Issue
Some pawns will stay if their groups leave during the day time. Then, when night time comes and it is safe to leave, they continue to linger on the map.
**Proposed Solution***
Keep track of the broadcast for pawns to leave the map. Use a tick-based checker to see if it's safe to leave. Rebroadcast the signal for existing characters such as vampires. (Pop out burrowed visitors first, naturally)
Issue Some pawns will stay if their groups leave during the day time. Then, when night time comes and it is safe to leave, they continue to linger on the map. **Proposed Solution*** Keep track of the broadcast for pawns to leave the map. Use a tick-based checker to see if it's safe to leave. Rebroadcast the signal for existing characters such as vampires. (Pop out burrowed visitors first, naturally)