Scott - there needs to be some sort of conceptual representation of flow
Marty - I would rather see you spend time on the dance floor rather than walking around
Scott - if there is nothing to explore than it creates that expectation.
David - Prrappa The Rappa = Cutscene, game, Cutscene, game
Morgan - that is a really nice top down map.
Jo -Dancing is locomotion based dance you way thru the env. COncern
Scott - if there was something blocking the path - come around the corner and there are these intimidating dance characters there - there has to be a sense of exploration.
Jo - maybe if the paths are very short.
Marty - Def Jam Icon - the environment danced with the gameplay.
HK is an Unreal game directly in line with your project
Dumpster is too ridged. Take the warp tool to it.
Morgan - The windows could be buttons Look at Cool World by Ralph Bashki
Rene - hip grunge aesthetic is cool. Character designs are sick!
Need structural components to break up the flat shapes on the buildings.
Set in Seattle
Morgan - check out Post Alley
David - Futurama old world blues - talking toaster - dumpster was jamming along - make it super over the top and crazy - could be a E3 candidate
Ryland - need for speed underground - it is your game but racing
Ryland - Doesn't like it
Renee - because he can't dance
Scott - there needs to be some sort of conceptual representation of flow Marty - I would rather see you spend time on the dance floor rather than walking around Scott - if there is nothing to explore than it creates that expectation. David - Prrappa The Rappa = Cutscene, game, Cutscene, game Morgan - that is a really nice top down map. Jo -Dancing is locomotion based dance you way thru the env. COncern Scott - if there was something blocking the path - come around the corner and there are these intimidating dance characters there - there has to be a sense of exploration. Jo - maybe if the paths are very short. Marty - Def Jam Icon - the environment danced with the gameplay. HK is an Unreal game directly in line with your project Dumpster is too ridged. Take the warp tool to it. Morgan - The windows could be buttons Look at Cool World by Ralph Bashki Rene - hip grunge aesthetic is cool. Character designs are sick! Need structural components to break up the flat shapes on the buildings. Set in Seattle Morgan - check out Post Alley David - Futurama old world blues - talking toaster - dumpster was jamming along - make it super over the top and crazy - could be a E3 candidate Ryland - need for speed underground - it is your game but racing Ryland - Doesn't like it Renee - because he can't dance