Rinnegatamante / DaedalusX64-vitaGL-Compatibility

Compatibility List for DaedalusX64-VitaGL (https://github.com/Rinnegatamante/DaedalusX64-vitaGL)
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Glover #24

Open SeongGino opened 4 years ago

SeongGino commented 4 years ago

Game summary

Daedalus X64 summary

Issues

Missing copyright screen, graphics flickering a'la Shadows of the Empire. Screen fade transitions are missing and background is gone (part of the flicker?), but 3D, fog, and text renders fine beneath the seizure-inducing mess. Not particularly pleasant on the eyes, wouldn't consider playable unless you like flashing images.

(Impossible to screenshot accurately due to flickering)

SeongGino commented 4 years ago

Update 5/21/2020 with commit 2ae539c:

Copyright screen renders as it should. Fog and backgrounds render properly, but polygon explosion/mass clipping occurs without Wait Rendering Done enabled (which will drastically reduce performance). Otherwise, performance is good without Wait Rendering, and graphics are fine with it.

animekai commented 4 years ago

The beta has CRC: 36c74c251b725c6f-0, should be merged