Closed ghost closed 4 years ago
Are you using any other plugins alongside UTag? Also, have you tried running the game without any plugins at all?
I don't have other plugins, only the UTag one. And if I start the game without UTag on, it doesn't bootloop and it starts the game.
Have you tried running the Wii U Plugin System without any plugins enabled, and then trying to run Game & Wario?
Also, are other games such as Mario Kart 8 affected?
I ran the Wii U Plugin System with UTag off, and Game & Wario didn't bootloop. Also, Splatoon has the bootlooping issue when UTag is on.
Update: Used a different SD Card, has the same bootlooping issue. maybe it's the files?
Can you confirm that you have the 128-character long RiiTag key in utag.txt
on the root of your SD card?
Also, do you have an active internet connection on the console?
My Internet connection works fine. and I have the 128-character Riitag key on the root of the SD Card.
Update: Tried everything: used the browser exploit, used CBHC. Nothing. Still Bootloops.
Update on the issue The Wii U endpoint for the RiiTag server isn't responding, and the Wii U itself is constantly waiting for a response (which it wasn't receiving).
I see, that explains why it keeps bootlooping. Thanks for the help
Solved client-side with a 5-second timeout in release v1.0.1 so that the client will not bootloop if the server doesn't respond like this again
Ah, thanks for doing that.
The problem was server-side, one of the JSON files to match Wii U IDs was missing.
I see, that explains it.
I noticed that if I play a game (ie. Game & Wario) with UTag on from The Homebrew Launcher. The game bootloops when the game is selected and it's starting. Is it my SD Card that's causing this bootlooping issue?