RileyKun / Amalgam

x64
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DT & Anim-fix bugs #3

Open RileyKun opened 3 months ago

RileyKun commented 3 months ago

I've been aware of a bug that recently has popped up since the last few commits. Unfortunately I have 0 clue if I will be able to fix these as the issue came up completely randomly and does not make any sense with the changes I've made.

For anyone interested, these are the bugs:

  1. When shifting with any weapon, firing does not happen properly. I feel like I know why this happens but fixing it will be a pain and I do not feel like having it public.
  2. Animation fix does not update animstates when using anti-aim, but updates correctly when fakelagging, shifting with warp, etc. I may need to rework some things with the animation fix for this to work properly.

If anyone wants to make a pull request with potential fixes, please do!

RileyKun commented 2 months ago

Update:

The bug with animfix seems to no longer happen in my builds. DT also spontaneously started working again in my builds... very strange stuff.

However, DT will be undergoing a recode in the following commits. Here's to hoping for improvements!