Closed willmichals closed 1 year ago
Hello Will,
I don't like the feature you're suggesting - it gives too much power to the skin creator. There's always a default skin, it's just the textures and materials which come with the mod, and the player may ayways want to use it, regardless of what skinzips they have installed.
I think the base problem here is that the default skin cannot have name/description/authors, it's just "default" whatever it represents. Well, I could add a ; skin_info <name>, <description>, <author>
element to the .truck format to make the default skin equivalent to others.
Hello all,
I am writing this request as it is a problem I am currently facing.
I think it would be useful to be able to disable the "Default Skin" option apparent when selecting a skin. This could be useful for people creating vehicles or things that require a skin to be selected and in that context having the "Default Skin" option may not make sense.
This could just be defined inline in the .skin file, similar to how
disabledefaultsounds
works in the.truck
. Ideally, you would just be able to placedisabledefaultskinoption
inside the .skin file and any vehicle that matches the GUIDs would be affected. Let me know what you think.Will