Open egingric opened 4 years ago
Complex storyline still, but still so much better than before. Weak unclear Viz dev assets and mood painting and assets are not clear Its so unclear I almost voted no for scope reasons, as those puzzles could very tough and I am not that sure what you will fill the spaces with. I think its reeled in enough those. Puzzles need more thought, escher is nice, or maybe just something like the da vinci wood puzzles and brain teasers only metal embellished... idk base it off something??
Ryland - why do we remind time? Marty - Singularity and Braid - myst, riven Ryland - ev central asset needs more thought. Can be addressed but it is the weak part. Mike - escher moment - optical illusion. Morgan - monument valley - isometric - shouldn't just be window dressing. Could just be a render plane. puzzle part is just rearange blocks. Could use forced perspective. Rene - japanese artist was able to capture echer feeling while walking thru. Marty - houdini has gear tech