RinglingGameArt / 2020_Junior_Prepro

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R2 Crit Feedback - Blake and Jojo #41

Open egingric opened 4 years ago

egingric commented 4 years ago

Scott - there needs to be some sort of conceptual representation of flow Marty - I would rather see you spend time on the dance floor rather than walking around Scott - if there is nothing to explore than it creates that expectation. David - Prrappa The Rappa = Cutscene, game, Cutscene, game Morgan - that is a really nice top down map. Jo -Dancing is locomotion based dance you way thru the env. COncern Scott - if there was something blocking the path - come around the corner and there are these intimidating dance characters there - there has to be a sense of exploration. Jo - maybe if the paths are very short. Marty - Def Jam Icon - the environment danced with the gameplay. HK is an Unreal game directly in line with your project Dumpster is too ridged. Take the warp tool to it. Morgan - The windows could be buttons Look at Cool World by Ralph Bashki Rene - hip grunge aesthetic is cool. Character designs are sick! Need structural components to break up the flat shapes on the buildings. Set in Seattle Morgan - check out Post Alley David - Futurama old world blues - talking toaster - dumpster was jamming along - make it super over the top and crazy - could be a E3 candidate Ryland - need for speed underground - it is your game but racing Ryland - Doesn't like it Renee - because he can't dance