subsystem
17:05:33: [RoR|PleaseWaitUI] <25%> Initializing Sky Subsystem
17:05:33: Caelum: Initialising Caelum system...
17:05:33: Caelum: Creating required internal resource group 'Caelum'
17:05:33: Creating resource group Caelum
17:05:33: Caelum: Creating caelum sub-components.
17:05:33: Texture 'EarthClearSky2.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
17:05:33: Texture 'AtmosphereDepth.png': Loading 1 faces(PF_R8G8B8,32x1x1) Internal format is PF_X8R8G8B8,32x1x1.
17:05:33: Caelum: Creating CaelumSphericDome sphere mesh resource...
17:05:33: Caelum: generateSphericDome DONE
17:05:33: Texture 'sun_disc.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
17:05:33: Texture 'moon_disc.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1.
17:05:33: Texture 'noise1.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
17:05:33: Texture 'noise2.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
17:05:33: Texture 'noise4.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1.
17:05:33: Caelum: DONE initializing
17:05:33: CaelumSystem: Attached to viewport 2634690552672 render target Rigs of Rods version 2021.02
17:05:33: Error: ScriptCompiler - unexpected token in RoRSkies.os(17): property "manage_scene_fog" not recognized; missing from type descriptor.
17:05:33: [RoR|PleaseWaitUI] <27%> Initializing Light Subsystem
17:05:33: [RoR|PleaseWaitUI] <31%> Initializing Vegetation Subsystem
17:05:33: [RoR|PleaseWaitUI] <40%> Loading Terrain Geometry
17:05:33: done loading page: loaded 1 layers
17:05:33: [RoR|PleaseWaitUI] <44%> Loading terrain pages ...
17:05:33: Terrain created; size=1025 minBatch=17 maxBatch=65 treeDepth=5 lodLevels=7 leafLods=3
17:05:33: Texture 'simple2_asphalt_diffusespecular.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1.
17:05:33: Texture 'simple2_asphalt_normalheight.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1.
17:05:33:  *** Terrain loaded from cache ***
17:05:33: [RoR|PleaseWaitUI] <60%> Initializing Collision Subsystem
17:05:33: [RoR|PleaseWaitUI] <75%> Initializing Script Subsystem
17:05:33: [RoR|PleaseWaitUI] <77%> Initializing Water Subsystem
17:05:33: [RoR|PleaseWaitUI] <80%> Loading Terrain Objects
17:05:33: [RoR|PleaseWaitUI] <90%> Initializing terrain light properties
17:05:33: [RoR|PleaseWaitUI] <92%> Initializing Overview Map Subsystem
17:05:33:  ===== LOADING TERRAIN ACTORS simple2.terrn2
17:05:33: [RoR|PleaseWaitUI] <95%> Loading Terrain Actors
17:05:33:  ===== TERRAIN LOADING DONE simple2.terrn2
17:05:33: [RoR|CVar]      sim_terrain_name:  "simple2.terrn2" (was: "")
17:05:33: [RoR|CVar]  sim_terrain_gui_name:  "Simple Test Terrain" (was: "")
17:05:33: Mesh: Loading character.mesh.
17:05:33: Skeleton: Loading character.skeleton
17:05:33: Can't assign material 'character' to SubEntity of 'Character0_mesh' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script?
17:05:33: Texture 'character.dds': Loading 1 faces(PF_X8R8G8B8,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
17:05:33: Texture 'character-alpha.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1.
17:05:33: Mesh: Loading arrow2.mesh.
17:05:33: Texture 'targetarrowtex.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1.
17:05:33: [RoR|CVar]             sim_state:  "1" (was: "0")
17:05:33: [RoR|CVar]             app_state:  "2" (was: "1")
17:05:33: [RoR|General|Notice] Welcome to Rigs of Rods!
17:05:33: Texture 'information.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) Internal format is PF_A8R8G8B8,16x16x1.
17:05:34: D3D9 : ***** Dimensions altered by the render system
17:05:34: D3D9 : ***** Source image dimensions : 743x428
17:05:34: D3D9 : ***** Texture dimensions : 744x428
17:05:34: Texture 'Constructionsignagepack.zip_10'typeIII_barricade.load.mini.dds': Loading 1 faces(PF_DXT3,743x428x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,744x428x1.
17:05:35: Texture 'M-26_Pershing.zip_M26Pershing.truck.mini.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1.
17:05:35: Texture 'gavrilmv4.zip_gavrilmv4.truck.mini.dds': Loading 1 faces(PF_R8G8B8,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
17:05:36: Texture 'gavrilmv4.zip_gavrilmv4s.truck.mini.dds': Loading 1 faces(PF_R8G8B8,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
17:05:37:  ===== LOADING VEHICLE: 
17:05:37: Creating resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip
17:05:37: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip' of type 'Zip' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:37: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:37: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\managed_materials\texture' of type 'FileSystem' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:37: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\managed_materials' of type 'FileSystem' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:37: [RoR|ContentManager] Loading resource pack "textures" to group "bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip" (ZIP archive)
17:05:37: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\textures.zip' of type 'Zip' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:37: [RoR|ContentManager] Loading resource pack "materials" to group "bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip" (ZIP archive)
17:05:37: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\materials.zip' of type 'Zip' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:37: [RoR|ContentManager] Loading resource pack "meshes" to group "bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip" (ZIP archive)
17:05:37: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\meshes.zip' of type 'Zip' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:37: Initialising resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip
17:05:37: Parsing scripts for resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip
17:05:37: Parsing script ple_specmap.program
17:05:37: Ogre::InvalidParametersException::InvalidParametersException: Parameter called ambient does not exist.  in GpuProgramParameters::_findNamedConstantDefinition at C:\Users\runneradmin\.conan\data\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreGpuProgramParams.cpp (line 1678)
17:05:37: Error: ScriptCompiler - invalid parameters in ple_specmap.program(24): setting of constant failed
17:05:37: Parsing script nicemetal_mm.program
17:05:37: Parsing script general.program
17:05:37: Parsing script nicemetal.program
17:05:37: Parsing script mv4.material
17:05:37: Parsing script shadows.material
17:05:37: Parsing script texture_manager.material
17:05:37: Parsing script managed_mats.material
17:05:37: Parsing script managed_mats_vehicles.material
17:05:37: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Parsing script managed_mats_vehicles_nicemetal.material
17:05:37: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(56): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(123): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(181): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Parsing script managed_mats_vehicles_transparent.material
17:05:37: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Parsing script managed_mats_vehicles_transparent_nicemetal.material
17:05:37: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(59): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Error: ScriptCompiler - fewer parameters expected in managed_mats_vehicles_transparent_nicemetal.material(125): texture_alias must have at most 1 argument
17:05:37: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(130): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(191): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Parsing script managed_submesh.material
17:05:37: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Parsing script character.material
17:05:37: Parsing script eurosigns.material
17:05:37: Parsing script ferryslip.material
17:05:37: Parsing script floatingdocks.material
17:05:37: Parsing script fresnel.material
17:05:37: Parsing script general.material
17:05:37: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Parsing script grass.material
17:05:37: Parsing script hangar.material
17:05:37: Parsing script largedocks.material
17:05:37: Parsing script load-spawner.material
17:05:37: Parsing script marina.material
17:05:37: Parsing script open-truck-spawner.material
17:05:37: Parsing script ror.material
17:05:37: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:37: Parsing script runway.material
17:05:37: Parsing script trafficlights.material
17:05:37: Parsing script train_platform.material
17:05:37: Parsing script train_rails.material
17:05:37: Parsing script truckshop.material
17:05:37: Parsing script character.material
17:05:37: Parsing script gavrilmv4.soundscript
17:05:37: SoundScriptManager: Parsing script gavrilmv4.soundscript
17:05:37: SoundScriptManager: creating template mv4EngineAcc
17:05:37: SoundScriptManager: creating template mv4sEngineAcc
17:05:37: SoundScriptManager: creating template mv4rEngineAcc
17:05:37: SoundScriptManager: creating template mv4Skid
17:05:37: SoundScriptManager: creating template mv4rollin
17:05:37: SoundScriptManager: creating template mv4Wind
17:05:37: SoundScriptManager: creating template mv4Starter
17:05:37: SoundScriptManager: creating template mv4break
17:05:37: SoundScriptManager: creating template mv4horn
17:05:37: SoundScriptManager: creating template mv4shift
17:05:37: Finished parsing scripts for resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip
17:05:37: Creating resources for group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip
17:05:37: All done
17:05:37: [RoR] Parsing truckfile 'gavrilmv4s.truck'
17:05:37:  == Validating vehicle: Gavril MV4S
17:05:37: Creating resource group bundle 
17:05:37: Ogre::ItemIdentityException::ItemIdentityException: Cannot find an archive factory to deal with archive of type  in ArchiveManager::load at C:\Users\runneradmin\.conan\data\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreArchiveManager.cpp (line 61)
17:05:37: [RoR] Error while loading '', message: Ogre::ItemIdentityException::ItemIdentityException: Cannot find an archive factory to deal with archive of type  in ArchiveManager::load at C:\Users\runneradmin\.conan\data\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreArchiveManager.cpp (line 61)
17:05:37: Destroying resource group bundle 
17:05:37: Unloading resource group bundle 
17:05:37: Finished unloading resource group bundle 
17:05:37: Ogre::RuntimeAssertionException::RuntimeAssertionException: resourceName is empty string in Ogre::ResourceGroupManager::openResourceImpl at C:\Users\runneradmin\.conan\data\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreResourceGroupManager.cpp (line 657)
17:05:37: [RoR] Error loading skin file '', message: Ogre::RuntimeAssertionException::RuntimeAssertionException: resourceName is empty string in Ogre::ResourceGroupManager::openResourceImpl at C:\Users\runneradmin\.conan\data\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreResourceGroupManager.cpp (line 657)
17:05:37:  == Spawning vehicle: Gavril MV4S
17:05:37: Texture 'brakeflare.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1.
17:05:37: Texture 'flare.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1.
17:05:37: Texture 'blinkflare.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1.
17:05:37: Mesh: Loading mv4arm.mesh.
17:05:37: Warning: mv4arm.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:37: Texture 'mv4s.dds': Loading 1 faces(PF_R8G8B8,2048x2048x1) with 11 custom mipmaps from Image. Internal format is PF_X8R8G8B8,2048x2048x1.
17:05:37: Texture 'mv4s_s.dds': Loading 1 faces(PF_R8G8B8,2048x2048x1) with 11 custom mipmaps from Image. Internal format is PF_X8R8G8B8,2048x2048x1.
17:05:38: Mesh: Loading mv4needle.mesh.
17:05:38: Warning: mv4needle.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Texture 'mv4interior.dds': Loading 1 faces(PF_R8G8B8,2048x2048x1) with 11 custom mipmaps from Image. Internal format is PF_X8R8G8B8,2048x2048x1.
17:05:38: Texture 'mv4interior_s.dds': Loading 1 faces(PF_R8G8B8,2048x2048x1) with 11 custom mipmaps from Image. Internal format is PF_X8R8G8B8,2048x2048x1.
17:05:38: Mesh: Loading mv4steerb.mesh.
17:05:38: Warning: mv4steerb.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4pbrake.mesh.
17:05:38: Warning: mv4pbrake.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4shifter.mesh.
17:05:38: Warning: mv4shifter.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4pedal1.mesh.
17:05:38: Warning: mv4pedal1.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4pedal2.mesh.
17:05:38: Warning: mv4pedal2.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4caliper.mesh.
17:05:38: Warning: mv4caliper.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Texture 'mv4brake.dds': Loading 1 faces(PF_R8G8B8,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_X8R8G8B8,128x256x1.
17:05:38: Texture 'mv4brake_s.dds': Loading 1 faces(PF_R8G8B8,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_X8R8G8B8,128x256x1.
17:05:38: Mesh: Loading mv4brake.mesh.
17:05:38: Warning: mv4brake.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4.mesh.
17:05:38: Warning: mv4.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4wipers.mesh.
17:05:38: Warning: mv4wipers.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4sexhaust.mesh.
17:05:38: Warning: mv4sexhaust.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4srunninggear.mesh.
17:05:38: Warning: mv4srunninggear.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4shocks.mesh.
17:05:38: Warning: mv4shocks.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4glass.mesh.
17:05:38: Warning: mv4glass.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Texture 'mv4glass.dds': Loading 1 faces(PF_A8R8G8B8,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
17:05:38: Texture 'mv4glass_d.dds': Loading 1 faces(PF_A8R8G8B8,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
17:05:38: Texture 'mv4glass_s.dds': Loading 1 faces(PF_L8,16x16x1) with 4 custom mipmaps from Image. Internal format is PF_L8,16x16x1.
17:05:38: Mesh: Loading mv4intglass.mesh.
17:05:38: Warning: mv4intglass.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4Rlens.mesh.
17:05:38: Warning: mv4Rlens.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4trunk.mesh.
17:05:38: Warning: mv4trunk.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4trunklens.mesh.
17:05:38: Warning: mv4trunklens.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4fender.mesh.
17:05:38: Warning: mv4fender.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4hood.mesh.
17:05:38: Warning: mv4hood.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4Fdoor.mesh.
17:05:38: Warning: mv4Fdoor.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4Fdoorwind.mesh.
17:05:38: Warning: mv4Fdoorwind.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4Fdoorwindint.mesh.
17:05:38: Warning: mv4Fdoorwindint.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4mirrors.mesh.
17:05:38: Warning: mv4mirrors.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4Rdoor.mesh.
17:05:38: Warning: mv4Rdoor.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4Rdoorwind.mesh.
17:05:38: Warning: mv4Rdoorwind.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4Rdoorwindint.mesh.
17:05:38: Warning: mv4Rdoorwindint.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4Flight.mesh.
17:05:38: Warning: mv4Flight.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4Flens.mesh.
17:05:38: Warning: mv4Flens.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4Fbump.mesh.
17:05:38: Warning: mv4Fbump.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4Rbump.mesh.
17:05:38: Warning: mv4Rbump.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4interior.mesh.
17:05:38: Warning: mv4interior.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4Fdoorpanel.mesh.
17:05:38: Warning: mv4Fdoorpanel.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4Rdoorpanel.mesh.
17:05:38: Warning: mv4Rdoorpanel.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Mesh: Loading mv4stireF.mesh.
17:05:38: Warning: mv4stireF.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Texture 'mv4wheelband.dds': Loading 1 faces(PF_R8G8B8,512x128x1) with 9 custom mipmaps from Image. Internal format is PF_X8R8G8B8,512x128x1.
17:05:38: Texture 'mv4wheelband_s.dds': Loading 1 faces(PF_R8G8B8,512x128x1) with 9 custom mipmaps from Image. Internal format is PF_X8R8G8B8,512x128x1.
17:05:38: Mesh: Loading mv4stireR.mesh.
17:05:38: Warning: mv4stireR.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Texture 'gavrilinvis.dds': Loading 1 faces(PF_A8R8G8B8,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_A8R8G8B8,8x8x1.
17:05:38: Loading WAV file mv4smid.wav
17:05:38: Loading WAV file mv4shighoff.wav
17:05:38: SoundScriptInstance: instance created: gavrilmv4.soundscript-0-0
17:05:38: Loading WAV file mv4start.wav
17:05:38: SoundScriptInstance: instance created: gavrilmv4.soundscript-0-1
17:05:38: Loading WAV file mv4skid.wav
17:05:38: SoundScriptInstance: instance created: gavrilmv4.soundscript-0-2
17:05:38: Loading WAV file mv4Wind.wav
17:05:38: SoundScriptInstance: instance created: gavrilmv4.soundscript-0-3
17:05:38: Loading WAV file mv4rollin.wav
17:05:38: SoundScriptInstance: instance created: gavrilmv4.soundscript-0-4
17:05:38: Loading WAV file mv4break.wav
17:05:38: SoundScriptInstance: instance created: gavrilmv4.soundscript-0-5
17:05:38: Loading WAV file mv4shift.wav
17:05:38: SoundScriptInstance: instance created: gavrilmv4.soundscript-0-6
17:05:38: Loading WAV file mv4horn.wav
17:05:38: SoundScriptInstance: instance created: gavrilmv4.soundscript-0-7
17:05:38: Loading WAV file default_turn_signal.wav
17:05:38: SoundScriptInstance: instance created: defaults.soundscript-0-8
17:05:38: Texture 'autogears.png': Loading 1 faces(PF_A8R8G8B8,26x101x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,26x101x1.
17:05:38: Texture 'tacho8000_digital_v2_mph.png': Loading 1 faces(PF_A8R8G8B8,400x300x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x300x1.
17:05:38: Texture 'pbrake_v2-off.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
17:05:38: Texture 'turn_signal_left-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1.
17:05:38: Texture 'turn_signal_right-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1.
17:05:38: Texture 'tractioncontrol-0.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
17:05:38: Texture 'antilockbrake_v2-0.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
17:05:38: Texture 'lights_v2-off.png': Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
17:05:38: Texture 'secured_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1.
17:05:38: Texture 'locked_v2-0.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1.
17:05:38: Texture 'clutch_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1.
17:05:38: Texture 'batt_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1.
17:05:38: Texture 'ign_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1.
17:05:38: Texture 'lopress_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1.
17:05:38: Texture 'redneedle_v2.png': Loading 1 faces(PF_A8R8G8B8,600x600x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,600x600x1.
17:05:38: Texture 'needle_prt2.png': Loading 1 faces(PF_A8R8G8B8,72x72x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,72x72x1.
17:05:38: Texture 'turbo_v4.png': Loading 1 faces(PF_A8R8G8B8,200x200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,200x200x1.
17:05:38: Mesh: Loading mv4wheel5F.mesh.
17:05:38: Warning: mv4wheel5F.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: Texture 'mv4wheel5_a.dds': Loading 1 faces(PF_R8G8B8,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
17:05:38: Texture 'mv4wheel5_s.dds': Loading 1 faces(PF_R8G8B8,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
17:05:38: Mesh: Loading mv4wheel5R.mesh.
17:05:38: Warning: mv4wheel5R.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:05:38: TOTAL VEHICLE MASS: 1793 kg
17:05:38:  ===== DONE LOADING VEHICLE
17:05:38: Texture 'tractioncontrol-2.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
17:05:38: Texture 'antilockbrake_v2-2.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
17:05:38: Font CyberbitEnglish using texture size 1024x512
17:05:38: Info: Freetype returned null for character 127 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 128 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 129 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 130 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 131 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 132 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 133 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 134 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 135 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 136 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 137 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 138 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 139 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 140 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 141 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 142 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 143 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 144 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 145 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 146 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 147 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 148 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 149 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 150 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 151 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 152 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 153 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 154 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 155 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 156 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 157 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 158 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 159 in font CyberbitEnglish
17:05:38: Info: Freetype returned null for character 160 in font CyberbitEnglish
17:05:38: Texture 'CyberbitEnglishTexture': Loading 1 faces(PF_BYTE_LA,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x512x1.
17:05:41: Destroying resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip
17:05:41: Unloading resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip
17:05:41: Finished unloading resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip
17:05:41: Creating resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip
17:05:41: Added resource location 'C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip' of type 'Zip' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:41: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:41: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\managed_materials\texture' of type 'FileSystem' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:41: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\managed_materials' of type 'FileSystem' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:41: [RoR|ContentManager] Loading resource pack "textures" to group "bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip" (ZIP archive)
17:05:41: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\textures.zip' of type 'Zip' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:41: [RoR|ContentManager] Loading resource pack "materials" to group "bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip" (ZIP archive)
17:05:41: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\materials.zip' of type 'Zip' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:41: [RoR|ContentManager] Loading resource pack "meshes" to group "bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip" (ZIP archive)
17:05:41: Added resource location 'C:\Users\Chris\Downloads\Rigs of Rods 2021.02\resources\meshes.zip' of type 'Zip' to resource group 'bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip'
17:05:41: Initialising resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip
17:05:41: Parsing scripts for resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip
17:05:41: Parsing script ple_specmap.program
17:05:41: Ogre::InvalidParametersException::InvalidParametersException: Parameter called ambient does not exist.  in GpuProgramParameters::_findNamedConstantDefinition at C:\Users\runneradmin\.conan\data\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreGpuProgramParams.cpp (line 1678)
17:05:41: Error: ScriptCompiler - invalid parameters in ple_specmap.program(24): setting of constant failed
17:05:41: Parsing script nicemetal_mm.program
17:05:41: Parsing script general.program
17:05:41: Parsing script nicemetal.program
17:05:41: Parsing script mv4.material
17:05:41: Parsing script shadows.material
17:05:41: Parsing script texture_manager.material
17:05:41: Parsing script managed_mats.material
17:05:41: Parsing script managed_mats_vehicles.material
17:05:41: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Parsing script managed_mats_vehicles_nicemetal.material
17:05:41: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(56): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(123): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(181): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Parsing script managed_mats_vehicles_transparent.material
17:05:41: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Parsing script managed_mats_vehicles_transparent_nicemetal.material
17:05:41: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(59): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Error: ScriptCompiler - fewer parameters expected in managed_mats_vehicles_transparent_nicemetal.material(125): texture_alias must have at most 1 argument
17:05:41: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(130): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(191): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Parsing script managed_submesh.material
17:05:41: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Parsing script character.material
17:05:41: Parsing script eurosigns.material
17:05:41: Parsing script ferryslip.material
17:05:41: Parsing script floatingdocks.material
17:05:41: Parsing script fresnel.material
17:05:41: Parsing script general.material
17:05:41: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Parsing script grass.material
17:05:41: Parsing script hangar.material
17:05:41: Parsing script largedocks.material
17:05:41: Parsing script load-spawner.material
17:05:41: Parsing script marina.material
17:05:41: Parsing script open-truck-spawner.material
17:05:41: Parsing script ror.material
17:05:41: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead.
17:05:41: Parsing script runway.material
17:05:41: Parsing script trafficlights.material
17:05:41: Parsing script train_platform.material
17:05:41: Parsing script train_rails.material
17:05:41: Parsing script truckshop.material
17:05:41: Parsing script character.material
17:05:41: Parsing script gavrilmv4.soundscript
17:05:41: SoundScriptManager: Parsing script gavrilmv4.soundscript
17:05:41: SoundScriptManager: creating template mv4EngineAcc
17:05:41: SoundScriptManager::createTemplate(): SoundScript with name [mv4EngineAcc] already exists, skipping...
17:05:41: SoundScriptManager: Error, this sound script is already defined: mv4EngineAcc
17:05:41: SoundScriptManager: creating template mv4sEngineAcc
17:05:41: SoundScriptManager::createTemplate(): SoundScript with name [mv4sEngineAcc] already exists, skipping...
17:05:41: SoundScriptManager: Error, this sound script is already defined: mv4sEngineAcc
17:05:41: SoundScriptManager: creating template mv4rEngineAcc
17:05:41: SoundScriptManager::createTemplate(): SoundScript with name [mv4rEngineAcc] already exists, skipping...
17:05:41: SoundScriptManager: Error, this sound script is already defined: mv4rEngineAcc
17:05:41: SoundScriptManager: creating template mv4Skid
17:05:41: SoundScriptManager::createTemplate(): SoundScript with name [mv4Skid] already exists, skipping...
17:05:41: SoundScriptManager: Error, this sound script is already defined: mv4Skid
17:05:41: SoundScriptManager: creating template mv4rollin
17:05:41: SoundScriptManager::createTemplate(): SoundScript with name [mv4rollin] already exists, skipping...
17:05:41: SoundScriptManager: Error, this sound script is already defined: mv4rollin
17:05:41: SoundScriptManager: creating template mv4Wind
17:05:41: SoundScriptManager::createTemplate(): SoundScript with name [mv4Wind] already exists, skipping...
17:05:41: SoundScriptManager: Error, this sound script is already defined: mv4Wind
17:05:41: SoundScriptManager: creating template mv4Starter
17:05:41: SoundScriptManager::createTemplate(): SoundScript with name [mv4Starter] already exists, skipping...
17:05:41: SoundScriptManager: Error, this sound script is already defined: mv4Starter
17:05:41: SoundScriptManager: creating template mv4break
17:05:41: SoundScriptManager::createTemplate(): SoundScript with name [mv4break] already exists, skipping...
17:05:41: SoundScriptManager: Error, this sound script is already defined: mv4break
17:05:41: SoundScriptManager: creating template mv4horn
17:05:41: SoundScriptManager::createTemplate(): SoundScript with name [mv4horn] already exists, skipping...
17:05:41: SoundScriptManager: Error, this sound script is already defined: mv4horn
17:05:41: SoundScriptManager: creating template mv4shift
17:05:41: SoundScriptManager::createTemplate(): SoundScript with name [mv4shift] already exists, skipping...
17:05:41: SoundScriptManager: Error, this sound script is already defined: mv4shift
17:05:41: Finished parsing scripts for resource group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip
17:05:41: Creating resources for group bundle C:\Users\Chris\Documents\My Games\Rigs of Rods\mods\gavrilmv4.zip
17:05:41: All done
WillyB1337 commented 3 years ago

Looks like the reload and reset routine is overlapping and causing an unhandled exception.

tritonas00 commented 3 years ago

Reloading when backspace works from the top menu but using the keyboard shortcut:

Thread 1 "RoR" received signal SIGSEGV, Segmentation fault.
0x00005555558214b4 in RoR::Actor::SyncReset (this=0x55555de39450, reset_position=<optimized out>)
    at /home/babis/Downloads/ror-dependencies/rigs-of-rods/source/main/physics/Actor.cpp:1525
1525            ar_nodes[i].Velocity = Vector3::ZERO;
(gdb) bt
#0  0x00005555558214b4 in RoR::Actor::SyncReset (this=0x55555de39450, reset_position=<optimized out>)
    at /home/babis/Downloads/ror-dependencies/rigs-of-rods/source/main/physics/Actor.cpp:1525
#1  0x0000555555617517 in RoR::GameContext::ModifyActor (this=0x555555be3e00 <RoR::App::g_game_context>, rq=...)
    at /home/babis/Downloads/ror-dependencies/rigs-of-rods/source/main/GameContext.cpp:266
#2  0x00005555555eb4bb in main (argc=<optimized out>, argv=<optimized out>)
    at /home/babis/Downloads/ror-dependencies/rigs-of-rods/source/main/main.cpp:595

or

Thread 1 "RoR" received signal SIGSEGV, Segmentation fault.
0x0000555555821463 in RoR::Actor::SyncReset (this=0x55555f01ada0, reset_position=<optimized out>) at /usr/include/c++/10.2.0/bits/stl_vector.h:1043
1043          operator[](size_type __n) _GLIBCXX_NOEXCEPT
(gdb) bt
#0  0x0000555555821463 in RoR::Actor::SyncReset (this=0x55555f01ada0, reset_position=<optimized out>)
    at /usr/include/c++/10.2.0/bits/stl_vector.h:1043
#1  0x0000555555617527 in RoR::GameContext::ModifyActor (this=0x555555be3e00 <RoR::App::g_game_context>, rq=...)
    at /home/babis/Downloads/ror-dependencies/rigs-of-rods/source/main/GameContext.cpp:266
#2  0x00005555555eb4d1 in main (argc=<optimized out>, argv=<optimized out>)
    at /home/babis/Downloads/ror-dependencies/rigs-of-rods/source/main/main.cpp:595
ohlidalp commented 3 years ago

I'm unable to reproduce it with current master, the vehicle always respawns fine and remains in "interactive reset" mode.

Tried with scania-milktruck, Desperado and MeanMachine-monster, both Debug and Release dev builds.

tritonas00 commented 3 years ago

Yes, no segfault now.