So I've been testing with Hotrod55 few multiplayer stuffs and all we can say is that our cars are spawned and stays at the edge of the map. This bug happens only when using the upstream version. But you can still see other players (0.38 most) fine, they move around in the map and they're not at the edge of the map. Only me and Hotrod55 are at the edge of the map and even tho we have the same versions, we still can't see each others.
I believe this is caused by the new parser not sending correct packets.
Steps:
Requirements: A friend that also has the same version or you can just start 2 instances of RoR;
1/ Start RoR Config -> Select any server
2/ Start RoR1 -> Select a map if needed -> select any vehicle
3/ Start RoR2 -> Select the same map -> don't spawn a vehicle.
4/ On RoR2, you will find the vehicle on the edge of the map. Same applies if you spawn a vehicle on RoR2 and watch it from RoR1.
So I've been testing with Hotrod55 few multiplayer stuffs and all we can say is that our cars are spawned and stays at the edge of the map. This bug happens only when using the upstream version. But you can still see other players (0.38 most) fine, they move around in the map and they're not at the edge of the map. Only me and Hotrod55 are at the edge of the map and even tho we have the same versions, we still can't see each others.
I believe this is caused by the new parser not sending correct packets.
Steps: Requirements: A friend that also has the same version or you can just start 2 instances of RoR; 1/ Start RoR Config -> Select any server 2/ Start RoR1 -> Select a map if needed -> select any vehicle 3/ Start RoR2 -> Select the same map -> don't spawn a vehicle. 4/ On RoR2, you will find the vehicle on the edge of the map. Same applies if you spawn a vehicle on RoR2 and watch it from RoR1.