Closed CuriousMike56 closed 1 week ago
Here is the culprit (and yes, skeletonview related): https://github.com/RigsOfRods/rigs-of-rods/blame/master/source/main/physics/ActorManager.cpp#L745-L746 - it broke in https://github.com/RigsOfRods/rigs-of-rods/commit/9431e1b508575c40498ed9becd8a0385a3b95463 - I needed to reset the paused/skeleton after decoupling from the player vehicle. Doesn't make big sense for paused state but it's important with skeleton view.
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key to pause physics for current actorhttps://github.com/RigsOfRods/rigs-of-rods/assets/46073351/bc072281-e17c-45ce-9133-5c57becf54e8
Also recently noticed the skeleton debug view disables itself when switching actors, possibly related?