Eric - seems like a backwards idea to have a long range weapon, that I am forced to only use at short range.
Morgan - unbelievably, I do not have any scope issues
Character does not look like it fits in with your world.
Lightening is OK, but it look like a marvel character due to floating torso and things that are dangling off.
Marty - Does the anti-matter in the world feel out of place?
Morgan - no.
Mike - it's a black hole. Start trying to leverage the physics of that.
Jo - I wish there was a dark Hindu type of god so that this blended in a little with that kind of reference.
Cesar - I wish the hands on the statue opened in a more realistic way
Ryland - only a little over scoped.
Look for something to give us more interest. Anti matter doesn't make any sense to me.
Archetecture doesn't read sun kingdom. Much more elegant refined,
Rene - more selestial
Morgan - Cultural appropriations - be on guard.
Mike - player character is slightly terrifying
Cesar - pants are not going to deform correctly, long hair and then something over that... it adds to the complexity
Marty - Apex Destruction - paint wights on the cloth in Unreal. Let the dynamics do the wrinkles
Rene - she feels like she is in princess mode. She should be in Laura Croft mode.
Marty - is there any trade of economy going on in this space? More evidence of trade, what to they trade, what do they get before there was the corruption?
Eric - seems like a backwards idea to have a long range weapon, that I am forced to only use at short range. Morgan - unbelievably, I do not have any scope issues Character does not look like it fits in with your world. Lightening is OK, but it look like a marvel character due to floating torso and things that are dangling off. Marty - Does the anti-matter in the world feel out of place? Morgan - no. Mike - it's a black hole. Start trying to leverage the physics of that. Jo - I wish there was a dark Hindu type of god so that this blended in a little with that kind of reference. Cesar - I wish the hands on the statue opened in a more realistic way Ryland - only a little over scoped. Look for something to give us more interest. Anti matter doesn't make any sense to me. Archetecture doesn't read sun kingdom. Much more elegant refined, Rene - more selestial Morgan - Cultural appropriations - be on guard. Mike - player character is slightly terrifying Cesar - pants are not going to deform correctly, long hair and then something over that... it adds to the complexity Marty - Apex Destruction - paint wights on the cloth in Unreal. Let the dynamics do the wrinkles Rene - she feels like she is in princess mode. She should be in Laura Croft mode. Marty - is there any trade of economy going on in this space? More evidence of trade, what to they trade, what do they get before there was the corruption?