RinglingGameArt / 2020_Junior_Prepro

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R1 Faculty Feedback - Sarah #25

Open egingric opened 4 years ago

egingric commented 4 years ago

Eric - First person jumping = No. Blocking and throwing mechanic = Cool!! Ryland - hard surface modeling is not your strong suite. Vistas are too large. We go inside, we go outside. Too much to model for a 1 person team. Morgan - what if the ground was a mist so we couldn't look down. Three stories of z depth. Eric - perspective on second mood painting is very confusing. Are we looking up or are we looking down? Use two point perspective to lay down your guide lines. Maya - Look at robo recall - look at giving buildings hats.

joejobst commented 4 years ago

Joe I voted no because of scope.... -Map and gameplay is far out of scope. NEEDS massive scale down.