RinglingGameArt / 2020_Junior_Prepro

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R1 Crit Notes Amy #2

Open egingric opened 4 years ago

egingric commented 4 years ago

Morgan - critism answered well - feels exciting. Ryland - asset list isn't realistic - Pip bash and wall bash both add 20 assets. SHould be called out. Micheal - niave list Morgan - building a village of machines. Concered that you won't be able to execute from the point of view of the player, or your concept painting. Ryland - style reference is too focused on characters and not enough on the space. Doesn't show enough ard surface modeling. Morgan not a good reference because it is just one asset duplicated. Suggestions: Zootopia? Wally? Dispicable me? Walla - key props - assets are too detailed compared to the style of the orange. Ryland - Not cohesive right now 6 of 9 = cautious pass. You have some work to do to appease faculty.

egingric commented 4 years ago

Please add your English name in your profile settings now!!!

yyan1rcad commented 4 years ago

Hi Eric I don't think I can add my English name in my profile, I think is locked

joejobst commented 4 years ago

I did not vote for this due to scale, cohesive, and scope concerns. I have no idea how many other oranges and dymci elements will be present here. Those dynamics are a concern. Map and verticality for fun factor a concern length a concern. I see cool chutes and fun curls and marble coaster fun in the viz dev but no planning in map or in the #D game preview so I am dissatisfied with that. Also I am not certain enough with all the getry going on around you that you can handle all of these pieces and factory components. I was very close to voting for this but I was left confused as I got boring 2D stype gameplay in a 3D environment in y our demo but your viz dev looked fast and intense fun rolling control... oopps dont want to go too fast there, ooops dont wan to go too slow around that corner.... stuf like that i just want more exciting gameplay BUT I want to lessen the scope of that gameplay with what you see around you... you know? I believe it can be done, but you have not shown me how you can do it.

egingric commented 4 years ago

Did you sign in?

https://sites.google.com/a/c.ringling.edu/game-art/how-to/github Eric

On Wed, Feb 5, 2020 at 12:42 PM Yuhan Yan notifications@github.com wrote:

Hi Eric I don't think I can add my English name in my profile, I think is locked

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