Rijul-A / GestureUnlock

Customizable gesture unlock for AOSP / CM / HTC 5.0.x, 5.1.x and 6.0.x devices with Custom Shortcuts
Apache License 2.0
1 stars 1 forks source link

Playback control #8

Open Sophon opened 7 years ago

Sophon commented 7 years ago

I'm not sure if I missed anything but how do I set up playback control? I've tried looking in both Apps and Activities.

ghost commented 7 years ago

The apps and activities menu items aren't provided by Gesture Unlock - it's a native Android thing. So, you need to find an app or an activity which can simulate the media control you're looking for - probably Tasker is the best thing to be using for this.

This guide details how, simply create the tasks using Tasker and assign them to a gesture of your choice. Requires some proficiency in using Tasker, so I have not tested it yet.

Sophon commented 7 years ago

Ok, one more little detail - I noticed there's an option to disable Fullscreen gesture which basically splits the screen in half, the user then inputs the gesture in the lower part. There's also another interesting feature - Directly show gesture entry. That feature allows to immediately start inputting the gesture to unlock. It also dims the screen as to give a hint that the user should start gesturing.

I use both of those features. Ideally with those options after I wake my phone, the lower part of my screen would be dimmed and would also be the input place while the upper part would NOT be dimmed so I can read the clock and read notifications properly, maybe also control music. However, what actually happens is that the whole screen is dimmed and inactive despite only the lower part being used for unlocking.

So I suggest with Fullscreen gesture disabled and Directly show gesture enabled:

How hard would it be to implement something like that? I personally think that the upper part seems wasted if only the lower one is used for unlocking.

ghost commented 7 years ago

Sounds difficult But I'll have a look when I get the time. Might not be soon though.

On Tue, May 16, 2017, 5:46 AM LDA- notifications@github.com wrote:

Ok, one more little detail - I noticed there's an option to disable Fullscreen gesture which basically splits the screen in half, the user then inputs the gesture in the lower part. There's also another interesting feature - Directly show gesture entry. That feature allows to immediately start inputting the gesture to unlock. It also dims the screen as to give a hint that the user should start gesturing.

I use both of those features. Ideally with those options after I wake my phone, the lower part of my screen would be dimmed and would also be the input place while the upper part would NOT be dimmed so I can read the clock and read notifications properly, maybe also control music. However, what actually happens is that the whole screen is dimmed and inactive despite only the lower part being used for unlocking.

So I suggest with Fullscreen gesture disabled and Directly show gesture enabled:

-

screen would be split to upper and lower part (as it already happens with Fullscreen gesture)

upper part would be normally interactive (read/dismiss notifications, control music) and not dimmed

lower part would normally be the unlock-gesture area

How hard would it be to implement something like that? I personally think that the upper part seems wasted if only the lower one is used for unlocking.

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