Update your Summary
Pumpkin shape cutout for looks like plays like feels like
Zootopia too wide of a shot
concern expressed over large of variety of environments but "Ryland says its do-able"
Cut-scenes and custom rigs are extra work when in the schedule is this going to happen?
Key Props
provide shadow decal for owl
ramps? tracks? that support pumpkin vehicle
in-game mood painting to help understand scale of mouse and pumpkin in relationship to world
Update your Summary Pumpkin shape cutout for looks like plays like feels like Zootopia too wide of a shot
concern expressed over large of variety of environments but "Ryland says its do-able" Cut-scenes and custom rigs are extra work when in the schedule is this going to happen?
Key Props provide shadow decal for owl ramps? tracks? that support pumpkin vehicle
in-game mood painting to help understand scale of mouse and pumpkin in relationship to world
lets work on camera to limit scope concerns