Player can walk through certain collision, (trash can and floating bottle behind them)
Pressing "Z" disables hud and shows stats
Invisible collision of "ghost person" even in real world
-Spamming left click on intractable causes icon to appear in game menu
Icon disappears if player looks at feet
Player can trigger dialogue over and over again with no delay, (especially noticeable on "nope, cant get in" for interior train door.
Player can trigger "I still need that ticket" after entering the train and trying to leave train
Spamming ghost mode during transitional parts of level appears to force game play important items to disappear, breaking progression
-Player can walk around during intro cut scene
-Player can walk in place (screen bobbing with SFX) while looking at items
Being in ghost mode/wrong mode while events happen force the game to lag, glitch, stop progression, etc